User contributions
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- 12:10, 14 March 2015 (diff | hist) . . (+9) . . Rendering (Categories)
- 12:09, 14 March 2015 (diff | hist) . . (-3,256) . . Category:Rendering (Category pages should not contain content. Content is duplicated already at Rendering)
- 12:05, 14 March 2015 (diff | hist) . . (-128) . . Prop Modeling (link fix, syntax)
- 12:01, 14 March 2015 (diff | hist) . . (+1,368) . . N Prop Modeling (Category pages should not contain content. Content moved from Category:PropsModeling.)
- 11:59, 14 March 2015 (diff | hist) . . (-1,053) . . Category:PropsModeling (Category pages should not contain content. Content moved to Prop Modeling.) (current)
- 11:58, 14 March 2015 (diff | hist) . . (-20) . . Category:Props (better summary)
- 11:54, 14 March 2015 (diff | hist) . . (+19) . . Technical Art (Category:Pipeline)
- 11:53, 14 March 2015 (diff | hist) . . (+1) . . Light map (→More Information: Category:TextureCoordinates)
- 11:52, 14 March 2015 (diff | hist) . . (+153) . . Category:Light map (summary) (current)
- 11:49, 14 March 2015 (diff | hist) . . (-220) . . Quake 2 (converting to new wiki syntax)
- 11:44, 14 March 2015 (diff | hist) . . (+50) . . TeamFortress2 (→Submit items to Valve: better)
- 11:43, 14 March 2015 (diff | hist) . . (+18) . . TeamFortress2 (updated)
- 11:38, 14 March 2015 (diff | hist) . . (+453) . . N CryEngine (created) (current)
- 11:31, 14 March 2015 (diff | hist) . . (+392) . . N Unity (created) (current)
- 11:27, 14 March 2015 (diff | hist) . . (-10) . . Unreal Engine (updated)
- 11:22, 14 March 2015 (diff | hist) . . (+159) . . N Category:Functions (created) (current)
- 11:19, 14 March 2015 (diff | hist) . . (-3,564) . . Category:EnvironmentTexturing (Category pages should not contain content. Content moved to Environment Texturing.) (current)
- 11:19, 14 March 2015 (diff | hist) . . (+3,148) . . N Environment Texturing (Category pages should not contain content. Content moved from Category:EnvironmentTexturing.)
- 11:15, 14 March 2015 (diff | hist) . . (-8,238) . . Category:EnvironmentModularity (Removing duplicate content, all of this is in Modular_environments already) (current)
- 11:12, 14 March 2015 (diff | hist) . . (+192) . . Environment Modeling (More Information)
- 11:08, 14 March 2015 (diff | hist) . . (-2,928) . . Category:EnvironmentModeling (Category pages should not contain content. Content moved to Environment Modeling.) (current)
- 11:08, 14 March 2015 (diff | hist) . . (+2,977) . . N Environment Modeling (Category pages should not contain content. Content moved from Category:EnvironmentModeling.)
- 10:47, 14 March 2015 (diff | hist) . . (+72) . . N Category:HLSL (created) (current)
- 10:45, 14 March 2015 (diff | hist) . . (+172) . . N Category:Rigging (summary)
- 10:43, 14 March 2015 (diff | hist) . . (+168) . . N Category:Deformation (created) (current)
- 10:41, 14 March 2015 (diff | hist) . . (+84) . . N Category:Pipeline (Created page with "Pipeline encompasses all the methods of getting art and other content into the game.")
- 10:40, 14 March 2015 (diff | hist) . . (+18) . . Vertex skinning (Category:Code) (current)
- 10:39, 14 March 2015 (diff | hist) . . (+19) . . Technical Art (Category:Code)
- 10:39, 14 March 2015 (diff | hist) . . (+18) . . Shaders (Category:Code)
- 10:38, 14 March 2015 (diff | hist) . . (+60) . . N Category:Code (created) (current)
- 09:36, 14 March 2015 (diff | hist) . . (-41) . . Transparency map (→Alpha Test: clearer)
- 09:34, 14 March 2015 (diff | hist) . . (+51) . . Transparency map (→Alpha Test)
- 09:33, 14 March 2015 (diff | hist) . . (+1) . . Transparency map (→Alpha Test: gallery size)
- 09:32, 14 March 2015 (diff | hist) . . (0) . . File:Alphatest 8bit vs 1bit.jpg (EricChadwick uploaded a new version of "File:Alphatest 8bit vs 1bit.jpg") (current)
- 09:04, 14 March 2015 (diff | hist) . . (+300) . . Transparency map (→Alpha Blend: images: alpha blend vs alpha test)
- 09:03, 14 March 2015 (diff | hist) . . (+62) . . N File:Transp alphatest.jpg (current)
- 07:58, 14 March 2015 (diff | hist) . . (-30) . . LevelOfDetail (syntax)
- 07:57, 14 March 2015 (diff | hist) . . (+68) . . 3DTutorials/Modeling High-Low Poly Models for Next Gen Games (restoring images) (current)
- 07:48, 14 March 2015 (diff | hist) . . (+66) . . Topology (→More Information: better links)
- 07:45, 14 March 2015 (diff | hist) . . (-5,488) . . Category:Topology (Category pages should not contain content. Content moved to Topology.) (current)
- 07:44, 14 March 2015 (diff | hist) . . (+5,675) . . N Topology (Category pages should not contain content. Content moved from Category:Topology.)
- 07:40, 14 March 2015 (diff | hist) . . (+1,338) . . N Character Modeling (moving content from Category:CharacterModeling)
- 07:32, 14 March 2015 (diff | hist) . . (-1,150) . . Category:CharacterModeling (moving all content out of the Category page, to Character Modeling) (current)
- 07:24, 14 March 2015 (diff | hist) . . (+132) . . Portfolio (→Design: note on the bungie link)
- 07:22, 14 March 2015 (diff | hist) . . (+179) . . Game Industry (→Resumes: bungie)
- 07:21, 14 March 2015 (diff | hist) . . (+178) . . Game Industry (→Cover Letters: bungie, syntax)
- 07:20, 14 March 2015 (diff | hist) . . (-11) . . Game Industry (→Portfolios: changed Category:Portfolio to Portfolio)
- 07:19, 14 March 2015 (diff | hist) . . (-619) . . Game Industry (→Art Disciplines: moved Env links to Portfolio#Generalist_vs._Specialist)
- 07:14, 14 March 2015 (diff | hist) . . (+309) . . Portfolio (re-org)
- 07:06, 14 March 2015 (diff | hist) . . (-20) . . Model Presentation (→More Information: straight to the pages instead of to the categories)
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