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| − | __NOTOC__
| + | #REDIRECT [[Glossary#Strip]] |
| − | {{:[[OutOfDate]]}}
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| − | = Strip =
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| − | One of the ways that [[Triangle|triangles]] can be created to reuse [[Vertex|vertex]] [[Transforms|transforms]], and thus save [[Memory|memory]] and also [[Render|render]] time. Once you have drawn one triangle, the next triangle only needs to load the [[Coordinate|coordinate]] of one additional vertex in order to draw itself, because it re-uses the vertex transforms that were already performed on its neighbor triangle. But your [[Engine|engine]] must specifically support strips for it to work. Sometimes also called tri-strips. See also [[Fan|fans]].
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| − | ----
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| − | [[Category:Glossary]]
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