Difference between revisions of "ForwardKinematics"
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| − | + | Forward Kinematics (FK) is a method of manipulating objects in a [[Hierarchy|hierarchy]] where the animator positions objects and the program calculates the positions and orientations of the objects below it in the hierarchy. See also [[InverseKinematics|inverse kinematics]]. | |
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| + | [[Category:Glossary]][[Category:Animation]] | ||
Revision as of 13:23, 17 March 2015
Forward Kinematics (FK) is a method of manipulating objects in a hierarchy where the animator positions objects and the program calculates the positions and orientations of the objects below it in the hierarchy. See also inverse kinematics.