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Combined display of all available logs of polycount. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 11:13, 31 October 2025 EricChadwick (Talk | contribs) automatically marked revision 9010 of page MultiTexture patrolled
- 11:10, 31 October 2025 EricChadwick (Talk | contribs) automatically marked revision 9009 of page MultiTexture patrolled
- 11:09, 31 October 2025 EricChadwick (Talk | contribs) automatically marked revision 9008 of page MultiTexture patrolled
- 07:45, 20 October 2025 EricChadwick (Talk | contribs) automatically marked revision 9007 of page Game design patrolled
- 14:45, 3 September 2025 EricChadwick (Talk | contribs) automatically marked revision 9006 of page Face weighted normals patrolled
- 14:41, 3 September 2025 EricChadwick (Talk | contribs) automatically marked revision 9005 of page Game Industry patrolled
- 14:40, 3 September 2025 EricChadwick (Talk | contribs) automatically marked revision 9004 of page Game Industry patrolled
- 14:40, 3 September 2025 EricChadwick (Talk | contribs) automatically marked revision 9003 of page Game Industry patrolled
- 14:39, 3 September 2025 EricChadwick (Talk | contribs) automatically marked revision 9002 of page Game Industry patrolled
- 14:38, 3 September 2025 EricChadwick (Talk | contribs) automatically marked revision 9001 of page Game Industry patrolled
- 13:14, 26 August 2025 EricChadwick (Talk | contribs) automatically marked revision 9000 of page Subdivision Surface Modeling patrolled
- 08:57, 31 July 2025 EricChadwick (Talk | contribs) automatically marked revision 8999 of page Landscape patrolled
- 05:54, 2 June 2025 EricChadwick (Talk | contribs) automatically marked revision 8998 of page Game Art Examples patrolled
- 05:53, 2 June 2025 EricChadwick (Talk | contribs) automatically marked revision 8997 of page Game Art Examples patrolled