Difference between revisions of "Vertex"
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| − | + | A vertex (plural: vertices) is a point in 3D space which stores most of the [[Rendering]] information for the [[:Category:GameEngines|game]] model: | |
| + | * [[Texture Coordinates]] | ||
| + | * [[Smoothing Groups]] | ||
| + | * [[Material IDs]] | ||
| + | * [[Vertex Normals]] | ||
| + | * [[Vertex Colors]] | ||
| + | * [[Skin Weights]] | ||
| + | * Each [[Polygon]] is defined by a list of vertices. | ||
| + | |||
| + | ---- | ||
| + | [[Category:Glossary]] | ||
Revision as of 19:49, 19 March 2015
A vertex (plural: vertices) is a point in 3D space which stores most of the Rendering information for the game model:
- Texture Coordinates
- Smoothing Groups
- Material IDs
- Vertex Normals
- Vertex Colors
- Skin Weights
- Each Polygon is defined by a list of vertices.