Difference between revisions of "Transforms"
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| − | + | Transforms are what the [[:Category:GameEngines|game engine]] does to objects and [[Vertex|vertices]] in order to place them in the game scene. | |
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| + | Transforms are position, rotation, and scale. | ||
| + | ---- | ||
| + | [[Category:Glossary]] | ||
Latest revision as of 19:40, 19 March 2015
Transforms are what the game engine does to objects and vertices in order to place them in the game scene.
Transforms are position, rotation, and scale.