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	<entry>
		<id>http://wiki.polycount.com/wiki/Game_Art_Examples</id>
		<title>Game Art Examples</title>
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				<updated>2017-04-27T00:29:34Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: Added Dishonored 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains links to game art in released games and kindly shared by artists for inspiration and education, occasionally with breakdowns and production insights. These are commonly called &amp;quot;art dumps&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aeon Flux (2005) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.skankerzero.com/ Jesse 'skankerzero' Sosa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=40601 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:aeon_work_001.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=40601]]&lt;br /&gt;
&lt;br /&gt;
== Afterfall InSanity (2011) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, prop and vehicle art by Intoxicate Studio (credits inside the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1479481 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AfterfallInsanity.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?p=1479481]]&lt;br /&gt;
&lt;br /&gt;
== Age of Conan (2008) ==&lt;br /&gt;
&lt;br /&gt;
Concept art by Funcom &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AgeOfConan.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=99354]]&lt;br /&gt;
&lt;br /&gt;
== Allods Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the character team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74450 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hair allods-online harpy.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=74450]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the &amp;quot;World&amp;quot; team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=82211 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AllodsOnline_Env.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=82211]]&lt;br /&gt;
&lt;br /&gt;
[http://autodestructdigital.blogspot.com/2010/09/allods-art-book-nival-pics.html?zx=35f13ed68e73bb37 Allods Online - Art Book] hardcover&lt;br /&gt;
&lt;br /&gt;
[http://allods.gpotato.com/swf/artbook/artbook.swf Allods Online - Art Book] Flash file (low-res)&lt;br /&gt;
&lt;br /&gt;
[http://diary.ru/~V-S/p109250213.htm?oam#more1 ЦЕЛЫЙ МИР - Напровляя арт Аллодов] (Russian) Allods Online - Art Direction [[file:AllodsOnline-ArtDirection.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
[http://shurick.livejournal.com/195876.html Создание мира за 7 дней] (Russian) Allods Online - Creating a World in 7 Days [[file:AllodsOnline-CreatingaWorldin7Days.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed 4: Black Flag (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.tihomirnyagolov.com/ Tihomir 'TihomirVFX' Nyagolov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Room.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128792]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://mathieugoulet.tumblr.com/  Mathieu 'MagnusLee' Goulet and 'Rhye']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=130023 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Character.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=130023]]&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed: Brotherhood (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters ZbrushCentral Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedBrotherhood_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters]]&lt;br /&gt;
&lt;br /&gt;
== Assassins Creed 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2- ZbrushCentral Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedII_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2-]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham City (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.andrewahlgren.com/  André Wahlgren]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Batman_AC.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93377]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham Origins (2013) ==&lt;br /&gt;
&lt;br /&gt;
All kinds of art by the [http://www.splashdamage.com/ Splash Damage Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=134623 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=134623]]&lt;br /&gt;
&lt;br /&gt;
Character art by [https://jocz.artstation.com/  Jocelyn 'jocz' Zeller]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128618 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins_BigBane.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128618]]&lt;br /&gt;
&lt;br /&gt;
== Battlefield 4 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Foliage by [http://www.simonbarle.com/  Simon 'Fozworth' Barle]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128021 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Battlefield4.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128021]]&lt;br /&gt;
&lt;br /&gt;
== Brink (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.3pointstudios.com/ 3 Point Studios] (individual credits in the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=85669 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Brink.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=85669]]&lt;br /&gt;
&lt;br /&gt;
== Borderlands 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://trisb.blogspot.ca/  Tris 'Bbox85' Baybayan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109123 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2.jpg|none|200px|frameless|link=]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://www.linkedin.com/pub/james-barnett/11/8a4/323  James 'JBarnett' Barnett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109084 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2Head.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109084]]&lt;br /&gt;
&lt;br /&gt;
== Bioshock Infinite (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mikesnight.com/  Mike 'Snight' Snight]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133695 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133695]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.gavimage.com/  Gavin 'Gav' Goulden]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122046 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=122046]]&lt;br /&gt;
&lt;br /&gt;
== Bulletstorm (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Bulletstorm.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Call of Duty - Modern Warfare 3 ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102153 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:COD_Modern_Warfare_3_Pecheneg_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102153]]&lt;br /&gt;
&lt;br /&gt;
== Crasher (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php  Michael 'Orb' Vicente]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=83186 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:OrbCrasher_temple1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=83186]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php Allard 'Alloa' Julien]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88996 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crasher_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=88996]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 2 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mvirks.com/index.html  Manuel 'katzeimsack' Virks]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93891 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93891]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 3 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://digitalwerk.blogspot.de/  Frank  'digitalwerk' Meinl]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_tower_interior.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117567]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://pavelpetrenko.com/  Pavel Petrenko]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Gauss.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117377]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117343 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Bolt_Lightning_CU.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117343]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.mvirks.com/  Manuel 'katzeimsack' Virks ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117484 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Psycho01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117484]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.bobotheseal.com/ James Brian 'Bobo the seal' Jones]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=69205 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders_Straga.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=69205]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders II (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor01.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II]]&lt;br /&gt;
&lt;br /&gt;
Character and prop art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=103863 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=103863]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the [http://www.konradbeerbaum.com/ Konrad 'PredatorGSR' Beerbaum]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_CityoftheDead.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=104953]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://vigilgames.com/  Vigil Environment Team ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105309 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_Skulls.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105309]]&lt;br /&gt;
&lt;br /&gt;
==  Day-Z Standalone (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.thesixtyeight.com/  Pavol 'theSixtyEight' Humaj]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133677 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:dayz_chainsaw1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133677]]&lt;br /&gt;
&lt;br /&gt;
== Defiance (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://trionworlds.com/en/ Art Team at Trion Worlds] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119998 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Defiance_DarkmatterEnforcer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=119998]]&lt;br /&gt;
&lt;br /&gt;
== Deus Ex: Mankind Divided (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment and Hard Surface art from [http://montreal.ubisoft.com/en/ Ubisoft Montreal] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Deus ex mkd.png|none|200px|frameless|link=http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread]]&lt;br /&gt;
&lt;br /&gt;
== Dishonored (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the team at [http://www.arkane-studios.com/uk/index.php Arkane Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115372 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dishonored_Boyle_closeup.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115372]]&lt;br /&gt;
&lt;br /&gt;
== Dishonored 2 (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the team at [http://www.arkane-studios.com/uk/index.php Arkane Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/185252/dishonored-2-characters-artdump Character Art Thread] &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/184711/dishonored-2-environment-art-dump Environment Art Thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dishonored2 thumb.JPG|none|200px|frameless|link=http://polycount.com/discussion/185252/dishonored-2-characters-artdump]]&lt;br /&gt;
&lt;br /&gt;
== Dropzone (2017) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Concept, Hardsurface, Substance from [https://sparkypants.com/ Sparkypants Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/183408 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dropzone.jpg|none|200px|frameless|link=http://polycount.com/discussion/183408]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Defenders 2 (2015) ==&lt;br /&gt;
&lt;br /&gt;
Concept, character, and environment art the team at [http://www.trendyent.com/ Trendy Entertainment], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=155424 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:DungeonDefenders2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=155424]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Hunter (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.hntrluc.cghub.com/ Hunter  'HntrLuc' Mortenson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102716 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dungeon_Hunter_Rogue.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102716]]&lt;br /&gt;
&lt;br /&gt;
== Far Cry 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Weapon and prop art by [http://snack.cghub.com/ Greg 'warxsnake' Rassam]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=114622 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Flame.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=114622]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=118398 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Gun.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=118398]]&lt;br /&gt;
&lt;br /&gt;
== Far Cry Primal (2016) ==&lt;br /&gt;
&lt;br /&gt;
Environments by [http://montreal.ubisoft.com/en/ Ubisoft Montreal] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/165898/ Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Farcry primal.JPG|none|200px|frameless|link=http://polycount.com/discussion/165898/]]&lt;br /&gt;
&lt;br /&gt;
== F.E.A.R. 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon, character, vehicle and prop art by [http://www.exisinteractive.com/ Exis Interactive]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86270 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:F3AR_mech.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86270]]&lt;br /&gt;
&lt;br /&gt;
== Firefall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://boyluya.blogspot.ca/ Ralphie 'boyluya' Agenar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115361 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Firefall_Bake.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115361]]&lt;br /&gt;
&lt;br /&gt;
== Frontlines: Fuel of War (2008) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://www.marcusdublin.com/ Marcus Dublin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=52347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:MarcusDublin_FrontlinesFOW_WC_AssaultRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=52347]]&lt;br /&gt;
&lt;br /&gt;
== Galactic Bowling (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://jaco.carbonmade.com/ Jaco 'Jaco' Herbst]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56148 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GalacticBowling_Shaniqua.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=56148]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://iljakocken.blogspot.com/ Ilja 'Japhir' Kocken]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56133 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
== Game of Thrones (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://matthieugueguen.blogspot.co.uk/ Matthieu Gueguen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=100501 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GameOfThrones_Raven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=100501]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War: Judgment (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=20108 Joshua 'kernersvillan' Marlow]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=124482 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Pueblo.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=124482]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
 &lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Haven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3: Raam's Shadow (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://paulsvoboda.net/ Paul Svoboda]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93485 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3RaamsShadow.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93485]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90110 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Flood_Tower3.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90110]]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91157 Rigging reel] by [http://jeremyernst.com/home.html Jeremy 'animatr' Ernst]&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://www.maurymountain.com/ Maury 'moose' Mountain]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90208 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Csam.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90208]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.polycount.com/forum/member.php?u=47981 Wallaby Joe]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90220 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Berserker.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90220]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pseudo-pod.com/ Mike 'rv_el' Kime]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90135 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_SavageLocust.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90135]]&lt;br /&gt;
&lt;br /&gt;
Collection of character art by many of [http://epicgames.com/ Epics'] character artists, credits inside the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90264 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_MarcusSummer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90264]]&lt;br /&gt;
&lt;br /&gt;
Concept art by [http://hawkprey.blogspot.com/ James 'hawkprey' Hawkins II]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90087 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_epicimage02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90087]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=62114 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar2_Hospital_Arch.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=62114]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War &amp;amp; Unreal Tournament 3 (2008) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=54311 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:UnrealTournament3_TorlanWall.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=54311]]&lt;br /&gt;
&lt;br /&gt;
== Ghostbusters (2009) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adambromell.com/ Adam Bromell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=63663 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Ghostbusters_LostIsland_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=63663]]&lt;br /&gt;
&lt;br /&gt;
== Gigantic (2016) ==&lt;br /&gt;
&lt;br /&gt;
Concept, Character, and UI [https://www.motiga.com/ Motiga] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/165695/gigantic-art-dump Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:gigantic_art_dump.jpg|none|200px|frameless|link=http://polycount.com/discussion/165695/gigantic-art-dump]]&lt;br /&gt;
&lt;br /&gt;
== Guild Wars 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://haikai.net/ Hai 'haikai' Phan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89463 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_Orrian.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=89463]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://stokes.cghub.com/ Jason 'futurepoly' Stokes]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105551 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_CharrProcess07.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105551]]&lt;br /&gt;
&lt;br /&gt;
== Halo: Reach (2010) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle and propr art by [http://www.jhall3d.com/ Jesse 'IronHawk' Hall]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=76873 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
Vehicle and weapon art by [http://artemstudios.com/ Artem 'X-Convict' Volchik]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86165 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_FocusRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86165]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://danp.us/ Daniel 'Danimal' Phillips]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77037 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_VulcanTurret.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77037]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://wireframeworlds.com/ Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77028 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_Boardwalk.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77028]]&lt;br /&gt;
&lt;br /&gt;
== Halo 4 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.chrisdurso.com/ Chris 'italian1x' Durso]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Causeway.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=108974]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://andrewseverson.blogspot.ca/ Andrew 'BeefWatson' Severson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109006 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_hq_01.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109006]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://shonmitchell.blogspot.com/ Shon 'Essynim' Mitchell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109507 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Refineint01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109507]]&lt;br /&gt;
&lt;br /&gt;
== The Haunted: Hells Reach (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.viktorlidang.se/ Viktor 'nightfrontier' Lidang] and &amp;quot;The Haunted&amp;quot; team&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90756 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TheHauntedHellsReach_temple_2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90756]]&lt;br /&gt;
&lt;br /&gt;
== Hawken (2012) ==&lt;br /&gt;
&lt;br /&gt;
Mech art by [http://kerbywithane.com/Cameron/index.html Cameron 'HitmonInfinity' Kerby]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hawken_Brass_LP_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115354]]&lt;br /&gt;
&lt;br /&gt;
== inFamous 2 Festival of Blood (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art and concept art by [http://www.shermancg.com/ Isaiah 'Haiasi' Sherman]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91105 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.joshrife3d.com/ Josh 'Amadreaus' Rife]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86946 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
== Joy Ride Turbo (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment and concept art by the team at Microsoft Big Park, Art direction by [http://www.malcolm341.com/ Malcolm 'malcolm' Andrieshyn]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99652 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.malcolm341.com/jrt_dump/marketing_jrt_01.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Killzone 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=46759 'kn0r']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92366 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.stevo-folio.nl/images_kz3/001_high.jpg&lt;br /&gt;
&lt;br /&gt;
== Killzone: Shadowfall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://bischoffart.com/ Efgeni 'blitz' Bischoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=126779 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/675001-676000/675639/799_max.jpg&lt;br /&gt;
&lt;br /&gt;
==  Kinect Starwars (2012) ==&lt;br /&gt;
&lt;br /&gt;
Various art by folks from [http://www.terminalreality.com/ Terminal Reality]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107173 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/10617759/portfolio/environment_props/rancor_rampage2.jpg&lt;br /&gt;
&lt;br /&gt;
== Last of Us (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122359 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/06/t_shot_31.jpg&lt;br /&gt;
&lt;br /&gt;
== League of Legends (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://forgestd.com  CataFa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108109 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://forgestd.com/work/leagueoflegends/haunted_maokai.jpg&lt;br /&gt;
&lt;br /&gt;
== The Legend of Zelda: The Wind Waker (2002) ==&lt;br /&gt;
&lt;br /&gt;
Tech and Texture Analysis by [http://www.warby.de/ Soenke Christian &amp;quot;warby&amp;quot; Seidel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104415 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://warby.bitproll.de/misc/ww_shading.jpg&lt;br /&gt;
&lt;br /&gt;
== Mass Effect 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.marc-antoine.ca/ Marc-Antoine 'Marcan' Hamelin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1881035#post1881035 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/Hb5MpUd.jpg&lt;br /&gt;
&lt;br /&gt;
== Metro Last Night(2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://sandviper.cghub.com/ Pavel 'sandviper' Dorokhovsky]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122069 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/553001-554000/553531/825_max.jpg&lt;br /&gt;
&lt;br /&gt;
== Modern Combat 4(2012) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle art by [http://www.racer445.com/ 'racer455']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=113519 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/1725586/mc4/drone1.jpg&lt;br /&gt;
&lt;br /&gt;
== Nexuiz (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://chrisholden.net/ Chris 'cholden' Holden] and [http://konstruct3d.com/ Cole 'konstruct' Eggen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=84277 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://konstruct3d.com/DUMP/:Posts/Nexuiz/Station1.jpg&lt;br /&gt;
&lt;br /&gt;
== Of Orcs and Men (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://boboyog.free.fr/  Mathieu 'Boyo' Gasperin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=111423 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://boboyog.free.fr/PolyCount/OOAM/def/OOAM4.jpg&lt;br /&gt;
&lt;br /&gt;
== Prince of Persia: The Forgotten Sands (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character and Environment Sculpting by [http://speve-o.cghub.com/  Steven 'Speve-O' Shmuely]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?88780-Prince-of-Persia-sculpts-amp-other-stuff Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=199099&lt;br /&gt;
&lt;br /&gt;
== Rage (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.polycount.com/forum/member.php?u=31623 Phillip 'phillip.bailey' Bailey]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90081 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_02.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://zelenart.net/ Gene 'Zelenkov' Zelenkov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90378 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i714.photobucket.com/albums/ww147/tango5001/gv_001.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://jonathanfawcett.blogspot.com/  Jonathan 'JonathanF' Fawcett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i18.photobucket.com/albums/b116/JonathanFawcett/Polycount/id%20software%20Portfolio%20work/rageBeforeAfter_1.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.raulaparicio.blogspot.com/  Raul 'Raul' Aparicio]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90356 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://raparicio.com/images/rage/before_after_mutantcave_010.jpg&lt;br /&gt;
&lt;br /&gt;
Vehicle/prop art by [http://struve.daportfolio.com/ Joey 'struve' Struve]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90049 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_01.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.t3h-v.com/ Vitaliy 'rawkstar' Naymushin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://t3h-v.com/folio/rage/wingstick.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.peterboehme.com/ Peter 'peppi' Boehme]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90559 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://peterboehme.com/webpics/polycount/11/rage/rage_heads_1600.jpg&lt;br /&gt;
&lt;br /&gt;
== Ratchet &amp;amp; Clank: All 4 One (2011) ==&lt;br /&gt;
&lt;br /&gt;
Cute Character art by [http://www.sandersart.net/ Justin 'Neolight' Sanders]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=96129 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/3225495/creaturespread.jpg&lt;br /&gt;
&lt;br /&gt;
== Remember Me (2013) ==&lt;br /&gt;
&lt;br /&gt;
Lighting art by [http://www.laurentharduin.fr/ Laurent 'ikblue' Harduin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125280 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://laurent.harduin.free.fr/RM/episode2_mainstreet_breakdown.jpg&lt;br /&gt;
&lt;br /&gt;
== Resistance 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.purepolygons.com/ Jacob 'jacob07777' Norris]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88520 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.purepolygons.com/images/artwork/Resistance%203/NY%20Terraformer/r3_nyt_012.jpg&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://octomann.com/ Erich 'ErichWK' Beckmann]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/14880812/polycount/Turret2_Beckmann.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.kalescentstudios.com/troyfolio/Main.htm Jon-Troy 'Hazardous' Nickel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://fc08.deviantart.net/fs70/f/2012/019/4/a/rift__high_elf_female_head_by_hyperdivine-d4mul1h.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift: Storm Legion (2012) ==&lt;br /&gt;
&lt;br /&gt;
Enormous collection of all kinds of art by the [http://trionworlds.com/en/ Art Team at Trion Worlds], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=112686 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.cheefong.com/RIFT_screenshots/HeartRoom.jpg&lt;br /&gt;
&lt;br /&gt;
== Rotor (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment and vehicle art by [http://www.poopinmymouth.com/  Ben 'poopinmymouth' Mathis]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.poopinmymouth.com/3d/rotor_allships.jpg&lt;br /&gt;
&lt;br /&gt;
== Ryse(2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.crytek.com/  Ryse Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=129228 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/or2W9G7.jpg&lt;br /&gt;
&lt;br /&gt;
== Singularity (2010) ==&lt;br /&gt;
&lt;br /&gt;
A collection of environment, prop and character art by a whole lot of polycounters. More specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74680 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://michellelaumann.com/EnvPortfolio/Environments/Pages/Singularity_files/Media/0000/0000.jpg&lt;br /&gt;
&lt;br /&gt;
== Sins of a Solar Empire (2012) ==&lt;br /&gt;
&lt;br /&gt;
Ship art by [http://www.joelrdurham.com/Gallery.html Joel 'artquest' Durham]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97344 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.joelrdurham.com/Artwork/3D/SinsArt/PhaseRebelStill.jpg&lt;br /&gt;
&lt;br /&gt;
== Sorcery (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.onelunglewis.com/  Jackson 'OneLungLewis' Robinson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102318 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.onelunglewis.com/SorceryArtDump/ApprenticeFront.jpg&lt;br /&gt;
&lt;br /&gt;
== Splinter Cell Blacklist (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://danjohncox.tumblr.com/  Dan 'danjohncox' John Cox]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://24.media.tumblr.com/3f84e7f1b251169b6d21d4f9c718bf85/tumblr_mt000kocb41soswnbo7_1280.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character art by [http://tbelgrave.thecareergamer.com/  Tito 'lildragn' Belgrave]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753&amp;amp;page=2 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://videogame-art.com/web/SC6/CharlieRealtime.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.matroskinworks.com/  Vlad 'Matroskin' Dergachov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125780 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/a/img827/4846/fy1j.jpg&lt;br /&gt;
&lt;br /&gt;
== Starhawk (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://tottotart.blogspot.ca/  Jonathan 'tottot' Lindblom]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107650 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v422/totorojonathan/forums/space03_zps77f94565.jpg&lt;br /&gt;
&lt;br /&gt;
==  Star Trek Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://jnasconeart.blogspot.com/ Jonathan 'JnasconeArt' Nascone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97515 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://3.bp.blogspot.com/-TE66dPR6B-I/T14yaE9SWZI/AAAAAAAAAbI/Mnj2Azbd5y8/s1600/StarTrekOnline_EnvironmentalSuit.jpg&lt;br /&gt;
&lt;br /&gt;
== Tom Clancy's Rainbow Six Siege (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment and Props by [http://montreal.ubisoft.com/en/ Ubisoft Montreal], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/163878/ Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Rainbow 6 Siege.JPG|none|200px|frameless|link=http://polycount.com/discussion/163878/]]&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119045 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/03/scavhub-011.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider Underworld Wii (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pig-brain.com/ 'Ancient-Pig']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=57900 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.pig-brain.com/gallery/tru/tru_lara01.jpg&lt;br /&gt;
&lt;br /&gt;
== Total War: Warhammer (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Animation by [http://www.creative-assembly.com/ Creative Assembly], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177348/ Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TW Warhammer.jpg|none|200px|frameless|link=http://polycount.com/discussion/177348/]]&lt;br /&gt;
&lt;br /&gt;
== Transformers: Fall of Cybertron (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop and Environment art by [http://btb3d.com/ Brad 'SouthpawSid' Boyels], [http://www.wesley3d.com/ Don Wesley 'wester' Griffith], [http://www.pacman3d.net/ David 'Nerf Bat Ninja' Pacanowsky], [http://www.erich3d.blogspot.ca/ Erich 'ErichWK' Beckmann] &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104274 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i656.photobucket.com/albums/uu287/justwesley0/Campaign_02.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, environment and texture art by a lot of artists from [http://naughtydog.com/ Naughty Dog], credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?79141-Uncharted-2-Among-Thieves-art-work Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=171924&lt;br /&gt;
&lt;br /&gt;
== Uncharted 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://jeremyhuxley.blogspot.com/  Jeremy 'RoachMXF' Huxley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91717 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://1.bp.blogspot.com/-XZMqTcIZF0U/Ttb8UMz8K6I/AAAAAAAAAeE/ya8klo5cJHU/s1600/screenshot_02242009_002941.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment modeling by [http://www.wireframeworlds.com/  Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=98332 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://wireframeworlds.com/images/vaccaroAnthony_uncharted3_01.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted: Golden Abyss (2011) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://jbpape.com/  Brian 'bipolar' Pape]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92476 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/bBGuu.jpg&lt;br /&gt;
&lt;br /&gt;
== Warweilder (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment/prop art by [http://pixelbutterfly.com/ Marie 'pixelb' Lazar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125175 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://pixelbutterfly.com/images/big/castle.jpg&lt;br /&gt;
&lt;br /&gt;
== Watchdogs (2014) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://alexandrestroukoff.blogspot.com/ Alexandre 'Strkl' Stroukoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135224 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://4.bp.blogspot.com/-lEklNYlE_mU/U38ru6-tYyI/AAAAAAAAB5Q/tbG_Wlq6ELE/s1600/AlexStroukoff_Dragon003.jpg&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adamdudleyart.com/ Adam 'Neoncypher' Dudley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135301 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://adamdudleyart.squarespace.com/s/LTrain_01-xau9.jpg&lt;br /&gt;
&lt;br /&gt;
== Wildstar (2014) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://hcpunk.cgsociety.org/ Hong Chan 'hcpunk' Lim and the Carbine Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135619 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropboxusercontent.com/u/57981938/HongLim_Works_to_post/Mordesh_F_Pose.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein: The New Order (2014) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly/prop/environment art by [http://panickclock.blogspot.se/ Nicholas 'PAnick' Cort]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=136279 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://abload.de/img/ph46_016ejfk.jpg&lt;br /&gt;
&lt;br /&gt;
Highpoly art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135346 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://torfrick.com/images/WOLFENSTEIN/Guardrobot3.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein (2009) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly environment/prop art by [http://www.geoff-hill.com/ Geoff Hill]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=66876 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://geoff-hill.com/wolf/ghill2009_vweapon.jpg&lt;br /&gt;
&lt;br /&gt;
== XCom 2 (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Props and some Decals by [http://www.firaxis.com/ Firaxis], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/166229/ Polycount Forum Thread 01]&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/171698/ Polycount Forum Thread 02]&lt;br /&gt;
&lt;br /&gt;
[[image:XCOM2.jpg|none|200px|frameless|link=http://polycount.com/discussion/166229/]]&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
All of the above artwork is property of their respective owners and is linked here purely for educational purposes. For all the artists mentioned here: Thank you very much for sharing your work with the community and inspiring knowledge and growth in game art as a whole. If you've changed the hosting of the images, but still don't mind their display here, please contact us, so we can fix the links.&lt;br /&gt;
&lt;br /&gt;
== Noticed Mistakes? ==&lt;br /&gt;
Please report them [http://www.polycount.com/forum/showthread.php?t=91326 here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/File:Dishonored2_thumb.JPG</id>
		<title>File:Dishonored2 thumb.JPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/File:Dishonored2_thumb.JPG"/>
				<updated>2017-04-27T00:27:13Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/Game_Art_Examples</id>
		<title>Game Art Examples</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/Game_Art_Examples"/>
				<updated>2017-03-20T00:57:08Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: added Far Cry Primal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains links to game art in released games and kindly shared by artists for inspiration and education, occasionally with breakdowns and production insights. These are commonly called &amp;quot;art dumps&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aeon Flux (2005) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.skankerzero.com/ Jesse 'skankerzero' Sosa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=40601 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:aeon_work_001.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=40601]]&lt;br /&gt;
&lt;br /&gt;
== Afterfall InSanity (2011) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, prop and vehicle art by Intoxicate Studio (credits inside the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1479481 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AfterfallInsanity.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?p=1479481]]&lt;br /&gt;
&lt;br /&gt;
== Age of Conan (2008) ==&lt;br /&gt;
&lt;br /&gt;
Concept art by Funcom &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AgeOfConan.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=99354]]&lt;br /&gt;
&lt;br /&gt;
== Allods Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the character team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74450 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hair allods-online harpy.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=74450]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the &amp;quot;World&amp;quot; team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=82211 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AllodsOnline_Env.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=82211]]&lt;br /&gt;
&lt;br /&gt;
[http://autodestructdigital.blogspot.com/2010/09/allods-art-book-nival-pics.html?zx=35f13ed68e73bb37 Allods Online - Art Book] hardcover&lt;br /&gt;
&lt;br /&gt;
[http://allods.gpotato.com/swf/artbook/artbook.swf Allods Online - Art Book] Flash file (low-res)&lt;br /&gt;
&lt;br /&gt;
[http://diary.ru/~V-S/p109250213.htm?oam#more1 ЦЕЛЫЙ МИР - Напровляя арт Аллодов] (Russian) Allods Online - Art Direction [[file:AllodsOnline-ArtDirection.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
[http://shurick.livejournal.com/195876.html Создание мира за 7 дней] (Russian) Allods Online - Creating a World in 7 Days [[file:AllodsOnline-CreatingaWorldin7Days.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed 4: Black Flag (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.tihomirnyagolov.com/ Tihomir 'TihomirVFX' Nyagolov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Room.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128792]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://mathieugoulet.tumblr.com/  Mathieu 'MagnusLee' Goulet and 'Rhye']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=130023 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Character.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=130023]]&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed: Brotherhood (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters ZbrushCentral Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedBrotherhood_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters]]&lt;br /&gt;
&lt;br /&gt;
== Assassins Creed 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2- ZbrushCentral Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedII_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2-]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham City (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.andrewahlgren.com/  André Wahlgren]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Batman_AC.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93377]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham Origins (2013) ==&lt;br /&gt;
&lt;br /&gt;
All kinds of art by the [http://www.splashdamage.com/ Splash Damage Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=134623 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=134623]]&lt;br /&gt;
&lt;br /&gt;
Character art by [https://jocz.artstation.com/  Jocelyn 'jocz' Zeller]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128618 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins_BigBane.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128618]]&lt;br /&gt;
&lt;br /&gt;
== Battlefield 4 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Foliage by [http://www.simonbarle.com/  Simon 'Fozworth' Barle]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128021 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Battlefield4.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128021]]&lt;br /&gt;
&lt;br /&gt;
== Brink (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.3pointstudios.com/ 3 Point Studios] (individual credits in the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=85669 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Brink.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=85669]]&lt;br /&gt;
&lt;br /&gt;
== Borderlands 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://trisb.blogspot.ca/  Tris 'Bbox85' Baybayan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109123 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2.jpg|none|200px|frameless|link=]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://www.linkedin.com/pub/james-barnett/11/8a4/323  James 'JBarnett' Barnett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109084 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2Head.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109084]]&lt;br /&gt;
&lt;br /&gt;
== Bioshock Infinite (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mikesnight.com/  Mike 'Snight' Snight]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133695 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133695]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.gavimage.com/  Gavin 'Gav' Goulden]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122046 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=122046]]&lt;br /&gt;
&lt;br /&gt;
== Bulletstorm (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Bulletstorm.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Call of Duty - Modern Warfare 3 ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102153 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:COD_Modern_Warfare_3_Pecheneg_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102153]]&lt;br /&gt;
&lt;br /&gt;
== Crasher (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php  Michael 'Orb' Vicente]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=83186 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:OrbCrasher_temple1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=83186]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php Allard 'Alloa' Julien]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88996 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crasher_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=88996]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 2 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mvirks.com/index.html  Manuel 'katzeimsack' Virks]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93891 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93891]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 3 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://digitalwerk.blogspot.de/  Frank  'digitalwerk' Meinl]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_tower_interior.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117567]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://pavelpetrenko.com/  Pavel Petrenko]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Gauss.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117377]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117343 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Bolt_Lightning_CU.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117343]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.mvirks.com/  Manuel 'katzeimsack' Virks ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117484 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Psycho01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117484]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.bobotheseal.com/ James Brian 'Bobo the seal' Jones]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=69205 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders_Straga.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=69205]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders II (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor01.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II]]&lt;br /&gt;
&lt;br /&gt;
Character and prop art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=103863 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=103863]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the [http://www.konradbeerbaum.com/ Konrad 'PredatorGSR' Beerbaum]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_CityoftheDead.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=104953]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://vigilgames.com/  Vigil Environment Team ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105309 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_Skulls.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105309]]&lt;br /&gt;
&lt;br /&gt;
==  Day-Z Standalone (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.thesixtyeight.com/  Pavol 'theSixtyEight' Humaj]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133677 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:dayz_chainsaw1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133677]]&lt;br /&gt;
&lt;br /&gt;
== Defiance (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://trionworlds.com/en/ Art Team at Trion Worlds] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119998 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Defiance_DarkmatterEnforcer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=119998]]&lt;br /&gt;
&lt;br /&gt;
== Deus Ex: Mankind Divided (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment and Hard Surface art from [http://montreal.ubisoft.com/en/ Ubisoft Montreal] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Deus ex mkd.png|none|200px|frameless|link=http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread]]&lt;br /&gt;
&lt;br /&gt;
== Dishonored (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the team at [http://www.arkane-studios.com/uk/index.php Arkane Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115372 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dishonored_Boyle_closeup.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115372]]&lt;br /&gt;
&lt;br /&gt;
== Dropzone (2017) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Concept, Hardsurface, Substance from [https://sparkypants.com/ Sparkypants Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/183408 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dropzone.jpg|none|200px|frameless|link=http://polycount.com/discussion/183408]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Defenders 2 (2015) ==&lt;br /&gt;
&lt;br /&gt;
Concept, character, and environment art the team at [http://www.trendyent.com/ Trendy Entertainment], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=155424 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:DungeonDefenders2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=155424]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Hunter (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.hntrluc.cghub.com/ Hunter  'HntrLuc' Mortenson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102716 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dungeon_Hunter_Rogue.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102716]]&lt;br /&gt;
&lt;br /&gt;
== Far Cry 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Weapon and prop art by [http://snack.cghub.com/ Greg 'warxsnake' Rassam]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=114622 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Flame.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=114622]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=118398 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Gun.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=118398]]&lt;br /&gt;
&lt;br /&gt;
== Far Cry Primal (2016) ==&lt;br /&gt;
&lt;br /&gt;
Environments by [http://montreal.ubisoft.com/en/ Ubisoft Montreal] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/165898/ Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Farcry primal.JPG|none|200px|frameless|link=http://polycount.com/discussion/165898/]]&lt;br /&gt;
&lt;br /&gt;
== F.E.A.R. 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon, character, vehicle and prop art by [http://www.exisinteractive.com/ Exis Interactive]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86270 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:F3AR_mech.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86270]]&lt;br /&gt;
&lt;br /&gt;
== Firefall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://boyluya.blogspot.ca/ Ralphie 'boyluya' Agenar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115361 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Firefall_Bake.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115361]]&lt;br /&gt;
&lt;br /&gt;
== Frontlines: Fuel of War (2008) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://www.marcusdublin.com/ Marcus Dublin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=52347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:MarcusDublin_FrontlinesFOW_WC_AssaultRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=52347]]&lt;br /&gt;
&lt;br /&gt;
== Galactic Bowling (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://jaco.carbonmade.com/ Jaco 'Jaco' Herbst]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56148 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GalacticBowling_Shaniqua.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=56148]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://iljakocken.blogspot.com/ Ilja 'Japhir' Kocken]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56133 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
== Game of Thrones (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://matthieugueguen.blogspot.co.uk/ Matthieu Gueguen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=100501 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GameOfThrones_Raven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=100501]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War: Judgment (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=20108 Joshua 'kernersvillan' Marlow]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=124482 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Pueblo.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=124482]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
 &lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Haven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3: Raam's Shadow (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://paulsvoboda.net/ Paul Svoboda]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93485 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3RaamsShadow.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93485]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90110 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Flood_Tower3.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90110]]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91157 Rigging reel] by [http://jeremyernst.com/home.html Jeremy 'animatr' Ernst]&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://www.maurymountain.com/ Maury 'moose' Mountain]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90208 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Csam.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90208]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.polycount.com/forum/member.php?u=47981 Wallaby Joe]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90220 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Berserker.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90220]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pseudo-pod.com/ Mike 'rv_el' Kime]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90135 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_SavageLocust.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90135]]&lt;br /&gt;
&lt;br /&gt;
Collection of character art by many of [http://epicgames.com/ Epics'] character artists, credits inside the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90264 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_MarcusSummer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90264]]&lt;br /&gt;
&lt;br /&gt;
Concept art by [http://hawkprey.blogspot.com/ James 'hawkprey' Hawkins II]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90087 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_epicimage02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90087]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=62114 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar2_Hospital_Arch.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=62114]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War &amp;amp; Unreal Tournament 3 (2008) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=54311 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:UnrealTournament3_TorlanWall.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=54311]]&lt;br /&gt;
&lt;br /&gt;
== Ghostbusters (2009) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adambromell.com/ Adam Bromell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=63663 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Ghostbusters_LostIsland_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=63663]]&lt;br /&gt;
&lt;br /&gt;
== Gigantic (2016) ==&lt;br /&gt;
&lt;br /&gt;
Concept, Character, and UI [https://www.motiga.com/ Motiga] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/165695/gigantic-art-dump Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:gigantic_art_dump.jpg|none|200px|frameless|link=http://polycount.com/discussion/165695/gigantic-art-dump]]&lt;br /&gt;
&lt;br /&gt;
== Guild Wars 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://haikai.net/ Hai 'haikai' Phan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89463 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_Orrian.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=89463]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://stokes.cghub.com/ Jason 'futurepoly' Stokes]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105551 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_CharrProcess07.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105551]]&lt;br /&gt;
&lt;br /&gt;
== Halo: Reach (2010) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle and propr art by [http://www.jhall3d.com/ Jesse 'IronHawk' Hall]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=76873 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
Vehicle and weapon art by [http://artemstudios.com/ Artem 'X-Convict' Volchik]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86165 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_FocusRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86165]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://danp.us/ Daniel 'Danimal' Phillips]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77037 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_VulcanTurret.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77037]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://wireframeworlds.com/ Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77028 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_Boardwalk.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77028]]&lt;br /&gt;
&lt;br /&gt;
== Halo 4 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.chrisdurso.com/ Chris 'italian1x' Durso]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Causeway.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=108974]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://andrewseverson.blogspot.ca/ Andrew 'BeefWatson' Severson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109006 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_hq_01.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109006]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://shonmitchell.blogspot.com/ Shon 'Essynim' Mitchell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109507 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Refineint01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109507]]&lt;br /&gt;
&lt;br /&gt;
== The Haunted: Hells Reach (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.viktorlidang.se/ Viktor 'nightfrontier' Lidang] and &amp;quot;The Haunted&amp;quot; team&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90756 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TheHauntedHellsReach_temple_2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90756]]&lt;br /&gt;
&lt;br /&gt;
== Hawken (2012) ==&lt;br /&gt;
&lt;br /&gt;
Mech art by [http://kerbywithane.com/Cameron/index.html Cameron 'HitmonInfinity' Kerby]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hawken_Brass_LP_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115354]]&lt;br /&gt;
&lt;br /&gt;
== inFamous 2 Festival of Blood (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art and concept art by [http://www.shermancg.com/ Isaiah 'Haiasi' Sherman]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91105 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.joshrife3d.com/ Josh 'Amadreaus' Rife]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86946 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
== Joy Ride Turbo (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment and concept art by the team at Microsoft Big Park, Art direction by [http://www.malcolm341.com/ Malcolm 'malcolm' Andrieshyn]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99652 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.malcolm341.com/jrt_dump/marketing_jrt_01.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Killzone 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=46759 'kn0r']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92366 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.stevo-folio.nl/images_kz3/001_high.jpg&lt;br /&gt;
&lt;br /&gt;
== Killzone: Shadowfall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://bischoffart.com/ Efgeni 'blitz' Bischoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=126779 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/675001-676000/675639/799_max.jpg&lt;br /&gt;
&lt;br /&gt;
==  Kinect Starwars (2012) ==&lt;br /&gt;
&lt;br /&gt;
Various art by folks from [http://www.terminalreality.com/ Terminal Reality]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107173 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/10617759/portfolio/environment_props/rancor_rampage2.jpg&lt;br /&gt;
&lt;br /&gt;
== Last of Us (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122359 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/06/t_shot_31.jpg&lt;br /&gt;
&lt;br /&gt;
== League of Legends (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://forgestd.com  CataFa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108109 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://forgestd.com/work/leagueoflegends/haunted_maokai.jpg&lt;br /&gt;
&lt;br /&gt;
== The Legend of Zelda: The Wind Waker (2002) ==&lt;br /&gt;
&lt;br /&gt;
Tech and Texture Analysis by [http://www.warby.de/ Soenke Christian &amp;quot;warby&amp;quot; Seidel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104415 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://warby.bitproll.de/misc/ww_shading.jpg&lt;br /&gt;
&lt;br /&gt;
== Mass Effect 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.marc-antoine.ca/ Marc-Antoine 'Marcan' Hamelin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1881035#post1881035 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/Hb5MpUd.jpg&lt;br /&gt;
&lt;br /&gt;
== Metro Last Night(2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://sandviper.cghub.com/ Pavel 'sandviper' Dorokhovsky]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122069 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/553001-554000/553531/825_max.jpg&lt;br /&gt;
&lt;br /&gt;
== Modern Combat 4(2012) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle art by [http://www.racer445.com/ 'racer455']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=113519 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/1725586/mc4/drone1.jpg&lt;br /&gt;
&lt;br /&gt;
== Nexuiz (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://chrisholden.net/ Chris 'cholden' Holden] and [http://konstruct3d.com/ Cole 'konstruct' Eggen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=84277 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://konstruct3d.com/DUMP/:Posts/Nexuiz/Station1.jpg&lt;br /&gt;
&lt;br /&gt;
== Of Orcs and Men (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://boboyog.free.fr/  Mathieu 'Boyo' Gasperin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=111423 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://boboyog.free.fr/PolyCount/OOAM/def/OOAM4.jpg&lt;br /&gt;
&lt;br /&gt;
== Prince of Persia: The Forgotten Sands (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character and Environment Sculpting by [http://speve-o.cghub.com/  Steven 'Speve-O' Shmuely]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?88780-Prince-of-Persia-sculpts-amp-other-stuff Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=199099&lt;br /&gt;
&lt;br /&gt;
== Rage (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.polycount.com/forum/member.php?u=31623 Phillip 'phillip.bailey' Bailey]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90081 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_02.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://zelenart.net/ Gene 'Zelenkov' Zelenkov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90378 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i714.photobucket.com/albums/ww147/tango5001/gv_001.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://jonathanfawcett.blogspot.com/  Jonathan 'JonathanF' Fawcett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i18.photobucket.com/albums/b116/JonathanFawcett/Polycount/id%20software%20Portfolio%20work/rageBeforeAfter_1.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.raulaparicio.blogspot.com/  Raul 'Raul' Aparicio]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90356 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://raparicio.com/images/rage/before_after_mutantcave_010.jpg&lt;br /&gt;
&lt;br /&gt;
Vehicle/prop art by [http://struve.daportfolio.com/ Joey 'struve' Struve]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90049 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_01.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.t3h-v.com/ Vitaliy 'rawkstar' Naymushin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://t3h-v.com/folio/rage/wingstick.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.peterboehme.com/ Peter 'peppi' Boehme]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90559 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://peterboehme.com/webpics/polycount/11/rage/rage_heads_1600.jpg&lt;br /&gt;
&lt;br /&gt;
== Ratchet &amp;amp; Clank: All 4 One (2011) ==&lt;br /&gt;
&lt;br /&gt;
Cute Character art by [http://www.sandersart.net/ Justin 'Neolight' Sanders]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=96129 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/3225495/creaturespread.jpg&lt;br /&gt;
&lt;br /&gt;
== Remember Me (2013) ==&lt;br /&gt;
&lt;br /&gt;
Lighting art by [http://www.laurentharduin.fr/ Laurent 'ikblue' Harduin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125280 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://laurent.harduin.free.fr/RM/episode2_mainstreet_breakdown.jpg&lt;br /&gt;
&lt;br /&gt;
== Resistance 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.purepolygons.com/ Jacob 'jacob07777' Norris]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88520 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.purepolygons.com/images/artwork/Resistance%203/NY%20Terraformer/r3_nyt_012.jpg&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://octomann.com/ Erich 'ErichWK' Beckmann]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/14880812/polycount/Turret2_Beckmann.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.kalescentstudios.com/troyfolio/Main.htm Jon-Troy 'Hazardous' Nickel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://fc08.deviantart.net/fs70/f/2012/019/4/a/rift__high_elf_female_head_by_hyperdivine-d4mul1h.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift: Storm Legion (2012) ==&lt;br /&gt;
&lt;br /&gt;
Enormous collection of all kinds of art by the [http://trionworlds.com/en/ Art Team at Trion Worlds], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=112686 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.cheefong.com/RIFT_screenshots/HeartRoom.jpg&lt;br /&gt;
&lt;br /&gt;
== Rotor (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment and vehicle art by [http://www.poopinmymouth.com/  Ben 'poopinmymouth' Mathis]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.poopinmymouth.com/3d/rotor_allships.jpg&lt;br /&gt;
&lt;br /&gt;
== Ryse(2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.crytek.com/  Ryse Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=129228 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/or2W9G7.jpg&lt;br /&gt;
&lt;br /&gt;
== Singularity (2010) ==&lt;br /&gt;
&lt;br /&gt;
A collection of environment, prop and character art by a whole lot of polycounters. More specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74680 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://michellelaumann.com/EnvPortfolio/Environments/Pages/Singularity_files/Media/0000/0000.jpg&lt;br /&gt;
&lt;br /&gt;
== Sins of a Solar Empire (2012) ==&lt;br /&gt;
&lt;br /&gt;
Ship art by [http://www.joelrdurham.com/Gallery.html Joel 'artquest' Durham]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97344 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.joelrdurham.com/Artwork/3D/SinsArt/PhaseRebelStill.jpg&lt;br /&gt;
&lt;br /&gt;
== Sorcery (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.onelunglewis.com/  Jackson 'OneLungLewis' Robinson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102318 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.onelunglewis.com/SorceryArtDump/ApprenticeFront.jpg&lt;br /&gt;
&lt;br /&gt;
== Splinter Cell Blacklist (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://danjohncox.tumblr.com/  Dan 'danjohncox' John Cox]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://24.media.tumblr.com/3f84e7f1b251169b6d21d4f9c718bf85/tumblr_mt000kocb41soswnbo7_1280.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character art by [http://tbelgrave.thecareergamer.com/  Tito 'lildragn' Belgrave]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753&amp;amp;page=2 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://videogame-art.com/web/SC6/CharlieRealtime.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.matroskinworks.com/  Vlad 'Matroskin' Dergachov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125780 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/a/img827/4846/fy1j.jpg&lt;br /&gt;
&lt;br /&gt;
== Starhawk (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://tottotart.blogspot.ca/  Jonathan 'tottot' Lindblom]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107650 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v422/totorojonathan/forums/space03_zps77f94565.jpg&lt;br /&gt;
&lt;br /&gt;
==  Star Trek Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://jnasconeart.blogspot.com/ Jonathan 'JnasconeArt' Nascone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97515 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://3.bp.blogspot.com/-TE66dPR6B-I/T14yaE9SWZI/AAAAAAAAAbI/Mnj2Azbd5y8/s1600/StarTrekOnline_EnvironmentalSuit.jpg&lt;br /&gt;
&lt;br /&gt;
== Tom Clancy's Rainbow Six Siege (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment and Props by [http://montreal.ubisoft.com/en/ Ubisoft Montreal], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/163878/ Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Rainbow 6 Siege.JPG|none|200px|frameless|link=http://polycount.com/discussion/163878/]]&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119045 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/03/scavhub-011.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider Underworld Wii (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pig-brain.com/ 'Ancient-Pig']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=57900 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.pig-brain.com/gallery/tru/tru_lara01.jpg&lt;br /&gt;
&lt;br /&gt;
== Total War: Warhammer (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Animation by [http://www.creative-assembly.com/ Creative Assembly], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177348/ Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TW Warhammer.jpg|none|200px|frameless|link=http://polycount.com/discussion/177348/]]&lt;br /&gt;
&lt;br /&gt;
== Transformers: Fall of Cybertron (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop and Environment art by [http://btb3d.com/ Brad 'SouthpawSid' Boyels], [http://www.wesley3d.com/ Don Wesley 'wester' Griffith], [http://www.pacman3d.net/ David 'Nerf Bat Ninja' Pacanowsky], [http://www.erich3d.blogspot.ca/ Erich 'ErichWK' Beckmann] &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104274 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i656.photobucket.com/albums/uu287/justwesley0/Campaign_02.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, environment and texture art by a lot of artists from [http://naughtydog.com/ Naughty Dog], credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?79141-Uncharted-2-Among-Thieves-art-work Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=171924&lt;br /&gt;
&lt;br /&gt;
== Uncharted 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://jeremyhuxley.blogspot.com/  Jeremy 'RoachMXF' Huxley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91717 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://1.bp.blogspot.com/-XZMqTcIZF0U/Ttb8UMz8K6I/AAAAAAAAAeE/ya8klo5cJHU/s1600/screenshot_02242009_002941.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment modeling by [http://www.wireframeworlds.com/  Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=98332 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://wireframeworlds.com/images/vaccaroAnthony_uncharted3_01.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted: Golden Abyss (2011) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://jbpape.com/  Brian 'bipolar' Pape]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92476 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/bBGuu.jpg&lt;br /&gt;
&lt;br /&gt;
== Warweilder (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment/prop art by [http://pixelbutterfly.com/ Marie 'pixelb' Lazar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125175 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://pixelbutterfly.com/images/big/castle.jpg&lt;br /&gt;
&lt;br /&gt;
== Watchdogs (2014) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://alexandrestroukoff.blogspot.com/ Alexandre 'Strkl' Stroukoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135224 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://4.bp.blogspot.com/-lEklNYlE_mU/U38ru6-tYyI/AAAAAAAAB5Q/tbG_Wlq6ELE/s1600/AlexStroukoff_Dragon003.jpg&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adamdudleyart.com/ Adam 'Neoncypher' Dudley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135301 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://adamdudleyart.squarespace.com/s/LTrain_01-xau9.jpg&lt;br /&gt;
&lt;br /&gt;
== Wildstar (2014) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://hcpunk.cgsociety.org/ Hong Chan 'hcpunk' Lim and the Carbine Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135619 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropboxusercontent.com/u/57981938/HongLim_Works_to_post/Mordesh_F_Pose.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein: The New Order (2014) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly/prop/environment art by [http://panickclock.blogspot.se/ Nicholas 'PAnick' Cort]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=136279 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://abload.de/img/ph46_016ejfk.jpg&lt;br /&gt;
&lt;br /&gt;
Highpoly art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135346 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://torfrick.com/images/WOLFENSTEIN/Guardrobot3.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein (2009) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly environment/prop art by [http://www.geoff-hill.com/ Geoff Hill]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=66876 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://geoff-hill.com/wolf/ghill2009_vweapon.jpg&lt;br /&gt;
&lt;br /&gt;
== XCom 2 (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Props and some Decals by [http://www.firaxis.com/ Firaxis], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/166229/ Polycount Forum Thread 01]&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/171698/ Polycount Forum Thread 02]&lt;br /&gt;
&lt;br /&gt;
[[image:XCOM2.jpg|none|200px|frameless|link=http://polycount.com/discussion/166229/]]&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
All of the above artwork is property of their respective owners and is linked here purely for educational purposes. For all the artists mentioned here: Thank you very much for sharing your work with the community and inspiring knowledge and growth in game art as a whole. If you've changed the hosting of the images, but still don't mind their display here, please contact us, so we can fix the links.&lt;br /&gt;
&lt;br /&gt;
== Noticed Mistakes? ==&lt;br /&gt;
Please report them [http://www.polycount.com/forum/showthread.php?t=91326 here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/File:Farcry_primal.JPG</id>
		<title>File:Farcry primal.JPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/File:Farcry_primal.JPG"/>
				<updated>2017-03-20T00:55:35Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/Game_Art_Examples</id>
		<title>Game Art Examples</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/Game_Art_Examples"/>
				<updated>2017-03-20T00:47:27Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: added Rainbow Six Siege&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains links to game art in released games and kindly shared by artists for inspiration and education, occasionally with breakdowns and production insights. These are commonly called &amp;quot;art dumps&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aeon Flux (2005) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.skankerzero.com/ Jesse 'skankerzero' Sosa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=40601 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:aeon_work_001.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=40601]]&lt;br /&gt;
&lt;br /&gt;
== Afterfall InSanity (2011) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, prop and vehicle art by Intoxicate Studio (credits inside the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1479481 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AfterfallInsanity.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?p=1479481]]&lt;br /&gt;
&lt;br /&gt;
== Age of Conan (2008) ==&lt;br /&gt;
&lt;br /&gt;
Concept art by Funcom &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AgeOfConan.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=99354]]&lt;br /&gt;
&lt;br /&gt;
== Allods Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the character team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74450 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hair allods-online harpy.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=74450]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the &amp;quot;World&amp;quot; team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=82211 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AllodsOnline_Env.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=82211]]&lt;br /&gt;
&lt;br /&gt;
[http://autodestructdigital.blogspot.com/2010/09/allods-art-book-nival-pics.html?zx=35f13ed68e73bb37 Allods Online - Art Book] hardcover&lt;br /&gt;
&lt;br /&gt;
[http://allods.gpotato.com/swf/artbook/artbook.swf Allods Online - Art Book] Flash file (low-res)&lt;br /&gt;
&lt;br /&gt;
[http://diary.ru/~V-S/p109250213.htm?oam#more1 ЦЕЛЫЙ МИР - Напровляя арт Аллодов] (Russian) Allods Online - Art Direction [[file:AllodsOnline-ArtDirection.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
[http://shurick.livejournal.com/195876.html Создание мира за 7 дней] (Russian) Allods Online - Creating a World in 7 Days [[file:AllodsOnline-CreatingaWorldin7Days.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed 4: Black Flag (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.tihomirnyagolov.com/ Tihomir 'TihomirVFX' Nyagolov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Room.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128792]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://mathieugoulet.tumblr.com/  Mathieu 'MagnusLee' Goulet and 'Rhye']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=130023 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Character.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=130023]]&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed: Brotherhood (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters ZbrushCentral Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedBrotherhood_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters]]&lt;br /&gt;
&lt;br /&gt;
== Assassins Creed 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2- ZbrushCentral Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedII_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2-]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham City (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.andrewahlgren.com/  André Wahlgren]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Batman_AC.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93377]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham Origins (2013) ==&lt;br /&gt;
&lt;br /&gt;
All kinds of art by the [http://www.splashdamage.com/ Splash Damage Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=134623 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=134623]]&lt;br /&gt;
&lt;br /&gt;
Character art by [https://jocz.artstation.com/  Jocelyn 'jocz' Zeller]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128618 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins_BigBane.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128618]]&lt;br /&gt;
&lt;br /&gt;
== Battlefield 4 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Foliage by [http://www.simonbarle.com/  Simon 'Fozworth' Barle]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128021 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Battlefield4.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128021]]&lt;br /&gt;
&lt;br /&gt;
== Brink (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.3pointstudios.com/ 3 Point Studios] (individual credits in the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=85669 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Brink.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=85669]]&lt;br /&gt;
&lt;br /&gt;
== Borderlands 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://trisb.blogspot.ca/  Tris 'Bbox85' Baybayan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109123 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2.jpg|none|200px|frameless|link=]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://www.linkedin.com/pub/james-barnett/11/8a4/323  James 'JBarnett' Barnett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109084 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2Head.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109084]]&lt;br /&gt;
&lt;br /&gt;
== Bioshock Infinite (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mikesnight.com/  Mike 'Snight' Snight]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133695 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133695]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.gavimage.com/  Gavin 'Gav' Goulden]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122046 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=122046]]&lt;br /&gt;
&lt;br /&gt;
== Bulletstorm (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Bulletstorm.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Call of Duty - Modern Warfare 3 ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102153 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:COD_Modern_Warfare_3_Pecheneg_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102153]]&lt;br /&gt;
&lt;br /&gt;
== Crasher (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php  Michael 'Orb' Vicente]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=83186 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:OrbCrasher_temple1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=83186]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php Allard 'Alloa' Julien]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88996 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crasher_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=88996]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 2 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mvirks.com/index.html  Manuel 'katzeimsack' Virks]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93891 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93891]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 3 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://digitalwerk.blogspot.de/  Frank  'digitalwerk' Meinl]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_tower_interior.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117567]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://pavelpetrenko.com/  Pavel Petrenko]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Gauss.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117377]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117343 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Bolt_Lightning_CU.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117343]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.mvirks.com/  Manuel 'katzeimsack' Virks ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117484 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Psycho01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117484]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.bobotheseal.com/ James Brian 'Bobo the seal' Jones]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=69205 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders_Straga.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=69205]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders II (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor01.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II]]&lt;br /&gt;
&lt;br /&gt;
Character and prop art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=103863 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=103863]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the [http://www.konradbeerbaum.com/ Konrad 'PredatorGSR' Beerbaum]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_CityoftheDead.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=104953]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://vigilgames.com/  Vigil Environment Team ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105309 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_Skulls.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105309]]&lt;br /&gt;
&lt;br /&gt;
==  Day-Z Standalone (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.thesixtyeight.com/  Pavol 'theSixtyEight' Humaj]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133677 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:dayz_chainsaw1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133677]]&lt;br /&gt;
&lt;br /&gt;
== Defiance (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://trionworlds.com/en/ Art Team at Trion Worlds] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119998 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Defiance_DarkmatterEnforcer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=119998]]&lt;br /&gt;
&lt;br /&gt;
== Deus Ex: Mankind Divided (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment and Hard Surface art from [http://montreal.ubisoft.com/en/ Ubisoft Montreal] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Deus ex mkd.png|none|200px|frameless|link=http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread]]&lt;br /&gt;
&lt;br /&gt;
== Dishonored (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the team at [http://www.arkane-studios.com/uk/index.php Arkane Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115372 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dishonored_Boyle_closeup.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115372]]&lt;br /&gt;
&lt;br /&gt;
== Dropzone (2017) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Concept, Hardsurface, Substance from [https://sparkypants.com/ Sparkypants Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/183408 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dropzone.jpg|none|200px|frameless|link=http://polycount.com/discussion/183408]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Defenders 2 (2015) ==&lt;br /&gt;
&lt;br /&gt;
Concept, character, and environment art the team at [http://www.trendyent.com/ Trendy Entertainment], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=155424 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:DungeonDefenders2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=155424]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Hunter (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.hntrluc.cghub.com/ Hunter  'HntrLuc' Mortenson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102716 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dungeon_Hunter_Rogue.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102716]]&lt;br /&gt;
&lt;br /&gt;
== Far Cry 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Weapon and prop art by [http://snack.cghub.com/ Greg 'warxsnake' Rassam]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=114622 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Flame.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=114622]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=118398 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Gun.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=118398]]&lt;br /&gt;
&lt;br /&gt;
== F.E.A.R. 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon, character, vehicle and prop art by [http://www.exisinteractive.com/ Exis Interactive]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86270 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:F3AR_mech.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86270]]&lt;br /&gt;
&lt;br /&gt;
== Firefall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://boyluya.blogspot.ca/ Ralphie 'boyluya' Agenar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115361 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Firefall_Bake.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115361]]&lt;br /&gt;
&lt;br /&gt;
== Frontlines: Fuel of War (2008) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://www.marcusdublin.com/ Marcus Dublin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=52347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:MarcusDublin_FrontlinesFOW_WC_AssaultRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=52347]]&lt;br /&gt;
&lt;br /&gt;
== Galactic Bowling (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://jaco.carbonmade.com/ Jaco 'Jaco' Herbst]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56148 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GalacticBowling_Shaniqua.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=56148]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://iljakocken.blogspot.com/ Ilja 'Japhir' Kocken]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56133 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
== Game of Thrones (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://matthieugueguen.blogspot.co.uk/ Matthieu Gueguen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=100501 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GameOfThrones_Raven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=100501]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War: Judgment (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=20108 Joshua 'kernersvillan' Marlow]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=124482 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Pueblo.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=124482]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
 &lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Haven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3: Raam's Shadow (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://paulsvoboda.net/ Paul Svoboda]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93485 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3RaamsShadow.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93485]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90110 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Flood_Tower3.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90110]]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91157 Rigging reel] by [http://jeremyernst.com/home.html Jeremy 'animatr' Ernst]&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://www.maurymountain.com/ Maury 'moose' Mountain]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90208 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Csam.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90208]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.polycount.com/forum/member.php?u=47981 Wallaby Joe]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90220 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Berserker.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90220]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pseudo-pod.com/ Mike 'rv_el' Kime]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90135 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_SavageLocust.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90135]]&lt;br /&gt;
&lt;br /&gt;
Collection of character art by many of [http://epicgames.com/ Epics'] character artists, credits inside the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90264 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_MarcusSummer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90264]]&lt;br /&gt;
&lt;br /&gt;
Concept art by [http://hawkprey.blogspot.com/ James 'hawkprey' Hawkins II]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90087 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_epicimage02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90087]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=62114 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar2_Hospital_Arch.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=62114]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War &amp;amp; Unreal Tournament 3 (2008) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=54311 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:UnrealTournament3_TorlanWall.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=54311]]&lt;br /&gt;
&lt;br /&gt;
== Ghostbusters (2009) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adambromell.com/ Adam Bromell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=63663 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Ghostbusters_LostIsland_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=63663]]&lt;br /&gt;
&lt;br /&gt;
== Gigantic (2016) ==&lt;br /&gt;
&lt;br /&gt;
Concept, Character, and UI [https://www.motiga.com/ Motiga] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/165695/gigantic-art-dump Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:gigantic_art_dump.jpg|none|200px|frameless|link=http://polycount.com/discussion/165695/gigantic-art-dump]]&lt;br /&gt;
&lt;br /&gt;
== Guild Wars 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://haikai.net/ Hai 'haikai' Phan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89463 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_Orrian.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=89463]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://stokes.cghub.com/ Jason 'futurepoly' Stokes]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105551 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_CharrProcess07.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105551]]&lt;br /&gt;
&lt;br /&gt;
== Halo: Reach (2010) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle and propr art by [http://www.jhall3d.com/ Jesse 'IronHawk' Hall]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=76873 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
Vehicle and weapon art by [http://artemstudios.com/ Artem 'X-Convict' Volchik]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86165 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_FocusRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86165]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://danp.us/ Daniel 'Danimal' Phillips]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77037 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_VulcanTurret.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77037]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://wireframeworlds.com/ Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77028 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_Boardwalk.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77028]]&lt;br /&gt;
&lt;br /&gt;
== Halo 4 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.chrisdurso.com/ Chris 'italian1x' Durso]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Causeway.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=108974]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://andrewseverson.blogspot.ca/ Andrew 'BeefWatson' Severson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109006 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_hq_01.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109006]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://shonmitchell.blogspot.com/ Shon 'Essynim' Mitchell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109507 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Refineint01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109507]]&lt;br /&gt;
&lt;br /&gt;
== The Haunted: Hells Reach (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.viktorlidang.se/ Viktor 'nightfrontier' Lidang] and &amp;quot;The Haunted&amp;quot; team&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90756 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TheHauntedHellsReach_temple_2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90756]]&lt;br /&gt;
&lt;br /&gt;
== Hawken (2012) ==&lt;br /&gt;
&lt;br /&gt;
Mech art by [http://kerbywithane.com/Cameron/index.html Cameron 'HitmonInfinity' Kerby]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hawken_Brass_LP_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115354]]&lt;br /&gt;
&lt;br /&gt;
== inFamous 2 Festival of Blood (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art and concept art by [http://www.shermancg.com/ Isaiah 'Haiasi' Sherman]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91105 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.joshrife3d.com/ Josh 'Amadreaus' Rife]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86946 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
== Joy Ride Turbo (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment and concept art by the team at Microsoft Big Park, Art direction by [http://www.malcolm341.com/ Malcolm 'malcolm' Andrieshyn]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99652 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.malcolm341.com/jrt_dump/marketing_jrt_01.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Killzone 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=46759 'kn0r']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92366 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.stevo-folio.nl/images_kz3/001_high.jpg&lt;br /&gt;
&lt;br /&gt;
== Killzone: Shadowfall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://bischoffart.com/ Efgeni 'blitz' Bischoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=126779 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/675001-676000/675639/799_max.jpg&lt;br /&gt;
&lt;br /&gt;
==  Kinect Starwars (2012) ==&lt;br /&gt;
&lt;br /&gt;
Various art by folks from [http://www.terminalreality.com/ Terminal Reality]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107173 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/10617759/portfolio/environment_props/rancor_rampage2.jpg&lt;br /&gt;
&lt;br /&gt;
== Last of Us (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122359 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/06/t_shot_31.jpg&lt;br /&gt;
&lt;br /&gt;
== League of Legends (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://forgestd.com  CataFa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108109 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://forgestd.com/work/leagueoflegends/haunted_maokai.jpg&lt;br /&gt;
&lt;br /&gt;
== The Legend of Zelda: The Wind Waker (2002) ==&lt;br /&gt;
&lt;br /&gt;
Tech and Texture Analysis by [http://www.warby.de/ Soenke Christian &amp;quot;warby&amp;quot; Seidel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104415 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://warby.bitproll.de/misc/ww_shading.jpg&lt;br /&gt;
&lt;br /&gt;
== Mass Effect 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.marc-antoine.ca/ Marc-Antoine 'Marcan' Hamelin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1881035#post1881035 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/Hb5MpUd.jpg&lt;br /&gt;
&lt;br /&gt;
== Metro Last Night(2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://sandviper.cghub.com/ Pavel 'sandviper' Dorokhovsky]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122069 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/553001-554000/553531/825_max.jpg&lt;br /&gt;
&lt;br /&gt;
== Modern Combat 4(2012) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle art by [http://www.racer445.com/ 'racer455']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=113519 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/1725586/mc4/drone1.jpg&lt;br /&gt;
&lt;br /&gt;
== Nexuiz (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://chrisholden.net/ Chris 'cholden' Holden] and [http://konstruct3d.com/ Cole 'konstruct' Eggen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=84277 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://konstruct3d.com/DUMP/:Posts/Nexuiz/Station1.jpg&lt;br /&gt;
&lt;br /&gt;
== Of Orcs and Men (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://boboyog.free.fr/  Mathieu 'Boyo' Gasperin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=111423 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://boboyog.free.fr/PolyCount/OOAM/def/OOAM4.jpg&lt;br /&gt;
&lt;br /&gt;
== Prince of Persia: The Forgotten Sands (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character and Environment Sculpting by [http://speve-o.cghub.com/  Steven 'Speve-O' Shmuely]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?88780-Prince-of-Persia-sculpts-amp-other-stuff Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=199099&lt;br /&gt;
&lt;br /&gt;
== Rage (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.polycount.com/forum/member.php?u=31623 Phillip 'phillip.bailey' Bailey]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90081 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_02.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://zelenart.net/ Gene 'Zelenkov' Zelenkov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90378 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i714.photobucket.com/albums/ww147/tango5001/gv_001.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://jonathanfawcett.blogspot.com/  Jonathan 'JonathanF' Fawcett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i18.photobucket.com/albums/b116/JonathanFawcett/Polycount/id%20software%20Portfolio%20work/rageBeforeAfter_1.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.raulaparicio.blogspot.com/  Raul 'Raul' Aparicio]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90356 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://raparicio.com/images/rage/before_after_mutantcave_010.jpg&lt;br /&gt;
&lt;br /&gt;
Vehicle/prop art by [http://struve.daportfolio.com/ Joey 'struve' Struve]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90049 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_01.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.t3h-v.com/ Vitaliy 'rawkstar' Naymushin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://t3h-v.com/folio/rage/wingstick.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.peterboehme.com/ Peter 'peppi' Boehme]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90559 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://peterboehme.com/webpics/polycount/11/rage/rage_heads_1600.jpg&lt;br /&gt;
&lt;br /&gt;
== Ratchet &amp;amp; Clank: All 4 One (2011) ==&lt;br /&gt;
&lt;br /&gt;
Cute Character art by [http://www.sandersart.net/ Justin 'Neolight' Sanders]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=96129 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/3225495/creaturespread.jpg&lt;br /&gt;
&lt;br /&gt;
== Remember Me (2013) ==&lt;br /&gt;
&lt;br /&gt;
Lighting art by [http://www.laurentharduin.fr/ Laurent 'ikblue' Harduin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125280 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://laurent.harduin.free.fr/RM/episode2_mainstreet_breakdown.jpg&lt;br /&gt;
&lt;br /&gt;
== Resistance 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.purepolygons.com/ Jacob 'jacob07777' Norris]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88520 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.purepolygons.com/images/artwork/Resistance%203/NY%20Terraformer/r3_nyt_012.jpg&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://octomann.com/ Erich 'ErichWK' Beckmann]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/14880812/polycount/Turret2_Beckmann.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.kalescentstudios.com/troyfolio/Main.htm Jon-Troy 'Hazardous' Nickel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://fc08.deviantart.net/fs70/f/2012/019/4/a/rift__high_elf_female_head_by_hyperdivine-d4mul1h.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift: Storm Legion (2012) ==&lt;br /&gt;
&lt;br /&gt;
Enormous collection of all kinds of art by the [http://trionworlds.com/en/ Art Team at Trion Worlds], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=112686 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.cheefong.com/RIFT_screenshots/HeartRoom.jpg&lt;br /&gt;
&lt;br /&gt;
== Rotor (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment and vehicle art by [http://www.poopinmymouth.com/  Ben 'poopinmymouth' Mathis]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.poopinmymouth.com/3d/rotor_allships.jpg&lt;br /&gt;
&lt;br /&gt;
== Ryse(2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.crytek.com/  Ryse Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=129228 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/or2W9G7.jpg&lt;br /&gt;
&lt;br /&gt;
== Singularity (2010) ==&lt;br /&gt;
&lt;br /&gt;
A collection of environment, prop and character art by a whole lot of polycounters. More specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74680 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://michellelaumann.com/EnvPortfolio/Environments/Pages/Singularity_files/Media/0000/0000.jpg&lt;br /&gt;
&lt;br /&gt;
== Sins of a Solar Empire (2012) ==&lt;br /&gt;
&lt;br /&gt;
Ship art by [http://www.joelrdurham.com/Gallery.html Joel 'artquest' Durham]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97344 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.joelrdurham.com/Artwork/3D/SinsArt/PhaseRebelStill.jpg&lt;br /&gt;
&lt;br /&gt;
== Sorcery (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.onelunglewis.com/  Jackson 'OneLungLewis' Robinson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102318 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.onelunglewis.com/SorceryArtDump/ApprenticeFront.jpg&lt;br /&gt;
&lt;br /&gt;
== Splinter Cell Blacklist (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://danjohncox.tumblr.com/  Dan 'danjohncox' John Cox]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://24.media.tumblr.com/3f84e7f1b251169b6d21d4f9c718bf85/tumblr_mt000kocb41soswnbo7_1280.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character art by [http://tbelgrave.thecareergamer.com/  Tito 'lildragn' Belgrave]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753&amp;amp;page=2 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://videogame-art.com/web/SC6/CharlieRealtime.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.matroskinworks.com/  Vlad 'Matroskin' Dergachov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125780 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/a/img827/4846/fy1j.jpg&lt;br /&gt;
&lt;br /&gt;
== Starhawk (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://tottotart.blogspot.ca/  Jonathan 'tottot' Lindblom]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107650 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v422/totorojonathan/forums/space03_zps77f94565.jpg&lt;br /&gt;
&lt;br /&gt;
==  Star Trek Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://jnasconeart.blogspot.com/ Jonathan 'JnasconeArt' Nascone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97515 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://3.bp.blogspot.com/-TE66dPR6B-I/T14yaE9SWZI/AAAAAAAAAbI/Mnj2Azbd5y8/s1600/StarTrekOnline_EnvironmentalSuit.jpg&lt;br /&gt;
&lt;br /&gt;
== Tom Clancy's Rainbow Six Siege (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment and Props by [http://montreal.ubisoft.com/en/ Ubisoft Montreal], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/163878/ Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Rainbow 6 Siege.JPG|none|200px|frameless|link=http://polycount.com/discussion/163878/]]&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119045 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/03/scavhub-011.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider Underworld Wii (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pig-brain.com/ 'Ancient-Pig']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=57900 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.pig-brain.com/gallery/tru/tru_lara01.jpg&lt;br /&gt;
&lt;br /&gt;
== Total War: Warhammer (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Animation by [http://www.creative-assembly.com/ Creative Assembly], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177348/ Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TW Warhammer.jpg|none|200px|frameless|link=http://polycount.com/discussion/177348/]]&lt;br /&gt;
&lt;br /&gt;
== Transformers: Fall of Cybertron (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop and Environment art by [http://btb3d.com/ Brad 'SouthpawSid' Boyels], [http://www.wesley3d.com/ Don Wesley 'wester' Griffith], [http://www.pacman3d.net/ David 'Nerf Bat Ninja' Pacanowsky], [http://www.erich3d.blogspot.ca/ Erich 'ErichWK' Beckmann] &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104274 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i656.photobucket.com/albums/uu287/justwesley0/Campaign_02.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, environment and texture art by a lot of artists from [http://naughtydog.com/ Naughty Dog], credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?79141-Uncharted-2-Among-Thieves-art-work Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=171924&lt;br /&gt;
&lt;br /&gt;
== Uncharted 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://jeremyhuxley.blogspot.com/  Jeremy 'RoachMXF' Huxley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91717 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://1.bp.blogspot.com/-XZMqTcIZF0U/Ttb8UMz8K6I/AAAAAAAAAeE/ya8klo5cJHU/s1600/screenshot_02242009_002941.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment modeling by [http://www.wireframeworlds.com/  Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=98332 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://wireframeworlds.com/images/vaccaroAnthony_uncharted3_01.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted: Golden Abyss (2011) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://jbpape.com/  Brian 'bipolar' Pape]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92476 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/bBGuu.jpg&lt;br /&gt;
&lt;br /&gt;
== Warweilder (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment/prop art by [http://pixelbutterfly.com/ Marie 'pixelb' Lazar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125175 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://pixelbutterfly.com/images/big/castle.jpg&lt;br /&gt;
&lt;br /&gt;
== Watchdogs (2014) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://alexandrestroukoff.blogspot.com/ Alexandre 'Strkl' Stroukoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135224 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://4.bp.blogspot.com/-lEklNYlE_mU/U38ru6-tYyI/AAAAAAAAB5Q/tbG_Wlq6ELE/s1600/AlexStroukoff_Dragon003.jpg&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adamdudleyart.com/ Adam 'Neoncypher' Dudley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135301 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://adamdudleyart.squarespace.com/s/LTrain_01-xau9.jpg&lt;br /&gt;
&lt;br /&gt;
== Wildstar (2014) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://hcpunk.cgsociety.org/ Hong Chan 'hcpunk' Lim and the Carbine Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135619 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropboxusercontent.com/u/57981938/HongLim_Works_to_post/Mordesh_F_Pose.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein: The New Order (2014) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly/prop/environment art by [http://panickclock.blogspot.se/ Nicholas 'PAnick' Cort]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=136279 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://abload.de/img/ph46_016ejfk.jpg&lt;br /&gt;
&lt;br /&gt;
Highpoly art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135346 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://torfrick.com/images/WOLFENSTEIN/Guardrobot3.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein (2009) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly environment/prop art by [http://www.geoff-hill.com/ Geoff Hill]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=66876 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://geoff-hill.com/wolf/ghill2009_vweapon.jpg&lt;br /&gt;
&lt;br /&gt;
== XCom 2 (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Props and some Decals by [http://www.firaxis.com/ Firaxis], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/166229/ Polycount Forum Thread 01]&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/171698/ Polycount Forum Thread 02]&lt;br /&gt;
&lt;br /&gt;
[[image:XCOM2.jpg|none|200px|frameless|link=http://polycount.com/discussion/166229/]]&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
All of the above artwork is property of their respective owners and is linked here purely for educational purposes. For all the artists mentioned here: Thank you very much for sharing your work with the community and inspiring knowledge and growth in game art as a whole. If you've changed the hosting of the images, but still don't mind their display here, please contact us, so we can fix the links.&lt;br /&gt;
&lt;br /&gt;
== Noticed Mistakes? ==&lt;br /&gt;
Please report them [http://www.polycount.com/forum/showthread.php?t=91326 here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/File:Rainbow_6_Siege.JPG</id>
		<title>File:Rainbow 6 Siege.JPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/File:Rainbow_6_Siege.JPG"/>
				<updated>2017-03-20T00:45:16Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/Game_Art_Examples</id>
		<title>Game Art Examples</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/Game_Art_Examples"/>
				<updated>2017-03-20T00:29:59Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains links to game art in released games and kindly shared by artists for inspiration and education, occasionally with breakdowns and production insights. These are commonly called &amp;quot;art dumps&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aeon Flux (2005) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.skankerzero.com/ Jesse 'skankerzero' Sosa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=40601 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:aeon_work_001.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=40601]]&lt;br /&gt;
&lt;br /&gt;
== Afterfall InSanity (2011) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, prop and vehicle art by Intoxicate Studio (credits inside the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1479481 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AfterfallInsanity.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?p=1479481]]&lt;br /&gt;
&lt;br /&gt;
== Age of Conan (2008) ==&lt;br /&gt;
&lt;br /&gt;
Concept art by Funcom &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AgeOfConan.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=99354]]&lt;br /&gt;
&lt;br /&gt;
== Allods Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the character team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74450 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hair allods-online harpy.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=74450]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the &amp;quot;World&amp;quot; team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=82211 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AllodsOnline_Env.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=82211]]&lt;br /&gt;
&lt;br /&gt;
[http://autodestructdigital.blogspot.com/2010/09/allods-art-book-nival-pics.html?zx=35f13ed68e73bb37 Allods Online - Art Book] hardcover&lt;br /&gt;
&lt;br /&gt;
[http://allods.gpotato.com/swf/artbook/artbook.swf Allods Online - Art Book] Flash file (low-res)&lt;br /&gt;
&lt;br /&gt;
[http://diary.ru/~V-S/p109250213.htm?oam#more1 ЦЕЛЫЙ МИР - Напровляя арт Аллодов] (Russian) Allods Online - Art Direction [[file:AllodsOnline-ArtDirection.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
[http://shurick.livejournal.com/195876.html Создание мира за 7 дней] (Russian) Allods Online - Creating a World in 7 Days [[file:AllodsOnline-CreatingaWorldin7Days.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed 4: Black Flag (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.tihomirnyagolov.com/ Tihomir 'TihomirVFX' Nyagolov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Room.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128792]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://mathieugoulet.tumblr.com/  Mathieu 'MagnusLee' Goulet and 'Rhye']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=130023 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Character.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=130023]]&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed: Brotherhood (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters ZbrushCentral Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedBrotherhood_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters]]&lt;br /&gt;
&lt;br /&gt;
== Assassins Creed 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2- ZbrushCentral Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedII_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2-]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham City (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.andrewahlgren.com/  André Wahlgren]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Batman_AC.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93377]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham Origins (2013) ==&lt;br /&gt;
&lt;br /&gt;
All kinds of art by the [http://www.splashdamage.com/ Splash Damage Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=134623 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=134623]]&lt;br /&gt;
&lt;br /&gt;
Character art by [https://jocz.artstation.com/  Jocelyn 'jocz' Zeller]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128618 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins_BigBane.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128618]]&lt;br /&gt;
&lt;br /&gt;
== Battlefield 4 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Foliage by [http://www.simonbarle.com/  Simon 'Fozworth' Barle]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128021 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Battlefield4.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128021]]&lt;br /&gt;
&lt;br /&gt;
== Brink (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.3pointstudios.com/ 3 Point Studios] (individual credits in the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=85669 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Brink.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=85669]]&lt;br /&gt;
&lt;br /&gt;
== Borderlands 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://trisb.blogspot.ca/  Tris 'Bbox85' Baybayan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109123 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2.jpg|none|200px|frameless|link=]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://www.linkedin.com/pub/james-barnett/11/8a4/323  James 'JBarnett' Barnett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109084 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2Head.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109084]]&lt;br /&gt;
&lt;br /&gt;
== Bioshock Infinite (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mikesnight.com/  Mike 'Snight' Snight]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133695 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133695]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.gavimage.com/  Gavin 'Gav' Goulden]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122046 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=122046]]&lt;br /&gt;
&lt;br /&gt;
== Bulletstorm (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Bulletstorm.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Call of Duty - Modern Warfare 3 ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102153 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:COD_Modern_Warfare_3_Pecheneg_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102153]]&lt;br /&gt;
&lt;br /&gt;
== Crasher (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php  Michael 'Orb' Vicente]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=83186 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:OrbCrasher_temple1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=83186]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php Allard 'Alloa' Julien]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88996 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crasher_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=88996]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 2 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mvirks.com/index.html  Manuel 'katzeimsack' Virks]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93891 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93891]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 3 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://digitalwerk.blogspot.de/  Frank  'digitalwerk' Meinl]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_tower_interior.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117567]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://pavelpetrenko.com/  Pavel Petrenko]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Gauss.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117377]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117343 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Bolt_Lightning_CU.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117343]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.mvirks.com/  Manuel 'katzeimsack' Virks ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117484 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Psycho01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117484]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.bobotheseal.com/ James Brian 'Bobo the seal' Jones]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=69205 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders_Straga.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=69205]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders II (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor01.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II]]&lt;br /&gt;
&lt;br /&gt;
Character and prop art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=103863 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=103863]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the [http://www.konradbeerbaum.com/ Konrad 'PredatorGSR' Beerbaum]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_CityoftheDead.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=104953]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://vigilgames.com/  Vigil Environment Team ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105309 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_Skulls.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105309]]&lt;br /&gt;
&lt;br /&gt;
==  Day-Z Standalone (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.thesixtyeight.com/  Pavol 'theSixtyEight' Humaj]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133677 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:dayz_chainsaw1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133677]]&lt;br /&gt;
&lt;br /&gt;
== Defiance (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://trionworlds.com/en/ Art Team at Trion Worlds] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119998 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Defiance_DarkmatterEnforcer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=119998]]&lt;br /&gt;
&lt;br /&gt;
== Deus Ex: Mankind Divided (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment and Hard Surface art from [http://montreal.ubisoft.com/en/ Ubisoft Montreal] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Deus ex mkd.png|none|200px|frameless|link=http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread]]&lt;br /&gt;
&lt;br /&gt;
== Dishonored (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the team at [http://www.arkane-studios.com/uk/index.php Arkane Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115372 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dishonored_Boyle_closeup.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115372]]&lt;br /&gt;
&lt;br /&gt;
== Dropzone (2017) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Concept, Hardsurface, Substance from [https://sparkypants.com/ Sparkypants Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/183408 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dropzone.jpg|none|200px|frameless|link=http://polycount.com/discussion/183408]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Defenders 2 (2015) ==&lt;br /&gt;
&lt;br /&gt;
Concept, character, and environment art the team at [http://www.trendyent.com/ Trendy Entertainment], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=155424 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:DungeonDefenders2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=155424]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Hunter (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.hntrluc.cghub.com/ Hunter  'HntrLuc' Mortenson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102716 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dungeon_Hunter_Rogue.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102716]]&lt;br /&gt;
&lt;br /&gt;
== Far Cry 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Weapon and prop art by [http://snack.cghub.com/ Greg 'warxsnake' Rassam]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=114622 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Flame.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=114622]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=118398 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Gun.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=118398]]&lt;br /&gt;
&lt;br /&gt;
== F.E.A.R. 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon, character, vehicle and prop art by [http://www.exisinteractive.com/ Exis Interactive]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86270 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:F3AR_mech.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86270]]&lt;br /&gt;
&lt;br /&gt;
== Firefall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://boyluya.blogspot.ca/ Ralphie 'boyluya' Agenar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115361 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Firefall_Bake.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115361]]&lt;br /&gt;
&lt;br /&gt;
== Frontlines: Fuel of War (2008) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://www.marcusdublin.com/ Marcus Dublin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=52347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:MarcusDublin_FrontlinesFOW_WC_AssaultRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=52347]]&lt;br /&gt;
&lt;br /&gt;
== Galactic Bowling (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://jaco.carbonmade.com/ Jaco 'Jaco' Herbst]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56148 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GalacticBowling_Shaniqua.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=56148]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://iljakocken.blogspot.com/ Ilja 'Japhir' Kocken]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56133 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
== Game of Thrones (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://matthieugueguen.blogspot.co.uk/ Matthieu Gueguen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=100501 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GameOfThrones_Raven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=100501]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War: Judgment (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=20108 Joshua 'kernersvillan' Marlow]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=124482 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Pueblo.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=124482]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
 &lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Haven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3: Raam's Shadow (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://paulsvoboda.net/ Paul Svoboda]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93485 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3RaamsShadow.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93485]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90110 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Flood_Tower3.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90110]]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91157 Rigging reel] by [http://jeremyernst.com/home.html Jeremy 'animatr' Ernst]&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://www.maurymountain.com/ Maury 'moose' Mountain]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90208 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Csam.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90208]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.polycount.com/forum/member.php?u=47981 Wallaby Joe]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90220 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Berserker.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90220]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pseudo-pod.com/ Mike 'rv_el' Kime]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90135 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_SavageLocust.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90135]]&lt;br /&gt;
&lt;br /&gt;
Collection of character art by many of [http://epicgames.com/ Epics'] character artists, credits inside the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90264 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_MarcusSummer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90264]]&lt;br /&gt;
&lt;br /&gt;
Concept art by [http://hawkprey.blogspot.com/ James 'hawkprey' Hawkins II]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90087 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_epicimage02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90087]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=62114 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar2_Hospital_Arch.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=62114]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War &amp;amp; Unreal Tournament 3 (2008) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=54311 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:UnrealTournament3_TorlanWall.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=54311]]&lt;br /&gt;
&lt;br /&gt;
== Ghostbusters (2009) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adambromell.com/ Adam Bromell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=63663 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Ghostbusters_LostIsland_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=63663]]&lt;br /&gt;
&lt;br /&gt;
== Gigantic (2016) ==&lt;br /&gt;
&lt;br /&gt;
Concept, Character, and UI [https://www.motiga.com/ Motiga] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/165695/gigantic-art-dump Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:gigantic_art_dump.jpg|none|200px|frameless|link=http://polycount.com/discussion/165695/gigantic-art-dump]]&lt;br /&gt;
&lt;br /&gt;
== Guild Wars 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://haikai.net/ Hai 'haikai' Phan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89463 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_Orrian.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=89463]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://stokes.cghub.com/ Jason 'futurepoly' Stokes]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105551 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_CharrProcess07.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105551]]&lt;br /&gt;
&lt;br /&gt;
== Halo: Reach (2010) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle and propr art by [http://www.jhall3d.com/ Jesse 'IronHawk' Hall]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=76873 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
Vehicle and weapon art by [http://artemstudios.com/ Artem 'X-Convict' Volchik]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86165 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_FocusRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86165]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://danp.us/ Daniel 'Danimal' Phillips]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77037 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_VulcanTurret.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77037]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://wireframeworlds.com/ Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77028 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_Boardwalk.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77028]]&lt;br /&gt;
&lt;br /&gt;
== Halo 4 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.chrisdurso.com/ Chris 'italian1x' Durso]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Causeway.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=108974]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://andrewseverson.blogspot.ca/ Andrew 'BeefWatson' Severson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109006 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_hq_01.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109006]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://shonmitchell.blogspot.com/ Shon 'Essynim' Mitchell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109507 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Refineint01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109507]]&lt;br /&gt;
&lt;br /&gt;
== The Haunted: Hells Reach (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.viktorlidang.se/ Viktor 'nightfrontier' Lidang] and &amp;quot;The Haunted&amp;quot; team&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90756 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TheHauntedHellsReach_temple_2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90756]]&lt;br /&gt;
&lt;br /&gt;
== Hawken (2012) ==&lt;br /&gt;
&lt;br /&gt;
Mech art by [http://kerbywithane.com/Cameron/index.html Cameron 'HitmonInfinity' Kerby]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hawken_Brass_LP_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115354]]&lt;br /&gt;
&lt;br /&gt;
== inFamous 2 Festival of Blood (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art and concept art by [http://www.shermancg.com/ Isaiah 'Haiasi' Sherman]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91105 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.joshrife3d.com/ Josh 'Amadreaus' Rife]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86946 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
== Joy Ride Turbo (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment and concept art by the team at Microsoft Big Park, Art direction by [http://www.malcolm341.com/ Malcolm 'malcolm' Andrieshyn]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99652 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.malcolm341.com/jrt_dump/marketing_jrt_01.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Killzone 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=46759 'kn0r']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92366 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.stevo-folio.nl/images_kz3/001_high.jpg&lt;br /&gt;
&lt;br /&gt;
== Killzone: Shadowfall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://bischoffart.com/ Efgeni 'blitz' Bischoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=126779 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/675001-676000/675639/799_max.jpg&lt;br /&gt;
&lt;br /&gt;
==  Kinect Starwars (2012) ==&lt;br /&gt;
&lt;br /&gt;
Various art by folks from [http://www.terminalreality.com/ Terminal Reality]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107173 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/10617759/portfolio/environment_props/rancor_rampage2.jpg&lt;br /&gt;
&lt;br /&gt;
== Last of Us (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122359 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/06/t_shot_31.jpg&lt;br /&gt;
&lt;br /&gt;
== League of Legends (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://forgestd.com  CataFa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108109 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://forgestd.com/work/leagueoflegends/haunted_maokai.jpg&lt;br /&gt;
&lt;br /&gt;
== The Legend of Zelda: The Wind Waker (2002) ==&lt;br /&gt;
&lt;br /&gt;
Tech and Texture Analysis by [http://www.warby.de/ Soenke Christian &amp;quot;warby&amp;quot; Seidel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104415 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://warby.bitproll.de/misc/ww_shading.jpg&lt;br /&gt;
&lt;br /&gt;
== Mass Effect 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.marc-antoine.ca/ Marc-Antoine 'Marcan' Hamelin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1881035#post1881035 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/Hb5MpUd.jpg&lt;br /&gt;
&lt;br /&gt;
== Metro Last Night(2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://sandviper.cghub.com/ Pavel 'sandviper' Dorokhovsky]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122069 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/553001-554000/553531/825_max.jpg&lt;br /&gt;
&lt;br /&gt;
== Modern Combat 4(2012) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle art by [http://www.racer445.com/ 'racer455']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=113519 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/1725586/mc4/drone1.jpg&lt;br /&gt;
&lt;br /&gt;
== Nexuiz (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://chrisholden.net/ Chris 'cholden' Holden] and [http://konstruct3d.com/ Cole 'konstruct' Eggen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=84277 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://konstruct3d.com/DUMP/:Posts/Nexuiz/Station1.jpg&lt;br /&gt;
&lt;br /&gt;
== Of Orcs and Men (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://boboyog.free.fr/  Mathieu 'Boyo' Gasperin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=111423 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://boboyog.free.fr/PolyCount/OOAM/def/OOAM4.jpg&lt;br /&gt;
&lt;br /&gt;
== Prince of Persia: The Forgotten Sands (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character and Environment Sculpting by [http://speve-o.cghub.com/  Steven 'Speve-O' Shmuely]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?88780-Prince-of-Persia-sculpts-amp-other-stuff Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=199099&lt;br /&gt;
&lt;br /&gt;
== Rage (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.polycount.com/forum/member.php?u=31623 Phillip 'phillip.bailey' Bailey]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90081 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_02.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://zelenart.net/ Gene 'Zelenkov' Zelenkov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90378 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i714.photobucket.com/albums/ww147/tango5001/gv_001.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://jonathanfawcett.blogspot.com/  Jonathan 'JonathanF' Fawcett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i18.photobucket.com/albums/b116/JonathanFawcett/Polycount/id%20software%20Portfolio%20work/rageBeforeAfter_1.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.raulaparicio.blogspot.com/  Raul 'Raul' Aparicio]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90356 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://raparicio.com/images/rage/before_after_mutantcave_010.jpg&lt;br /&gt;
&lt;br /&gt;
Vehicle/prop art by [http://struve.daportfolio.com/ Joey 'struve' Struve]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90049 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_01.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.t3h-v.com/ Vitaliy 'rawkstar' Naymushin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://t3h-v.com/folio/rage/wingstick.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.peterboehme.com/ Peter 'peppi' Boehme]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90559 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://peterboehme.com/webpics/polycount/11/rage/rage_heads_1600.jpg&lt;br /&gt;
&lt;br /&gt;
== Ratchet &amp;amp; Clank: All 4 One (2011) ==&lt;br /&gt;
&lt;br /&gt;
Cute Character art by [http://www.sandersart.net/ Justin 'Neolight' Sanders]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=96129 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/3225495/creaturespread.jpg&lt;br /&gt;
&lt;br /&gt;
== Remember Me (2013) ==&lt;br /&gt;
&lt;br /&gt;
Lighting art by [http://www.laurentharduin.fr/ Laurent 'ikblue' Harduin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125280 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://laurent.harduin.free.fr/RM/episode2_mainstreet_breakdown.jpg&lt;br /&gt;
&lt;br /&gt;
== Resistance 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.purepolygons.com/ Jacob 'jacob07777' Norris]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88520 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.purepolygons.com/images/artwork/Resistance%203/NY%20Terraformer/r3_nyt_012.jpg&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://octomann.com/ Erich 'ErichWK' Beckmann]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/14880812/polycount/Turret2_Beckmann.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.kalescentstudios.com/troyfolio/Main.htm Jon-Troy 'Hazardous' Nickel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://fc08.deviantart.net/fs70/f/2012/019/4/a/rift__high_elf_female_head_by_hyperdivine-d4mul1h.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift: Storm Legion (2012) ==&lt;br /&gt;
&lt;br /&gt;
Enormous collection of all kinds of art by the [http://trionworlds.com/en/ Art Team at Trion Worlds], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=112686 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.cheefong.com/RIFT_screenshots/HeartRoom.jpg&lt;br /&gt;
&lt;br /&gt;
== Rotor (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment and vehicle art by [http://www.poopinmymouth.com/  Ben 'poopinmymouth' Mathis]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.poopinmymouth.com/3d/rotor_allships.jpg&lt;br /&gt;
&lt;br /&gt;
== Ryse(2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.crytek.com/  Ryse Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=129228 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/or2W9G7.jpg&lt;br /&gt;
&lt;br /&gt;
== Singularity (2010) ==&lt;br /&gt;
&lt;br /&gt;
A collection of environment, prop and character art by a whole lot of polycounters. More specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74680 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://michellelaumann.com/EnvPortfolio/Environments/Pages/Singularity_files/Media/0000/0000.jpg&lt;br /&gt;
&lt;br /&gt;
== Sins of a Solar Empire (2012) ==&lt;br /&gt;
&lt;br /&gt;
Ship art by [http://www.joelrdurham.com/Gallery.html Joel 'artquest' Durham]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97344 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.joelrdurham.com/Artwork/3D/SinsArt/PhaseRebelStill.jpg&lt;br /&gt;
&lt;br /&gt;
== Sorcery (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.onelunglewis.com/  Jackson 'OneLungLewis' Robinson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102318 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.onelunglewis.com/SorceryArtDump/ApprenticeFront.jpg&lt;br /&gt;
&lt;br /&gt;
== Splinter Cell Blacklist (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://danjohncox.tumblr.com/  Dan 'danjohncox' John Cox]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://24.media.tumblr.com/3f84e7f1b251169b6d21d4f9c718bf85/tumblr_mt000kocb41soswnbo7_1280.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character art by [http://tbelgrave.thecareergamer.com/  Tito 'lildragn' Belgrave]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753&amp;amp;page=2 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://videogame-art.com/web/SC6/CharlieRealtime.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.matroskinworks.com/  Vlad 'Matroskin' Dergachov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125780 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/a/img827/4846/fy1j.jpg&lt;br /&gt;
&lt;br /&gt;
== Starhawk (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://tottotart.blogspot.ca/  Jonathan 'tottot' Lindblom]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107650 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v422/totorojonathan/forums/space03_zps77f94565.jpg&lt;br /&gt;
&lt;br /&gt;
==  Star Trek Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://jnasconeart.blogspot.com/ Jonathan 'JnasconeArt' Nascone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97515 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://3.bp.blogspot.com/-TE66dPR6B-I/T14yaE9SWZI/AAAAAAAAAbI/Mnj2Azbd5y8/s1600/StarTrekOnline_EnvironmentalSuit.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119045 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/03/scavhub-011.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider Underworld Wii (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pig-brain.com/ 'Ancient-Pig']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=57900 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.pig-brain.com/gallery/tru/tru_lara01.jpg&lt;br /&gt;
&lt;br /&gt;
== Total War: Warhammer (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Animation by [http://www.creative-assembly.com/ Creative Assembly], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177348/ Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TW Warhammer.jpg|none|200px|frameless|link=http://polycount.com/discussion/177348/]]&lt;br /&gt;
&lt;br /&gt;
== Transformers: Fall of Cybertron (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop and Environment art by [http://btb3d.com/ Brad 'SouthpawSid' Boyels], [http://www.wesley3d.com/ Don Wesley 'wester' Griffith], [http://www.pacman3d.net/ David 'Nerf Bat Ninja' Pacanowsky], [http://www.erich3d.blogspot.ca/ Erich 'ErichWK' Beckmann] &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104274 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i656.photobucket.com/albums/uu287/justwesley0/Campaign_02.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, environment and texture art by a lot of artists from [http://naughtydog.com/ Naughty Dog], credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?79141-Uncharted-2-Among-Thieves-art-work Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=171924&lt;br /&gt;
&lt;br /&gt;
== Uncharted 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://jeremyhuxley.blogspot.com/  Jeremy 'RoachMXF' Huxley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91717 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://1.bp.blogspot.com/-XZMqTcIZF0U/Ttb8UMz8K6I/AAAAAAAAAeE/ya8klo5cJHU/s1600/screenshot_02242009_002941.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment modeling by [http://www.wireframeworlds.com/  Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=98332 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://wireframeworlds.com/images/vaccaroAnthony_uncharted3_01.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted: Golden Abyss (2011) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://jbpape.com/  Brian 'bipolar' Pape]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92476 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/bBGuu.jpg&lt;br /&gt;
&lt;br /&gt;
== Warweilder (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment/prop art by [http://pixelbutterfly.com/ Marie 'pixelb' Lazar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125175 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://pixelbutterfly.com/images/big/castle.jpg&lt;br /&gt;
&lt;br /&gt;
== Watchdogs (2014) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://alexandrestroukoff.blogspot.com/ Alexandre 'Strkl' Stroukoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135224 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://4.bp.blogspot.com/-lEklNYlE_mU/U38ru6-tYyI/AAAAAAAAB5Q/tbG_Wlq6ELE/s1600/AlexStroukoff_Dragon003.jpg&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adamdudleyart.com/ Adam 'Neoncypher' Dudley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135301 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://adamdudleyart.squarespace.com/s/LTrain_01-xau9.jpg&lt;br /&gt;
&lt;br /&gt;
== Wildstar (2014) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://hcpunk.cgsociety.org/ Hong Chan 'hcpunk' Lim and the Carbine Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135619 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropboxusercontent.com/u/57981938/HongLim_Works_to_post/Mordesh_F_Pose.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein: The New Order (2014) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly/prop/environment art by [http://panickclock.blogspot.se/ Nicholas 'PAnick' Cort]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=136279 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://abload.de/img/ph46_016ejfk.jpg&lt;br /&gt;
&lt;br /&gt;
Highpoly art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135346 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://torfrick.com/images/WOLFENSTEIN/Guardrobot3.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein (2009) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly environment/prop art by [http://www.geoff-hill.com/ Geoff Hill]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=66876 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://geoff-hill.com/wolf/ghill2009_vweapon.jpg&lt;br /&gt;
&lt;br /&gt;
== XCom 2 (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Props and some Decals by [http://www.firaxis.com/ Firaxis], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/166229/ Polycount Forum Thread 01]&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/171698/ Polycount Forum Thread 02]&lt;br /&gt;
&lt;br /&gt;
[[image:XCOM2.jpg|none|200px|frameless|link=http://polycount.com/discussion/166229/]]&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
All of the above artwork is property of their respective owners and is linked here purely for educational purposes. For all the artists mentioned here: Thank you very much for sharing your work with the community and inspiring knowledge and growth in game art as a whole. If you've changed the hosting of the images, but still don't mind their display here, please contact us, so we can fix the links.&lt;br /&gt;
&lt;br /&gt;
== Noticed Mistakes? ==&lt;br /&gt;
Please report them [http://www.polycount.com/forum/showthread.php?t=91326 here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/File:XCOM2.jpg</id>
		<title>File:XCOM2.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/File:XCOM2.jpg"/>
				<updated>2017-03-20T00:26:35Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/Game_Art_Examples</id>
		<title>Game Art Examples</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/Game_Art_Examples"/>
				<updated>2017-02-20T03:53:13Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains links to game art in released games and kindly shared by artists for inspiration and education, occasionally with breakdowns and production insights. These are commonly called &amp;quot;art dumps&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aeon Flux (2005) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.skankerzero.com/ Jesse 'skankerzero' Sosa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=40601 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:aeon_work_001.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=40601]]&lt;br /&gt;
&lt;br /&gt;
== Afterfall InSanity (2011) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, prop and vehicle art by Intoxicate Studio (credits inside the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1479481 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AfterfallInsanity.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?p=1479481]]&lt;br /&gt;
&lt;br /&gt;
== Age of Conan (2008) ==&lt;br /&gt;
&lt;br /&gt;
Concept art by Funcom &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AgeOfConan.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=99354]]&lt;br /&gt;
&lt;br /&gt;
== Allods Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the character team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74450 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hair allods-online harpy.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=74450]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the &amp;quot;World&amp;quot; team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=82211 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AllodsOnline_Env.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=82211]]&lt;br /&gt;
&lt;br /&gt;
[http://autodestructdigital.blogspot.com/2010/09/allods-art-book-nival-pics.html?zx=35f13ed68e73bb37 Allods Online - Art Book] hardcover&lt;br /&gt;
&lt;br /&gt;
[http://allods.gpotato.com/swf/artbook/artbook.swf Allods Online - Art Book] Flash file (low-res)&lt;br /&gt;
&lt;br /&gt;
[http://diary.ru/~V-S/p109250213.htm?oam#more1 ЦЕЛЫЙ МИР - Напровляя арт Аллодов] (Russian) Allods Online - Art Direction [[file:AllodsOnline-ArtDirection.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
[http://shurick.livejournal.com/195876.html Создание мира за 7 дней] (Russian) Allods Online - Creating a World in 7 Days [[file:AllodsOnline-CreatingaWorldin7Days.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed 4: Black Flag (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.tihomirnyagolov.com/ Tihomir 'TihomirVFX' Nyagolov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Room.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128792]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://mathieugoulet.tumblr.com/  Mathieu 'MagnusLee' Goulet and 'Rhye']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=130023 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Character.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=130023]]&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed: Brotherhood (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters ZbrushCentral Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedBrotherhood_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters]]&lt;br /&gt;
&lt;br /&gt;
== Assassins Creed 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2- ZbrushCentral Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedII_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2-]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham City (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.andrewahlgren.com/  André Wahlgren]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Batman_AC.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93377]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham Origins (2013) ==&lt;br /&gt;
&lt;br /&gt;
All kinds of art by the [http://www.splashdamage.com/ Splash Damage Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=134623 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=134623]]&lt;br /&gt;
&lt;br /&gt;
Character art by [https://jocz.artstation.com/  Jocelyn 'jocz' Zeller]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128618 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins_BigBane.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128618]]&lt;br /&gt;
&lt;br /&gt;
== Battlefield 4 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Foliage by [http://www.simonbarle.com/  Simon 'Fozworth' Barle]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128021 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Battlefield4.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128021]]&lt;br /&gt;
&lt;br /&gt;
== Brink (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.3pointstudios.com/ 3 Point Studios] (individual credits in the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=85669 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Brink.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=85669]]&lt;br /&gt;
&lt;br /&gt;
== Borderlands 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://trisb.blogspot.ca/  Tris 'Bbox85' Baybayan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109123 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2.jpg|none|200px|frameless|link=]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://www.linkedin.com/pub/james-barnett/11/8a4/323  James 'JBarnett' Barnett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109084 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2Head.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109084]]&lt;br /&gt;
&lt;br /&gt;
== Bioshock Infinite (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mikesnight.com/  Mike 'Snight' Snight]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133695 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133695]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.gavimage.com/  Gavin 'Gav' Goulden]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122046 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=122046]]&lt;br /&gt;
&lt;br /&gt;
== Bulletstorm (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Bulletstorm.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Call of Duty - Modern Warfare 3 ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102153 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:COD_Modern_Warfare_3_Pecheneg_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102153]]&lt;br /&gt;
&lt;br /&gt;
== Crasher (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php  Michael 'Orb' Vicente]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=83186 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:OrbCrasher_temple1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=83186]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php Allard 'Alloa' Julien]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88996 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crasher_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=88996]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 2 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mvirks.com/index.html  Manuel 'katzeimsack' Virks]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93891 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93891]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 3 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://digitalwerk.blogspot.de/  Frank  'digitalwerk' Meinl]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_tower_interior.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117567]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://pavelpetrenko.com/  Pavel Petrenko]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Gauss.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117377]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117343 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Bolt_Lightning_CU.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117343]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.mvirks.com/  Manuel 'katzeimsack' Virks ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117484 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Psycho01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117484]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.bobotheseal.com/ James Brian 'Bobo the seal' Jones]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=69205 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders_Straga.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=69205]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders II (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor01.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II]]&lt;br /&gt;
&lt;br /&gt;
Character and prop art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=103863 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=103863]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the [http://www.konradbeerbaum.com/ Konrad 'PredatorGSR' Beerbaum]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_CityoftheDead.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=104953]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://vigilgames.com/  Vigil Environment Team ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105309 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_Skulls.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105309]]&lt;br /&gt;
&lt;br /&gt;
==  Day-Z Standalone (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.thesixtyeight.com/  Pavol 'theSixtyEight' Humaj]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133677 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:dayz_chainsaw1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133677]]&lt;br /&gt;
&lt;br /&gt;
== Defiance (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://trionworlds.com/en/ Art Team at Trion Worlds] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119998 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Defiance_DarkmatterEnforcer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=119998]]&lt;br /&gt;
&lt;br /&gt;
== Deus Ex: Mankind Divided (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment and Hard Surface art from [http://montreal.ubisoft.com/en/ Ubisoft Montreal] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Deus ex mkd.png|none|200px|frameless|link=http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread]]&lt;br /&gt;
&lt;br /&gt;
== Dishonored (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the team at [http://www.arkane-studios.com/uk/index.php Arkane Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115372 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dishonored_Boyle_closeup.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115372]]&lt;br /&gt;
&lt;br /&gt;
== Dropzone (2017) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Concept, Hardsurface, Substance from [https://sparkypants.com/ Sparkypants Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/183408 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dropzone.jpg|none|200px|frameless|link=http://polycount.com/discussion/183408]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Defenders 2 (2015) ==&lt;br /&gt;
&lt;br /&gt;
Concept, character, and environment art the team at [http://www.trendyent.com/ Trendy Entertainment], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=155424 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:DungeonDefenders2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=155424]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Hunter (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.hntrluc.cghub.com/ Hunter  'HntrLuc' Mortenson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102716 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dungeon_Hunter_Rogue.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102716]]&lt;br /&gt;
&lt;br /&gt;
== Far Cry 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Weapon and prop art by [http://snack.cghub.com/ Greg 'warxsnake' Rassam]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=114622 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Flame.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=114622]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=118398 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Gun.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=118398]]&lt;br /&gt;
&lt;br /&gt;
== F.E.A.R. 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon, character, vehicle and prop art by [http://www.exisinteractive.com/ Exis Interactive]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86270 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:F3AR_mech.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86270]]&lt;br /&gt;
&lt;br /&gt;
== Firefall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://boyluya.blogspot.ca/ Ralphie 'boyluya' Agenar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115361 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Firefall_Bake.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115361]]&lt;br /&gt;
&lt;br /&gt;
== Frontlines: Fuel of War (2008) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://www.marcusdublin.com/ Marcus Dublin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=52347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:MarcusDublin_FrontlinesFOW_WC_AssaultRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=52347]]&lt;br /&gt;
&lt;br /&gt;
== Galactic Bowling (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://jaco.carbonmade.com/ Jaco 'Jaco' Herbst]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56148 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GalacticBowling_Shaniqua.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=56148]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://iljakocken.blogspot.com/ Ilja 'Japhir' Kocken]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56133 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
== Game of Thrones (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://matthieugueguen.blogspot.co.uk/ Matthieu Gueguen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=100501 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GameOfThrones_Raven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=100501]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War: Judgment (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=20108 Joshua 'kernersvillan' Marlow]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=124482 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Pueblo.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=124482]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
 &lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Haven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3: Raam's Shadow (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://paulsvoboda.net/ Paul Svoboda]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93485 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3RaamsShadow.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93485]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90110 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Flood_Tower3.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90110]]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91157 Rigging reel] by [http://jeremyernst.com/home.html Jeremy 'animatr' Ernst]&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://www.maurymountain.com/ Maury 'moose' Mountain]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90208 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Csam.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90208]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.polycount.com/forum/member.php?u=47981 Wallaby Joe]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90220 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Berserker.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90220]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pseudo-pod.com/ Mike 'rv_el' Kime]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90135 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_SavageLocust.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90135]]&lt;br /&gt;
&lt;br /&gt;
Collection of character art by many of [http://epicgames.com/ Epics'] character artists, credits inside the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90264 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_MarcusSummer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90264]]&lt;br /&gt;
&lt;br /&gt;
Concept art by [http://hawkprey.blogspot.com/ James 'hawkprey' Hawkins II]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90087 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_epicimage02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90087]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=62114 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar2_Hospital_Arch.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=62114]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War &amp;amp; Unreal Tournament 3 (2008) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=54311 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:UnrealTournament3_TorlanWall.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=54311]]&lt;br /&gt;
&lt;br /&gt;
== Ghostbusters (2009) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adambromell.com/ Adam Bromell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=63663 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Ghostbusters_LostIsland_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=63663]]&lt;br /&gt;
&lt;br /&gt;
== Gigantic (2016) ==&lt;br /&gt;
&lt;br /&gt;
Concept, Character, and UI [https://www.motiga.com/ Motiga] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/165695/gigantic-art-dump Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:gigantic_art_dump.jpg|none|200px|frameless|link=http://polycount.com/discussion/165695/gigantic-art-dump]]&lt;br /&gt;
&lt;br /&gt;
== Guild Wars 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://haikai.net/ Hai 'haikai' Phan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89463 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_Orrian.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=89463]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://stokes.cghub.com/ Jason 'futurepoly' Stokes]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105551 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_CharrProcess07.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105551]]&lt;br /&gt;
&lt;br /&gt;
== Halo: Reach (2010) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle and propr art by [http://www.jhall3d.com/ Jesse 'IronHawk' Hall]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=76873 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
Vehicle and weapon art by [http://artemstudios.com/ Artem 'X-Convict' Volchik]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86165 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_FocusRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86165]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://danp.us/ Daniel 'Danimal' Phillips]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77037 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_VulcanTurret.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77037]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://wireframeworlds.com/ Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77028 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_Boardwalk.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77028]]&lt;br /&gt;
&lt;br /&gt;
== Halo 4 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.chrisdurso.com/ Chris 'italian1x' Durso]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Causeway.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=108974]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://andrewseverson.blogspot.ca/ Andrew 'BeefWatson' Severson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109006 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_hq_01.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109006]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://shonmitchell.blogspot.com/ Shon 'Essynim' Mitchell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109507 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Refineint01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109507]]&lt;br /&gt;
&lt;br /&gt;
== The Haunted: Hells Reach (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.viktorlidang.se/ Viktor 'nightfrontier' Lidang] and &amp;quot;The Haunted&amp;quot; team&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90756 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TheHauntedHellsReach_temple_2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90756]]&lt;br /&gt;
&lt;br /&gt;
== Hawken (2012) ==&lt;br /&gt;
&lt;br /&gt;
Mech art by [http://kerbywithane.com/Cameron/index.html Cameron 'HitmonInfinity' Kerby]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hawken_Brass_LP_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115354]]&lt;br /&gt;
&lt;br /&gt;
== inFamous 2 Festival of Blood (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art and concept art by [http://www.shermancg.com/ Isaiah 'Haiasi' Sherman]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91105 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.joshrife3d.com/ Josh 'Amadreaus' Rife]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86946 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
== Joy Ride Turbo (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment and concept art by the team at Microsoft Big Park, Art direction by [http://www.malcolm341.com/ Malcolm 'malcolm' Andrieshyn]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99652 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.malcolm341.com/jrt_dump/marketing_jrt_01.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Killzone 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=46759 'kn0r']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92366 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.stevo-folio.nl/images_kz3/001_high.jpg&lt;br /&gt;
&lt;br /&gt;
== Killzone: Shadowfall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://bischoffart.com/ Efgeni 'blitz' Bischoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=126779 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/675001-676000/675639/799_max.jpg&lt;br /&gt;
&lt;br /&gt;
==  Kinect Starwars (2012) ==&lt;br /&gt;
&lt;br /&gt;
Various art by folks from [http://www.terminalreality.com/ Terminal Reality]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107173 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/10617759/portfolio/environment_props/rancor_rampage2.jpg&lt;br /&gt;
&lt;br /&gt;
== Last of Us (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122359 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/06/t_shot_31.jpg&lt;br /&gt;
&lt;br /&gt;
== League of Legends (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://forgestd.com  CataFa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108109 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://forgestd.com/work/leagueoflegends/haunted_maokai.jpg&lt;br /&gt;
&lt;br /&gt;
== The Legend of Zelda: The Wind Waker (2002) ==&lt;br /&gt;
&lt;br /&gt;
Tech and Texture Analysis by [http://www.warby.de/ Soenke Christian &amp;quot;warby&amp;quot; Seidel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104415 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://warby.bitproll.de/misc/ww_shading.jpg&lt;br /&gt;
&lt;br /&gt;
== Mass Effect 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.marc-antoine.ca/ Marc-Antoine 'Marcan' Hamelin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1881035#post1881035 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/Hb5MpUd.jpg&lt;br /&gt;
&lt;br /&gt;
== Metro Last Night(2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://sandviper.cghub.com/ Pavel 'sandviper' Dorokhovsky]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122069 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/553001-554000/553531/825_max.jpg&lt;br /&gt;
&lt;br /&gt;
== Modern Combat 4(2012) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle art by [http://www.racer445.com/ 'racer455']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=113519 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/1725586/mc4/drone1.jpg&lt;br /&gt;
&lt;br /&gt;
== Nexuiz (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://chrisholden.net/ Chris 'cholden' Holden] and [http://konstruct3d.com/ Cole 'konstruct' Eggen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=84277 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://konstruct3d.com/DUMP/:Posts/Nexuiz/Station1.jpg&lt;br /&gt;
&lt;br /&gt;
== Of Orcs and Men (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://boboyog.free.fr/  Mathieu 'Boyo' Gasperin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=111423 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://boboyog.free.fr/PolyCount/OOAM/def/OOAM4.jpg&lt;br /&gt;
&lt;br /&gt;
== Prince of Persia: The Forgotten Sands (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character and Environment Sculpting by [http://speve-o.cghub.com/  Steven 'Speve-O' Shmuely]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?88780-Prince-of-Persia-sculpts-amp-other-stuff Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=199099&lt;br /&gt;
&lt;br /&gt;
== Rage (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.polycount.com/forum/member.php?u=31623 Phillip 'phillip.bailey' Bailey]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90081 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_02.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://zelenart.net/ Gene 'Zelenkov' Zelenkov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90378 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i714.photobucket.com/albums/ww147/tango5001/gv_001.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://jonathanfawcett.blogspot.com/  Jonathan 'JonathanF' Fawcett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i18.photobucket.com/albums/b116/JonathanFawcett/Polycount/id%20software%20Portfolio%20work/rageBeforeAfter_1.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.raulaparicio.blogspot.com/  Raul 'Raul' Aparicio]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90356 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://raparicio.com/images/rage/before_after_mutantcave_010.jpg&lt;br /&gt;
&lt;br /&gt;
Vehicle/prop art by [http://struve.daportfolio.com/ Joey 'struve' Struve]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90049 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_01.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.t3h-v.com/ Vitaliy 'rawkstar' Naymushin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://t3h-v.com/folio/rage/wingstick.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.peterboehme.com/ Peter 'peppi' Boehme]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90559 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://peterboehme.com/webpics/polycount/11/rage/rage_heads_1600.jpg&lt;br /&gt;
&lt;br /&gt;
== Ratchet &amp;amp; Clank: All 4 One (2011) ==&lt;br /&gt;
&lt;br /&gt;
Cute Character art by [http://www.sandersart.net/ Justin 'Neolight' Sanders]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=96129 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/3225495/creaturespread.jpg&lt;br /&gt;
&lt;br /&gt;
== Remember Me (2013) ==&lt;br /&gt;
&lt;br /&gt;
Lighting art by [http://www.laurentharduin.fr/ Laurent 'ikblue' Harduin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125280 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://laurent.harduin.free.fr/RM/episode2_mainstreet_breakdown.jpg&lt;br /&gt;
&lt;br /&gt;
== Resistance 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.purepolygons.com/ Jacob 'jacob07777' Norris]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88520 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.purepolygons.com/images/artwork/Resistance%203/NY%20Terraformer/r3_nyt_012.jpg&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://octomann.com/ Erich 'ErichWK' Beckmann]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/14880812/polycount/Turret2_Beckmann.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.kalescentstudios.com/troyfolio/Main.htm Jon-Troy 'Hazardous' Nickel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://fc08.deviantart.net/fs70/f/2012/019/4/a/rift__high_elf_female_head_by_hyperdivine-d4mul1h.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift: Storm Legion (2012) ==&lt;br /&gt;
&lt;br /&gt;
Enormous collection of all kinds of art by the [http://trionworlds.com/en/ Art Team at Trion Worlds], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=112686 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.cheefong.com/RIFT_screenshots/HeartRoom.jpg&lt;br /&gt;
&lt;br /&gt;
== Rotor (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment and vehicle art by [http://www.poopinmymouth.com/  Ben 'poopinmymouth' Mathis]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.poopinmymouth.com/3d/rotor_allships.jpg&lt;br /&gt;
&lt;br /&gt;
== Ryse(2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.crytek.com/  Ryse Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=129228 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/or2W9G7.jpg&lt;br /&gt;
&lt;br /&gt;
== Singularity (2010) ==&lt;br /&gt;
&lt;br /&gt;
A collection of environment, prop and character art by a whole lot of polycounters. More specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74680 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://michellelaumann.com/EnvPortfolio/Environments/Pages/Singularity_files/Media/0000/0000.jpg&lt;br /&gt;
&lt;br /&gt;
== Sins of a Solar Empire (2012) ==&lt;br /&gt;
&lt;br /&gt;
Ship art by [http://www.joelrdurham.com/Gallery.html Joel 'artquest' Durham]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97344 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.joelrdurham.com/Artwork/3D/SinsArt/PhaseRebelStill.jpg&lt;br /&gt;
&lt;br /&gt;
== Sorcery (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.onelunglewis.com/  Jackson 'OneLungLewis' Robinson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102318 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.onelunglewis.com/SorceryArtDump/ApprenticeFront.jpg&lt;br /&gt;
&lt;br /&gt;
== Splinter Cell Blacklist (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://danjohncox.tumblr.com/  Dan 'danjohncox' John Cox]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://24.media.tumblr.com/3f84e7f1b251169b6d21d4f9c718bf85/tumblr_mt000kocb41soswnbo7_1280.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character art by [http://tbelgrave.thecareergamer.com/  Tito 'lildragn' Belgrave]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753&amp;amp;page=2 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://videogame-art.com/web/SC6/CharlieRealtime.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.matroskinworks.com/  Vlad 'Matroskin' Dergachov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125780 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/a/img827/4846/fy1j.jpg&lt;br /&gt;
&lt;br /&gt;
== Starhawk (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://tottotart.blogspot.ca/  Jonathan 'tottot' Lindblom]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107650 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v422/totorojonathan/forums/space03_zps77f94565.jpg&lt;br /&gt;
&lt;br /&gt;
==  Star Trek Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://jnasconeart.blogspot.com/ Jonathan 'JnasconeArt' Nascone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97515 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://3.bp.blogspot.com/-TE66dPR6B-I/T14yaE9SWZI/AAAAAAAAAbI/Mnj2Azbd5y8/s1600/StarTrekOnline_EnvironmentalSuit.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119045 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/03/scavhub-011.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider Underworld Wii (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pig-brain.com/ 'Ancient-Pig']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=57900 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.pig-brain.com/gallery/tru/tru_lara01.jpg&lt;br /&gt;
&lt;br /&gt;
== Total War: Warhammer (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Animation by [http://www.creative-assembly.com/ Creative Assembly], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177348/ Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TW Warhammer.jpg|none|200px|frameless|link=http://polycount.com/discussion/177348/]]&lt;br /&gt;
&lt;br /&gt;
== Transformers: Fall of Cybertron (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop and Environment art by [http://btb3d.com/ Brad 'SouthpawSid' Boyels], [http://www.wesley3d.com/ Don Wesley 'wester' Griffith], [http://www.pacman3d.net/ David 'Nerf Bat Ninja' Pacanowsky], [http://www.erich3d.blogspot.ca/ Erich 'ErichWK' Beckmann] &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104274 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i656.photobucket.com/albums/uu287/justwesley0/Campaign_02.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, environment and texture art by a lot of artists from [http://naughtydog.com/ Naughty Dog], credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?79141-Uncharted-2-Among-Thieves-art-work Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=171924&lt;br /&gt;
&lt;br /&gt;
== Uncharted 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://jeremyhuxley.blogspot.com/  Jeremy 'RoachMXF' Huxley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91717 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://1.bp.blogspot.com/-XZMqTcIZF0U/Ttb8UMz8K6I/AAAAAAAAAeE/ya8klo5cJHU/s1600/screenshot_02242009_002941.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment modeling by [http://www.wireframeworlds.com/  Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=98332 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://wireframeworlds.com/images/vaccaroAnthony_uncharted3_01.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted: Golden Abyss (2011) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://jbpape.com/  Brian 'bipolar' Pape]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92476 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/bBGuu.jpg&lt;br /&gt;
&lt;br /&gt;
== Warweilder (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment/prop art by [http://pixelbutterfly.com/ Marie 'pixelb' Lazar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125175 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://pixelbutterfly.com/images/big/castle.jpg&lt;br /&gt;
&lt;br /&gt;
== Watchdogs (2014) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://alexandrestroukoff.blogspot.com/ Alexandre 'Strkl' Stroukoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135224 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://4.bp.blogspot.com/-lEklNYlE_mU/U38ru6-tYyI/AAAAAAAAB5Q/tbG_Wlq6ELE/s1600/AlexStroukoff_Dragon003.jpg&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adamdudleyart.com/ Adam 'Neoncypher' Dudley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135301 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://adamdudleyart.squarespace.com/s/LTrain_01-xau9.jpg&lt;br /&gt;
&lt;br /&gt;
== Wildstar (2014) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://hcpunk.cgsociety.org/ Hong Chan 'hcpunk' Lim and the Carbine Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135619 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropboxusercontent.com/u/57981938/HongLim_Works_to_post/Mordesh_F_Pose.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein: The New Order (2014) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly/prop/environment art by [http://panickclock.blogspot.se/ Nicholas 'PAnick' Cort]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=136279 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://abload.de/img/ph46_016ejfk.jpg&lt;br /&gt;
&lt;br /&gt;
Highpoly art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135346 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://torfrick.com/images/WOLFENSTEIN/Guardrobot3.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein (2009) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly environment/prop art by [http://www.geoff-hill.com/ Geoff Hill]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=66876 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://geoff-hill.com/wolf/ghill2009_vweapon.jpg&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
All of the above artwork is property of their respective owners and is linked here purely for educational purposes. For all the artists mentioned here: Thank you very much for sharing your work with the community and inspiring knowledge and growth in game art as a whole. If you've changed the hosting of the images, but still don't mind their display here, please contact us, so we can fix the links.&lt;br /&gt;
&lt;br /&gt;
== Noticed Mistakes? ==&lt;br /&gt;
Please report them [http://www.polycount.com/forum/showthread.php?t=91326 here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/File:Dropzone.jpg</id>
		<title>File:Dropzone.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/File:Dropzone.jpg"/>
				<updated>2017-02-20T03:48:09Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/Game_Art_Examples</id>
		<title>Game Art Examples</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/Game_Art_Examples"/>
				<updated>2017-02-20T03:43:08Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains links to game art in released games and kindly shared by artists for inspiration and education, occasionally with breakdowns and production insights. These are commonly called &amp;quot;art dumps&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aeon Flux (2005) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.skankerzero.com/ Jesse 'skankerzero' Sosa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=40601 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:aeon_work_001.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=40601]]&lt;br /&gt;
&lt;br /&gt;
== Afterfall InSanity (2011) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, prop and vehicle art by Intoxicate Studio (credits inside the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1479481 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AfterfallInsanity.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?p=1479481]]&lt;br /&gt;
&lt;br /&gt;
== Age of Conan (2008) ==&lt;br /&gt;
&lt;br /&gt;
Concept art by Funcom &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AgeOfConan.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=99354]]&lt;br /&gt;
&lt;br /&gt;
== Allods Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the character team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74450 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hair allods-online harpy.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=74450]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the &amp;quot;World&amp;quot; team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=82211 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AllodsOnline_Env.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=82211]]&lt;br /&gt;
&lt;br /&gt;
[http://autodestructdigital.blogspot.com/2010/09/allods-art-book-nival-pics.html?zx=35f13ed68e73bb37 Allods Online - Art Book] hardcover&lt;br /&gt;
&lt;br /&gt;
[http://allods.gpotato.com/swf/artbook/artbook.swf Allods Online - Art Book] Flash file (low-res)&lt;br /&gt;
&lt;br /&gt;
[http://diary.ru/~V-S/p109250213.htm?oam#more1 ЦЕЛЫЙ МИР - Напровляя арт Аллодов] (Russian) Allods Online - Art Direction [[file:AllodsOnline-ArtDirection.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
[http://shurick.livejournal.com/195876.html Создание мира за 7 дней] (Russian) Allods Online - Creating a World in 7 Days [[file:AllodsOnline-CreatingaWorldin7Days.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed 4: Black Flag (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.tihomirnyagolov.com/ Tihomir 'TihomirVFX' Nyagolov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Room.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128792]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://mathieugoulet.tumblr.com/  Mathieu 'MagnusLee' Goulet and 'Rhye']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=130023 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Character.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=130023]]&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed: Brotherhood (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters ZbrushCentral Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedBrotherhood_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters]]&lt;br /&gt;
&lt;br /&gt;
== Assassins Creed 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2- ZbrushCentral Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedII_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2-]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham City (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.andrewahlgren.com/  André Wahlgren]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Batman_AC.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93377]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham Origins (2013) ==&lt;br /&gt;
&lt;br /&gt;
All kinds of art by the [http://www.splashdamage.com/ Splash Damage Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=134623 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=134623]]&lt;br /&gt;
&lt;br /&gt;
Character art by [https://jocz.artstation.com/  Jocelyn 'jocz' Zeller]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128618 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins_BigBane.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128618]]&lt;br /&gt;
&lt;br /&gt;
== Battlefield 4 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Foliage by [http://www.simonbarle.com/  Simon 'Fozworth' Barle]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128021 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Battlefield4.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128021]]&lt;br /&gt;
&lt;br /&gt;
== Brink (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.3pointstudios.com/ 3 Point Studios] (individual credits in the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=85669 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Brink.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=85669]]&lt;br /&gt;
&lt;br /&gt;
== Borderlands 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://trisb.blogspot.ca/  Tris 'Bbox85' Baybayan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109123 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2.jpg|none|200px|frameless|link=]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://www.linkedin.com/pub/james-barnett/11/8a4/323  James 'JBarnett' Barnett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109084 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2Head.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109084]]&lt;br /&gt;
&lt;br /&gt;
== Bioshock Infinite (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mikesnight.com/  Mike 'Snight' Snight]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133695 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133695]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.gavimage.com/  Gavin 'Gav' Goulden]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122046 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=122046]]&lt;br /&gt;
&lt;br /&gt;
== Bulletstorm (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Bulletstorm.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Call of Duty - Modern Warfare 3 ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102153 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:COD_Modern_Warfare_3_Pecheneg_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102153]]&lt;br /&gt;
&lt;br /&gt;
== Crasher (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php  Michael 'Orb' Vicente]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=83186 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:OrbCrasher_temple1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=83186]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php Allard 'Alloa' Julien]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88996 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crasher_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=88996]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 2 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mvirks.com/index.html  Manuel 'katzeimsack' Virks]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93891 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93891]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 3 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://digitalwerk.blogspot.de/  Frank  'digitalwerk' Meinl]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_tower_interior.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117567]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://pavelpetrenko.com/  Pavel Petrenko]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Gauss.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117377]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117343 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Bolt_Lightning_CU.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117343]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.mvirks.com/  Manuel 'katzeimsack' Virks ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117484 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Psycho01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117484]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.bobotheseal.com/ James Brian 'Bobo the seal' Jones]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=69205 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders_Straga.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=69205]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders II (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor01.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II]]&lt;br /&gt;
&lt;br /&gt;
Character and prop art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=103863 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=103863]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the [http://www.konradbeerbaum.com/ Konrad 'PredatorGSR' Beerbaum]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_CityoftheDead.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=104953]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://vigilgames.com/  Vigil Environment Team ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105309 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_Skulls.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105309]]&lt;br /&gt;
&lt;br /&gt;
==  Day-Z Standalone (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.thesixtyeight.com/  Pavol 'theSixtyEight' Humaj]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133677 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:dayz_chainsaw1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133677]]&lt;br /&gt;
&lt;br /&gt;
== Defiance (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://trionworlds.com/en/ Art Team at Trion Worlds] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119998 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Defiance_DarkmatterEnforcer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=119998]]&lt;br /&gt;
&lt;br /&gt;
== Deus Ex: Mankind Divided (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment and Hard Surface art from [http://montreal.ubisoft.com/en/ Ubisoft Montreal] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Deus ex mkd.png|none|200px|frameless|link=http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread]]&lt;br /&gt;
&lt;br /&gt;
== Dishonored (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the team at [http://www.arkane-studios.com/uk/index.php Arkane Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115372 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dishonored_Boyle_closeup.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115372]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Defenders 2 (2015) ==&lt;br /&gt;
&lt;br /&gt;
Concept, character, and environment art the team at [http://www.trendyent.com/ Trendy Entertainment], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=155424 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:DungeonDefenders2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=155424]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Hunter (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.hntrluc.cghub.com/ Hunter  'HntrLuc' Mortenson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102716 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dungeon_Hunter_Rogue.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102716]]&lt;br /&gt;
&lt;br /&gt;
== Far Cry 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Weapon and prop art by [http://snack.cghub.com/ Greg 'warxsnake' Rassam]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=114622 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Flame.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=114622]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=118398 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Gun.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=118398]]&lt;br /&gt;
&lt;br /&gt;
== F.E.A.R. 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon, character, vehicle and prop art by [http://www.exisinteractive.com/ Exis Interactive]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86270 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:F3AR_mech.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86270]]&lt;br /&gt;
&lt;br /&gt;
== Firefall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://boyluya.blogspot.ca/ Ralphie 'boyluya' Agenar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115361 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Firefall_Bake.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115361]]&lt;br /&gt;
&lt;br /&gt;
== Frontlines: Fuel of War (2008) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://www.marcusdublin.com/ Marcus Dublin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=52347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:MarcusDublin_FrontlinesFOW_WC_AssaultRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=52347]]&lt;br /&gt;
&lt;br /&gt;
== Galactic Bowling (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://jaco.carbonmade.com/ Jaco 'Jaco' Herbst]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56148 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GalacticBowling_Shaniqua.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=56148]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://iljakocken.blogspot.com/ Ilja 'Japhir' Kocken]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56133 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
== Game of Thrones (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://matthieugueguen.blogspot.co.uk/ Matthieu Gueguen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=100501 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GameOfThrones_Raven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=100501]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War: Judgment (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=20108 Joshua 'kernersvillan' Marlow]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=124482 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Pueblo.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=124482]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
 &lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Haven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3: Raam's Shadow (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://paulsvoboda.net/ Paul Svoboda]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93485 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3RaamsShadow.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93485]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90110 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Flood_Tower3.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90110]]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91157 Rigging reel] by [http://jeremyernst.com/home.html Jeremy 'animatr' Ernst]&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://www.maurymountain.com/ Maury 'moose' Mountain]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90208 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Csam.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90208]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.polycount.com/forum/member.php?u=47981 Wallaby Joe]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90220 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Berserker.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90220]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pseudo-pod.com/ Mike 'rv_el' Kime]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90135 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_SavageLocust.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90135]]&lt;br /&gt;
&lt;br /&gt;
Collection of character art by many of [http://epicgames.com/ Epics'] character artists, credits inside the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90264 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_MarcusSummer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90264]]&lt;br /&gt;
&lt;br /&gt;
Concept art by [http://hawkprey.blogspot.com/ James 'hawkprey' Hawkins II]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90087 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_epicimage02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90087]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=62114 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar2_Hospital_Arch.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=62114]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War &amp;amp; Unreal Tournament 3 (2008) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=54311 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:UnrealTournament3_TorlanWall.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=54311]]&lt;br /&gt;
&lt;br /&gt;
== Ghostbusters (2009) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adambromell.com/ Adam Bromell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=63663 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Ghostbusters_LostIsland_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=63663]]&lt;br /&gt;
&lt;br /&gt;
== Gigantic (2016) ==&lt;br /&gt;
&lt;br /&gt;
Concept, Character, and UI [https://www.motiga.com/ Motiga] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/165695/gigantic-art-dump Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:gigantic_art_dump.jpg|none|200px|frameless|link=http://polycount.com/discussion/165695/gigantic-art-dump]]&lt;br /&gt;
&lt;br /&gt;
== Guild Wars 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://haikai.net/ Hai 'haikai' Phan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89463 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_Orrian.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=89463]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://stokes.cghub.com/ Jason 'futurepoly' Stokes]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105551 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_CharrProcess07.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105551]]&lt;br /&gt;
&lt;br /&gt;
== Halo: Reach (2010) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle and propr art by [http://www.jhall3d.com/ Jesse 'IronHawk' Hall]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=76873 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
Vehicle and weapon art by [http://artemstudios.com/ Artem 'X-Convict' Volchik]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86165 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_FocusRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86165]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://danp.us/ Daniel 'Danimal' Phillips]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77037 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_VulcanTurret.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77037]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://wireframeworlds.com/ Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77028 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_Boardwalk.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77028]]&lt;br /&gt;
&lt;br /&gt;
== Halo 4 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.chrisdurso.com/ Chris 'italian1x' Durso]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Causeway.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=108974]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://andrewseverson.blogspot.ca/ Andrew 'BeefWatson' Severson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109006 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_hq_01.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109006]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://shonmitchell.blogspot.com/ Shon 'Essynim' Mitchell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109507 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Refineint01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109507]]&lt;br /&gt;
&lt;br /&gt;
== The Haunted: Hells Reach (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.viktorlidang.se/ Viktor 'nightfrontier' Lidang] and &amp;quot;The Haunted&amp;quot; team&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90756 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TheHauntedHellsReach_temple_2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90756]]&lt;br /&gt;
&lt;br /&gt;
== Hawken (2012) ==&lt;br /&gt;
&lt;br /&gt;
Mech art by [http://kerbywithane.com/Cameron/index.html Cameron 'HitmonInfinity' Kerby]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hawken_Brass_LP_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115354]]&lt;br /&gt;
&lt;br /&gt;
== inFamous 2 Festival of Blood (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art and concept art by [http://www.shermancg.com/ Isaiah 'Haiasi' Sherman]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91105 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.joshrife3d.com/ Josh 'Amadreaus' Rife]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86946 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
== Joy Ride Turbo (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment and concept art by the team at Microsoft Big Park, Art direction by [http://www.malcolm341.com/ Malcolm 'malcolm' Andrieshyn]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99652 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.malcolm341.com/jrt_dump/marketing_jrt_01.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Killzone 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=46759 'kn0r']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92366 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.stevo-folio.nl/images_kz3/001_high.jpg&lt;br /&gt;
&lt;br /&gt;
== Killzone: Shadowfall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://bischoffart.com/ Efgeni 'blitz' Bischoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=126779 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/675001-676000/675639/799_max.jpg&lt;br /&gt;
&lt;br /&gt;
==  Kinect Starwars (2012) ==&lt;br /&gt;
&lt;br /&gt;
Various art by folks from [http://www.terminalreality.com/ Terminal Reality]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107173 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/10617759/portfolio/environment_props/rancor_rampage2.jpg&lt;br /&gt;
&lt;br /&gt;
== Last of Us (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122359 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/06/t_shot_31.jpg&lt;br /&gt;
&lt;br /&gt;
== League of Legends (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://forgestd.com  CataFa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108109 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://forgestd.com/work/leagueoflegends/haunted_maokai.jpg&lt;br /&gt;
&lt;br /&gt;
== The Legend of Zelda: The Wind Waker (2002) ==&lt;br /&gt;
&lt;br /&gt;
Tech and Texture Analysis by [http://www.warby.de/ Soenke Christian &amp;quot;warby&amp;quot; Seidel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104415 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://warby.bitproll.de/misc/ww_shading.jpg&lt;br /&gt;
&lt;br /&gt;
== Mass Effect 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.marc-antoine.ca/ Marc-Antoine 'Marcan' Hamelin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1881035#post1881035 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/Hb5MpUd.jpg&lt;br /&gt;
&lt;br /&gt;
== Metro Last Night(2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://sandviper.cghub.com/ Pavel 'sandviper' Dorokhovsky]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122069 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/553001-554000/553531/825_max.jpg&lt;br /&gt;
&lt;br /&gt;
== Modern Combat 4(2012) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle art by [http://www.racer445.com/ 'racer455']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=113519 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/1725586/mc4/drone1.jpg&lt;br /&gt;
&lt;br /&gt;
== Nexuiz (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://chrisholden.net/ Chris 'cholden' Holden] and [http://konstruct3d.com/ Cole 'konstruct' Eggen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=84277 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://konstruct3d.com/DUMP/:Posts/Nexuiz/Station1.jpg&lt;br /&gt;
&lt;br /&gt;
== Of Orcs and Men (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://boboyog.free.fr/  Mathieu 'Boyo' Gasperin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=111423 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://boboyog.free.fr/PolyCount/OOAM/def/OOAM4.jpg&lt;br /&gt;
&lt;br /&gt;
== Prince of Persia: The Forgotten Sands (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character and Environment Sculpting by [http://speve-o.cghub.com/  Steven 'Speve-O' Shmuely]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?88780-Prince-of-Persia-sculpts-amp-other-stuff Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=199099&lt;br /&gt;
&lt;br /&gt;
== Rage (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.polycount.com/forum/member.php?u=31623 Phillip 'phillip.bailey' Bailey]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90081 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_02.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://zelenart.net/ Gene 'Zelenkov' Zelenkov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90378 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i714.photobucket.com/albums/ww147/tango5001/gv_001.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://jonathanfawcett.blogspot.com/  Jonathan 'JonathanF' Fawcett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i18.photobucket.com/albums/b116/JonathanFawcett/Polycount/id%20software%20Portfolio%20work/rageBeforeAfter_1.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.raulaparicio.blogspot.com/  Raul 'Raul' Aparicio]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90356 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://raparicio.com/images/rage/before_after_mutantcave_010.jpg&lt;br /&gt;
&lt;br /&gt;
Vehicle/prop art by [http://struve.daportfolio.com/ Joey 'struve' Struve]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90049 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_01.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.t3h-v.com/ Vitaliy 'rawkstar' Naymushin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://t3h-v.com/folio/rage/wingstick.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.peterboehme.com/ Peter 'peppi' Boehme]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90559 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://peterboehme.com/webpics/polycount/11/rage/rage_heads_1600.jpg&lt;br /&gt;
&lt;br /&gt;
== Ratchet &amp;amp; Clank: All 4 One (2011) ==&lt;br /&gt;
&lt;br /&gt;
Cute Character art by [http://www.sandersart.net/ Justin 'Neolight' Sanders]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=96129 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/3225495/creaturespread.jpg&lt;br /&gt;
&lt;br /&gt;
== Remember Me (2013) ==&lt;br /&gt;
&lt;br /&gt;
Lighting art by [http://www.laurentharduin.fr/ Laurent 'ikblue' Harduin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125280 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://laurent.harduin.free.fr/RM/episode2_mainstreet_breakdown.jpg&lt;br /&gt;
&lt;br /&gt;
== Resistance 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.purepolygons.com/ Jacob 'jacob07777' Norris]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88520 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.purepolygons.com/images/artwork/Resistance%203/NY%20Terraformer/r3_nyt_012.jpg&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://octomann.com/ Erich 'ErichWK' Beckmann]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/14880812/polycount/Turret2_Beckmann.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.kalescentstudios.com/troyfolio/Main.htm Jon-Troy 'Hazardous' Nickel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://fc08.deviantart.net/fs70/f/2012/019/4/a/rift__high_elf_female_head_by_hyperdivine-d4mul1h.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift: Storm Legion (2012) ==&lt;br /&gt;
&lt;br /&gt;
Enormous collection of all kinds of art by the [http://trionworlds.com/en/ Art Team at Trion Worlds], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=112686 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.cheefong.com/RIFT_screenshots/HeartRoom.jpg&lt;br /&gt;
&lt;br /&gt;
== Rotor (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment and vehicle art by [http://www.poopinmymouth.com/  Ben 'poopinmymouth' Mathis]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.poopinmymouth.com/3d/rotor_allships.jpg&lt;br /&gt;
&lt;br /&gt;
== Ryse(2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.crytek.com/  Ryse Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=129228 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/or2W9G7.jpg&lt;br /&gt;
&lt;br /&gt;
== Singularity (2010) ==&lt;br /&gt;
&lt;br /&gt;
A collection of environment, prop and character art by a whole lot of polycounters. More specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74680 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://michellelaumann.com/EnvPortfolio/Environments/Pages/Singularity_files/Media/0000/0000.jpg&lt;br /&gt;
&lt;br /&gt;
== Sins of a Solar Empire (2012) ==&lt;br /&gt;
&lt;br /&gt;
Ship art by [http://www.joelrdurham.com/Gallery.html Joel 'artquest' Durham]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97344 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.joelrdurham.com/Artwork/3D/SinsArt/PhaseRebelStill.jpg&lt;br /&gt;
&lt;br /&gt;
== Sorcery (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.onelunglewis.com/  Jackson 'OneLungLewis' Robinson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102318 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.onelunglewis.com/SorceryArtDump/ApprenticeFront.jpg&lt;br /&gt;
&lt;br /&gt;
== Splinter Cell Blacklist (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://danjohncox.tumblr.com/  Dan 'danjohncox' John Cox]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://24.media.tumblr.com/3f84e7f1b251169b6d21d4f9c718bf85/tumblr_mt000kocb41soswnbo7_1280.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character art by [http://tbelgrave.thecareergamer.com/  Tito 'lildragn' Belgrave]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753&amp;amp;page=2 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://videogame-art.com/web/SC6/CharlieRealtime.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.matroskinworks.com/  Vlad 'Matroskin' Dergachov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125780 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/a/img827/4846/fy1j.jpg&lt;br /&gt;
&lt;br /&gt;
== Starhawk (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://tottotart.blogspot.ca/  Jonathan 'tottot' Lindblom]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107650 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v422/totorojonathan/forums/space03_zps77f94565.jpg&lt;br /&gt;
&lt;br /&gt;
==  Star Trek Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://jnasconeart.blogspot.com/ Jonathan 'JnasconeArt' Nascone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97515 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://3.bp.blogspot.com/-TE66dPR6B-I/T14yaE9SWZI/AAAAAAAAAbI/Mnj2Azbd5y8/s1600/StarTrekOnline_EnvironmentalSuit.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119045 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/03/scavhub-011.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider Underworld Wii (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pig-brain.com/ 'Ancient-Pig']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=57900 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.pig-brain.com/gallery/tru/tru_lara01.jpg&lt;br /&gt;
&lt;br /&gt;
== Total War: Warhammer (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment, Animation by [http://www.creative-assembly.com/ Creative Assembly], specific credits in thread. &lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177348/ Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TW Warhammer.jpg|none|200px|frameless|link=http://polycount.com/discussion/177348/]]&lt;br /&gt;
&lt;br /&gt;
== Transformers: Fall of Cybertron (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop and Environment art by [http://btb3d.com/ Brad 'SouthpawSid' Boyels], [http://www.wesley3d.com/ Don Wesley 'wester' Griffith], [http://www.pacman3d.net/ David 'Nerf Bat Ninja' Pacanowsky], [http://www.erich3d.blogspot.ca/ Erich 'ErichWK' Beckmann] &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104274 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i656.photobucket.com/albums/uu287/justwesley0/Campaign_02.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, environment and texture art by a lot of artists from [http://naughtydog.com/ Naughty Dog], credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?79141-Uncharted-2-Among-Thieves-art-work Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=171924&lt;br /&gt;
&lt;br /&gt;
== Uncharted 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://jeremyhuxley.blogspot.com/  Jeremy 'RoachMXF' Huxley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91717 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://1.bp.blogspot.com/-XZMqTcIZF0U/Ttb8UMz8K6I/AAAAAAAAAeE/ya8klo5cJHU/s1600/screenshot_02242009_002941.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment modeling by [http://www.wireframeworlds.com/  Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=98332 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://wireframeworlds.com/images/vaccaroAnthony_uncharted3_01.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted: Golden Abyss (2011) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://jbpape.com/  Brian 'bipolar' Pape]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92476 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/bBGuu.jpg&lt;br /&gt;
&lt;br /&gt;
== Warweilder (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment/prop art by [http://pixelbutterfly.com/ Marie 'pixelb' Lazar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125175 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://pixelbutterfly.com/images/big/castle.jpg&lt;br /&gt;
&lt;br /&gt;
== Watchdogs (2014) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://alexandrestroukoff.blogspot.com/ Alexandre 'Strkl' Stroukoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135224 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://4.bp.blogspot.com/-lEklNYlE_mU/U38ru6-tYyI/AAAAAAAAB5Q/tbG_Wlq6ELE/s1600/AlexStroukoff_Dragon003.jpg&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adamdudleyart.com/ Adam 'Neoncypher' Dudley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135301 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://adamdudleyart.squarespace.com/s/LTrain_01-xau9.jpg&lt;br /&gt;
&lt;br /&gt;
== Wildstar (2014) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://hcpunk.cgsociety.org/ Hong Chan 'hcpunk' Lim and the Carbine Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135619 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropboxusercontent.com/u/57981938/HongLim_Works_to_post/Mordesh_F_Pose.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein: The New Order (2014) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly/prop/environment art by [http://panickclock.blogspot.se/ Nicholas 'PAnick' Cort]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=136279 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://abload.de/img/ph46_016ejfk.jpg&lt;br /&gt;
&lt;br /&gt;
Highpoly art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135346 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://torfrick.com/images/WOLFENSTEIN/Guardrobot3.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein (2009) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly environment/prop art by [http://www.geoff-hill.com/ Geoff Hill]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=66876 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://geoff-hill.com/wolf/ghill2009_vweapon.jpg&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
All of the above artwork is property of their respective owners and is linked here purely for educational purposes. For all the artists mentioned here: Thank you very much for sharing your work with the community and inspiring knowledge and growth in game art as a whole. If you've changed the hosting of the images, but still don't mind their display here, please contact us, so we can fix the links.&lt;br /&gt;
&lt;br /&gt;
== Noticed Mistakes? ==&lt;br /&gt;
Please report them [http://www.polycount.com/forum/showthread.php?t=91326 here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/File:TW_Warhammer.jpg</id>
		<title>File:TW Warhammer.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/File:TW_Warhammer.jpg"/>
				<updated>2017-02-20T03:39:46Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/Game_Art_Examples</id>
		<title>Game Art Examples</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/Game_Art_Examples"/>
				<updated>2017-02-19T05:50:17Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains links to game art in released games and kindly shared by artists for inspiration and education, occasionally with breakdowns and production insights. These are commonly called &amp;quot;art dumps&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aeon Flux (2005) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.skankerzero.com/ Jesse 'skankerzero' Sosa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=40601 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:aeon_work_001.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=40601]]&lt;br /&gt;
&lt;br /&gt;
== Afterfall InSanity (2011) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, prop and vehicle art by Intoxicate Studio (credits inside the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1479481 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AfterfallInsanity.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?p=1479481]]&lt;br /&gt;
&lt;br /&gt;
== Age of Conan (2008) ==&lt;br /&gt;
&lt;br /&gt;
Concept art by Funcom &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AgeOfConan.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=99354]]&lt;br /&gt;
&lt;br /&gt;
== Allods Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the character team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74450 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hair allods-online harpy.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=74450]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the &amp;quot;World&amp;quot; team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=82211 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AllodsOnline_Env.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=82211]]&lt;br /&gt;
&lt;br /&gt;
[http://autodestructdigital.blogspot.com/2010/09/allods-art-book-nival-pics.html?zx=35f13ed68e73bb37 Allods Online - Art Book] hardcover&lt;br /&gt;
&lt;br /&gt;
[http://allods.gpotato.com/swf/artbook/artbook.swf Allods Online - Art Book] Flash file (low-res)&lt;br /&gt;
&lt;br /&gt;
[http://diary.ru/~V-S/p109250213.htm?oam#more1 ЦЕЛЫЙ МИР - Напровляя арт Аллодов] (Russian) Allods Online - Art Direction [[file:AllodsOnline-ArtDirection.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
[http://shurick.livejournal.com/195876.html Создание мира за 7 дней] (Russian) Allods Online - Creating a World in 7 Days [[file:AllodsOnline-CreatingaWorldin7Days.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed 4: Black Flag (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.tihomirnyagolov.com/ Tihomir 'TihomirVFX' Nyagolov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Room.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128792]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://mathieugoulet.tumblr.com/  Mathieu 'MagnusLee' Goulet and 'Rhye']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=130023 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Character.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=130023]]&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed: Brotherhood (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters ZbrushCentral Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedBrotherhood_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters]]&lt;br /&gt;
&lt;br /&gt;
== Assassins Creed 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2- ZbrushCentral Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedII_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2-]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham City (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.andrewahlgren.com/  André Wahlgren]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Batman_AC.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93377]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham Origins (2013) ==&lt;br /&gt;
&lt;br /&gt;
All kinds of art by the [http://www.splashdamage.com/ Splash Damage Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=134623 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=134623]]&lt;br /&gt;
&lt;br /&gt;
Character art by [https://jocz.artstation.com/  Jocelyn 'jocz' Zeller]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128618 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins_BigBane.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128618]]&lt;br /&gt;
&lt;br /&gt;
== Battlefield 4 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Foliage by [http://www.simonbarle.com/  Simon 'Fozworth' Barle]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128021 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Battlefield4.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128021]]&lt;br /&gt;
&lt;br /&gt;
== Brink (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.3pointstudios.com/ 3 Point Studios] (individual credits in the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=85669 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Brink.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=85669]]&lt;br /&gt;
&lt;br /&gt;
== Borderlands 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://trisb.blogspot.ca/  Tris 'Bbox85' Baybayan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109123 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2.jpg|none|200px|frameless|link=]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://www.linkedin.com/pub/james-barnett/11/8a4/323  James 'JBarnett' Barnett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109084 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2Head.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109084]]&lt;br /&gt;
&lt;br /&gt;
== Bioshock Infinite (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mikesnight.com/  Mike 'Snight' Snight]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133695 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133695]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.gavimage.com/  Gavin 'Gav' Goulden]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122046 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=122046]]&lt;br /&gt;
&lt;br /&gt;
== Bulletstorm (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Bulletstorm.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Call of Duty - Modern Warfare 3 ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102153 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:COD_Modern_Warfare_3_Pecheneg_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102153]]&lt;br /&gt;
&lt;br /&gt;
== Crasher (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php  Michael 'Orb' Vicente]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=83186 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:OrbCrasher_temple1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=83186]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php Allard 'Alloa' Julien]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88996 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crasher_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=88996]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 2 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mvirks.com/index.html  Manuel 'katzeimsack' Virks]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93891 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93891]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 3 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://digitalwerk.blogspot.de/  Frank  'digitalwerk' Meinl]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_tower_interior.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117567]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://pavelpetrenko.com/  Pavel Petrenko]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Gauss.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117377]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117343 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Bolt_Lightning_CU.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117343]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.mvirks.com/  Manuel 'katzeimsack' Virks ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117484 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Psycho01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117484]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.bobotheseal.com/ James Brian 'Bobo the seal' Jones]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=69205 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders_Straga.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=69205]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders II (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor01.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II]]&lt;br /&gt;
&lt;br /&gt;
Character and prop art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=103863 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=103863]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the [http://www.konradbeerbaum.com/ Konrad 'PredatorGSR' Beerbaum]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_CityoftheDead.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=104953]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://vigilgames.com/  Vigil Environment Team ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105309 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_Skulls.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105309]]&lt;br /&gt;
&lt;br /&gt;
==  Day-Z Standalone (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.thesixtyeight.com/  Pavol 'theSixtyEight' Humaj]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133677 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:dayz_chainsaw1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133677]]&lt;br /&gt;
&lt;br /&gt;
== Defiance (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://trionworlds.com/en/ Art Team at Trion Worlds] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119998 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Defiance_DarkmatterEnforcer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=119998]]&lt;br /&gt;
&lt;br /&gt;
== Deus Ex: Mankind Divided (2016) ==&lt;br /&gt;
&lt;br /&gt;
Character, Environment and Hard Surface art from [http://montreal.ubisoft.com/en/ Ubisoft Montreal] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Deus ex mkd.png|none|200px|frameless|link=http://polycount.com/discussion/177541/deus-ex-universe-art-dump-thread]]&lt;br /&gt;
&lt;br /&gt;
== Dishonored (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the team at [http://www.arkane-studios.com/uk/index.php Arkane Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115372 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dishonored_Boyle_closeup.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115372]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Defenders 2 (2015) ==&lt;br /&gt;
&lt;br /&gt;
Concept, character, and environment art the team at [http://www.trendyent.com/ Trendy Entertainment], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=155424 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:DungeonDefenders2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=155424]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Hunter (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.hntrluc.cghub.com/ Hunter  'HntrLuc' Mortenson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102716 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dungeon_Hunter_Rogue.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102716]]&lt;br /&gt;
&lt;br /&gt;
== Far Cry 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Weapon and prop art by [http://snack.cghub.com/ Greg 'warxsnake' Rassam]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=114622 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Flame.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=114622]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=118398 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Gun.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=118398]]&lt;br /&gt;
&lt;br /&gt;
== F.E.A.R. 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon, character, vehicle and prop art by [http://www.exisinteractive.com/ Exis Interactive]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86270 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:F3AR_mech.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86270]]&lt;br /&gt;
&lt;br /&gt;
== Firefall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://boyluya.blogspot.ca/ Ralphie 'boyluya' Agenar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115361 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Firefall_Bake.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115361]]&lt;br /&gt;
&lt;br /&gt;
== Frontlines: Fuel of War (2008) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://www.marcusdublin.com/ Marcus Dublin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=52347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:MarcusDublin_FrontlinesFOW_WC_AssaultRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=52347]]&lt;br /&gt;
&lt;br /&gt;
== Galactic Bowling (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://jaco.carbonmade.com/ Jaco 'Jaco' Herbst]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56148 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GalacticBowling_Shaniqua.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=56148]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://iljakocken.blogspot.com/ Ilja 'Japhir' Kocken]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56133 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
== Game of Thrones (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://matthieugueguen.blogspot.co.uk/ Matthieu Gueguen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=100501 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GameOfThrones_Raven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=100501]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War: Judgment (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=20108 Joshua 'kernersvillan' Marlow]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=124482 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Pueblo.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=124482]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
 &lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Haven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3: Raam's Shadow (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://paulsvoboda.net/ Paul Svoboda]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93485 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3RaamsShadow.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93485]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90110 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Flood_Tower3.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90110]]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91157 Rigging reel] by [http://jeremyernst.com/home.html Jeremy 'animatr' Ernst]&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://www.maurymountain.com/ Maury 'moose' Mountain]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90208 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Csam.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90208]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.polycount.com/forum/member.php?u=47981 Wallaby Joe]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90220 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Berserker.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90220]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pseudo-pod.com/ Mike 'rv_el' Kime]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90135 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_SavageLocust.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90135]]&lt;br /&gt;
&lt;br /&gt;
Collection of character art by many of [http://epicgames.com/ Epics'] character artists, credits inside the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90264 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_MarcusSummer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90264]]&lt;br /&gt;
&lt;br /&gt;
Concept art by [http://hawkprey.blogspot.com/ James 'hawkprey' Hawkins II]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90087 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_epicimage02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90087]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=62114 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar2_Hospital_Arch.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=62114]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War &amp;amp; Unreal Tournament 3 (2008) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=54311 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:UnrealTournament3_TorlanWall.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=54311]]&lt;br /&gt;
&lt;br /&gt;
== Ghostbusters (2009) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adambromell.com/ Adam Bromell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=63663 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Ghostbusters_LostIsland_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=63663]]&lt;br /&gt;
&lt;br /&gt;
== Gigantic (2016) ==&lt;br /&gt;
&lt;br /&gt;
Concept, Character, and UI [https://www.motiga.com/ Motiga] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/165695/gigantic-art-dump Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:gigantic_art_dump.jpg|none|200px|frameless|link=http://polycount.com/discussion/165695/gigantic-art-dump]]&lt;br /&gt;
&lt;br /&gt;
== Guild Wars 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://haikai.net/ Hai 'haikai' Phan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89463 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_Orrian.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=89463]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://stokes.cghub.com/ Jason 'futurepoly' Stokes]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105551 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_CharrProcess07.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105551]]&lt;br /&gt;
&lt;br /&gt;
== Halo: Reach (2010) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle and propr art by [http://www.jhall3d.com/ Jesse 'IronHawk' Hall]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=76873 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
Vehicle and weapon art by [http://artemstudios.com/ Artem 'X-Convict' Volchik]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86165 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_FocusRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86165]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://danp.us/ Daniel 'Danimal' Phillips]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77037 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_VulcanTurret.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77037]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://wireframeworlds.com/ Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77028 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_Boardwalk.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77028]]&lt;br /&gt;
&lt;br /&gt;
== Halo 4 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.chrisdurso.com/ Chris 'italian1x' Durso]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Causeway.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=108974]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://andrewseverson.blogspot.ca/ Andrew 'BeefWatson' Severson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109006 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_hq_01.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109006]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://shonmitchell.blogspot.com/ Shon 'Essynim' Mitchell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109507 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Refineint01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109507]]&lt;br /&gt;
&lt;br /&gt;
== The Haunted: Hells Reach (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.viktorlidang.se/ Viktor 'nightfrontier' Lidang] and &amp;quot;The Haunted&amp;quot; team&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90756 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TheHauntedHellsReach_temple_2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90756]]&lt;br /&gt;
&lt;br /&gt;
== Hawken (2012) ==&lt;br /&gt;
&lt;br /&gt;
Mech art by [http://kerbywithane.com/Cameron/index.html Cameron 'HitmonInfinity' Kerby]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hawken_Brass_LP_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115354]]&lt;br /&gt;
&lt;br /&gt;
== inFamous 2 Festival of Blood (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art and concept art by [http://www.shermancg.com/ Isaiah 'Haiasi' Sherman]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91105 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.joshrife3d.com/ Josh 'Amadreaus' Rife]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86946 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
== Joy Ride Turbo (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment and concept art by the team at Microsoft Big Park, Art direction by [http://www.malcolm341.com/ Malcolm 'malcolm' Andrieshyn]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99652 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.malcolm341.com/jrt_dump/marketing_jrt_01.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Killzone 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=46759 'kn0r']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92366 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.stevo-folio.nl/images_kz3/001_high.jpg&lt;br /&gt;
&lt;br /&gt;
== Killzone: Shadowfall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://bischoffart.com/ Efgeni 'blitz' Bischoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=126779 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/675001-676000/675639/799_max.jpg&lt;br /&gt;
&lt;br /&gt;
==  Kinect Starwars (2012) ==&lt;br /&gt;
&lt;br /&gt;
Various art by folks from [http://www.terminalreality.com/ Terminal Reality]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107173 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/10617759/portfolio/environment_props/rancor_rampage2.jpg&lt;br /&gt;
&lt;br /&gt;
== Last of Us (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122359 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/06/t_shot_31.jpg&lt;br /&gt;
&lt;br /&gt;
== League of Legends (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://forgestd.com  CataFa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108109 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://forgestd.com/work/leagueoflegends/haunted_maokai.jpg&lt;br /&gt;
&lt;br /&gt;
== The Legend of Zelda: The Wind Waker (2002) ==&lt;br /&gt;
&lt;br /&gt;
Tech and Texture Analysis by [http://www.warby.de/ Soenke Christian &amp;quot;warby&amp;quot; Seidel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104415 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://warby.bitproll.de/misc/ww_shading.jpg&lt;br /&gt;
&lt;br /&gt;
== Mass Effect 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.marc-antoine.ca/ Marc-Antoine 'Marcan' Hamelin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1881035#post1881035 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/Hb5MpUd.jpg&lt;br /&gt;
&lt;br /&gt;
== Metro Last Night(2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://sandviper.cghub.com/ Pavel 'sandviper' Dorokhovsky]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122069 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/553001-554000/553531/825_max.jpg&lt;br /&gt;
&lt;br /&gt;
== Modern Combat 4(2012) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle art by [http://www.racer445.com/ 'racer455']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=113519 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/1725586/mc4/drone1.jpg&lt;br /&gt;
&lt;br /&gt;
== Nexuiz (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://chrisholden.net/ Chris 'cholden' Holden] and [http://konstruct3d.com/ Cole 'konstruct' Eggen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=84277 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://konstruct3d.com/DUMP/:Posts/Nexuiz/Station1.jpg&lt;br /&gt;
&lt;br /&gt;
== Of Orcs and Men (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://boboyog.free.fr/  Mathieu 'Boyo' Gasperin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=111423 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://boboyog.free.fr/PolyCount/OOAM/def/OOAM4.jpg&lt;br /&gt;
&lt;br /&gt;
== Prince of Persia: The Forgotten Sands (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character and Environment Sculpting by [http://speve-o.cghub.com/  Steven 'Speve-O' Shmuely]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?88780-Prince-of-Persia-sculpts-amp-other-stuff Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=199099&lt;br /&gt;
&lt;br /&gt;
== Rage (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.polycount.com/forum/member.php?u=31623 Phillip 'phillip.bailey' Bailey]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90081 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_02.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://zelenart.net/ Gene 'Zelenkov' Zelenkov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90378 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i714.photobucket.com/albums/ww147/tango5001/gv_001.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://jonathanfawcett.blogspot.com/  Jonathan 'JonathanF' Fawcett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i18.photobucket.com/albums/b116/JonathanFawcett/Polycount/id%20software%20Portfolio%20work/rageBeforeAfter_1.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.raulaparicio.blogspot.com/  Raul 'Raul' Aparicio]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90356 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://raparicio.com/images/rage/before_after_mutantcave_010.jpg&lt;br /&gt;
&lt;br /&gt;
Vehicle/prop art by [http://struve.daportfolio.com/ Joey 'struve' Struve]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90049 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_01.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.t3h-v.com/ Vitaliy 'rawkstar' Naymushin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://t3h-v.com/folio/rage/wingstick.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.peterboehme.com/ Peter 'peppi' Boehme]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90559 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://peterboehme.com/webpics/polycount/11/rage/rage_heads_1600.jpg&lt;br /&gt;
&lt;br /&gt;
== Ratchet &amp;amp; Clank: All 4 One (2011) ==&lt;br /&gt;
&lt;br /&gt;
Cute Character art by [http://www.sandersart.net/ Justin 'Neolight' Sanders]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=96129 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/3225495/creaturespread.jpg&lt;br /&gt;
&lt;br /&gt;
== Remember Me (2013) ==&lt;br /&gt;
&lt;br /&gt;
Lighting art by [http://www.laurentharduin.fr/ Laurent 'ikblue' Harduin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125280 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://laurent.harduin.free.fr/RM/episode2_mainstreet_breakdown.jpg&lt;br /&gt;
&lt;br /&gt;
== Resistance 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.purepolygons.com/ Jacob 'jacob07777' Norris]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88520 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.purepolygons.com/images/artwork/Resistance%203/NY%20Terraformer/r3_nyt_012.jpg&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://octomann.com/ Erich 'ErichWK' Beckmann]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/14880812/polycount/Turret2_Beckmann.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.kalescentstudios.com/troyfolio/Main.htm Jon-Troy 'Hazardous' Nickel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://fc08.deviantart.net/fs70/f/2012/019/4/a/rift__high_elf_female_head_by_hyperdivine-d4mul1h.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift: Storm Legion (2012) ==&lt;br /&gt;
&lt;br /&gt;
Enormous collection of all kinds of art by the [http://trionworlds.com/en/ Art Team at Trion Worlds], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=112686 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.cheefong.com/RIFT_screenshots/HeartRoom.jpg&lt;br /&gt;
&lt;br /&gt;
== Rotor (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment and vehicle art by [http://www.poopinmymouth.com/  Ben 'poopinmymouth' Mathis]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.poopinmymouth.com/3d/rotor_allships.jpg&lt;br /&gt;
&lt;br /&gt;
== Ryse(2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.crytek.com/  Ryse Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=129228 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/or2W9G7.jpg&lt;br /&gt;
&lt;br /&gt;
== Singularity (2010) ==&lt;br /&gt;
&lt;br /&gt;
A collection of environment, prop and character art by a whole lot of polycounters. More specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74680 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://michellelaumann.com/EnvPortfolio/Environments/Pages/Singularity_files/Media/0000/0000.jpg&lt;br /&gt;
&lt;br /&gt;
== Sins of a Solar Empire (2012) ==&lt;br /&gt;
&lt;br /&gt;
Ship art by [http://www.joelrdurham.com/Gallery.html Joel 'artquest' Durham]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97344 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.joelrdurham.com/Artwork/3D/SinsArt/PhaseRebelStill.jpg&lt;br /&gt;
&lt;br /&gt;
== Sorcery (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.onelunglewis.com/  Jackson 'OneLungLewis' Robinson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102318 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.onelunglewis.com/SorceryArtDump/ApprenticeFront.jpg&lt;br /&gt;
&lt;br /&gt;
== Splinter Cell Blacklist (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://danjohncox.tumblr.com/  Dan 'danjohncox' John Cox]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://24.media.tumblr.com/3f84e7f1b251169b6d21d4f9c718bf85/tumblr_mt000kocb41soswnbo7_1280.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character art by [http://tbelgrave.thecareergamer.com/  Tito 'lildragn' Belgrave]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753&amp;amp;page=2 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://videogame-art.com/web/SC6/CharlieRealtime.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.matroskinworks.com/  Vlad 'Matroskin' Dergachov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125780 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/a/img827/4846/fy1j.jpg&lt;br /&gt;
&lt;br /&gt;
== Starhawk (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://tottotart.blogspot.ca/  Jonathan 'tottot' Lindblom]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107650 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v422/totorojonathan/forums/space03_zps77f94565.jpg&lt;br /&gt;
&lt;br /&gt;
==  Star Trek Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://jnasconeart.blogspot.com/ Jonathan 'JnasconeArt' Nascone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97515 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://3.bp.blogspot.com/-TE66dPR6B-I/T14yaE9SWZI/AAAAAAAAAbI/Mnj2Azbd5y8/s1600/StarTrekOnline_EnvironmentalSuit.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119045 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/03/scavhub-011.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider Underworld Wii (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pig-brain.com/ 'Ancient-Pig']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=57900 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.pig-brain.com/gallery/tru/tru_lara01.jpg&lt;br /&gt;
&lt;br /&gt;
== Transformers: Fall of Cybertron (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop and Environment art by [http://btb3d.com/ Brad 'SouthpawSid' Boyels], [http://www.wesley3d.com/ Don Wesley 'wester' Griffith], [http://www.pacman3d.net/ David 'Nerf Bat Ninja' Pacanowsky], [http://www.erich3d.blogspot.ca/ Erich 'ErichWK' Beckmann] &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104274 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i656.photobucket.com/albums/uu287/justwesley0/Campaign_02.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, environment and texture art by a lot of artists from [http://naughtydog.com/ Naughty Dog], credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?79141-Uncharted-2-Among-Thieves-art-work Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=171924&lt;br /&gt;
&lt;br /&gt;
== Uncharted 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://jeremyhuxley.blogspot.com/  Jeremy 'RoachMXF' Huxley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91717 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://1.bp.blogspot.com/-XZMqTcIZF0U/Ttb8UMz8K6I/AAAAAAAAAeE/ya8klo5cJHU/s1600/screenshot_02242009_002941.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment modeling by [http://www.wireframeworlds.com/  Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=98332 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://wireframeworlds.com/images/vaccaroAnthony_uncharted3_01.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted: Golden Abyss (2011) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://jbpape.com/  Brian 'bipolar' Pape]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92476 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/bBGuu.jpg&lt;br /&gt;
&lt;br /&gt;
== Warweilder (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment/prop art by [http://pixelbutterfly.com/ Marie 'pixelb' Lazar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125175 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://pixelbutterfly.com/images/big/castle.jpg&lt;br /&gt;
&lt;br /&gt;
== Watchdogs (2014) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://alexandrestroukoff.blogspot.com/ Alexandre 'Strkl' Stroukoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135224 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://4.bp.blogspot.com/-lEklNYlE_mU/U38ru6-tYyI/AAAAAAAAB5Q/tbG_Wlq6ELE/s1600/AlexStroukoff_Dragon003.jpg&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adamdudleyart.com/ Adam 'Neoncypher' Dudley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135301 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://adamdudleyart.squarespace.com/s/LTrain_01-xau9.jpg&lt;br /&gt;
&lt;br /&gt;
== Wildstar (2014) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://hcpunk.cgsociety.org/ Hong Chan 'hcpunk' Lim and the Carbine Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135619 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropboxusercontent.com/u/57981938/HongLim_Works_to_post/Mordesh_F_Pose.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein: The New Order (2014) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly/prop/environment art by [http://panickclock.blogspot.se/ Nicholas 'PAnick' Cort]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=136279 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://abload.de/img/ph46_016ejfk.jpg&lt;br /&gt;
&lt;br /&gt;
Highpoly art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135346 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://torfrick.com/images/WOLFENSTEIN/Guardrobot3.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein (2009) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly environment/prop art by [http://www.geoff-hill.com/ Geoff Hill]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=66876 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://geoff-hill.com/wolf/ghill2009_vweapon.jpg&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
All of the above artwork is property of their respective owners and is linked here purely for educational purposes. For all the artists mentioned here: Thank you very much for sharing your work with the community and inspiring knowledge and growth in game art as a whole. If you've changed the hosting of the images, but still don't mind their display here, please contact us, so we can fix the links.&lt;br /&gt;
&lt;br /&gt;
== Noticed Mistakes? ==&lt;br /&gt;
Please report them [http://www.polycount.com/forum/showthread.php?t=91326 here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/File:Deus_ex_mkd.png</id>
		<title>File:Deus ex mkd.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/File:Deus_ex_mkd.png"/>
				<updated>2017-02-19T05:43:06Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/Game_Art_Examples</id>
		<title>Game Art Examples</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/Game_Art_Examples"/>
				<updated>2017-02-17T13:25:09Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains links to game art in released games and kindly shared by artists for inspiration and education, occasionally with breakdowns and production insights. These are commonly called &amp;quot;art dumps&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Aeon Flux (2005) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.skankerzero.com/ Jesse 'skankerzero' Sosa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=40601 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:aeon_work_001.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=40601]]&lt;br /&gt;
&lt;br /&gt;
== Afterfall InSanity (2011) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, prop and vehicle art by Intoxicate Studio (credits inside the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1479481 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AfterfallInsanity.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?p=1479481]]&lt;br /&gt;
&lt;br /&gt;
== Age of Conan (2008) ==&lt;br /&gt;
&lt;br /&gt;
Concept art by Funcom &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AgeOfConan.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=99354]]&lt;br /&gt;
&lt;br /&gt;
== Allods Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the character team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74450 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hair allods-online harpy.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=74450]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the &amp;quot;World&amp;quot; team at [http://corp.mail.ru/en/games Astrum Nival]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=82211 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AllodsOnline_Env.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=82211]]&lt;br /&gt;
&lt;br /&gt;
[http://autodestructdigital.blogspot.com/2010/09/allods-art-book-nival-pics.html?zx=35f13ed68e73bb37 Allods Online - Art Book] hardcover&lt;br /&gt;
&lt;br /&gt;
[http://allods.gpotato.com/swf/artbook/artbook.swf Allods Online - Art Book] Flash file (low-res)&lt;br /&gt;
&lt;br /&gt;
[http://diary.ru/~V-S/p109250213.htm?oam#more1 ЦЕЛЫЙ МИР - Напровляя арт Аллодов] (Russian) Allods Online - Art Direction [[file:AllodsOnline-ArtDirection.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
[http://shurick.livejournal.com/195876.html Создание мира за 7 дней] (Russian) Allods Online - Creating a World in 7 Days [[file:AllodsOnline-CreatingaWorldin7Days.pdf]] (1MB PDF English translation)&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed 4: Black Flag (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.tihomirnyagolov.com/ Tihomir 'TihomirVFX' Nyagolov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Room.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128792]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://mathieugoulet.tumblr.com/  Mathieu 'MagnusLee' Goulet and 'Rhye']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=130023 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Assasins_Creed_4_Black_Flag_-_Character.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=130023]]&lt;br /&gt;
&lt;br /&gt;
== Assasins Creed: Brotherhood (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters ZbrushCentral Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedBrotherhood_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?97394-Assassin-s-Creed-Brotherhood-Characters]]&lt;br /&gt;
&lt;br /&gt;
== Assassins Creed 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://nicolascollings.com/ Nicolas 'ncollings' Collings]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2- ZbrushCentral Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:AssasinsCreedII_Models.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?77667-My-work-from-Assassin-s-creed-2-]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham City (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.andrewahlgren.com/  André Wahlgren]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Batman_AC.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93377]]&lt;br /&gt;
&lt;br /&gt;
== Batman: Arkham Origins (2013) ==&lt;br /&gt;
&lt;br /&gt;
All kinds of art by the [http://www.splashdamage.com/ Splash Damage Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=134623 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=134623]]&lt;br /&gt;
&lt;br /&gt;
Character art by [https://jocz.artstation.com/  Jocelyn 'jocz' Zeller]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128618 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BatmanArkhamOrigins_BigBane.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128618]]&lt;br /&gt;
&lt;br /&gt;
== Battlefield 4 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Foliage by [http://www.simonbarle.com/  Simon 'Fozworth' Barle]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=128021 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Battlefield4.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=128021]]&lt;br /&gt;
&lt;br /&gt;
== Brink (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.3pointstudios.com/ 3 Point Studios] (individual credits in the thread)&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=85669 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Brink.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=85669]]&lt;br /&gt;
&lt;br /&gt;
== Borderlands 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://trisb.blogspot.ca/  Tris 'Bbox85' Baybayan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109123 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2.jpg|none|200px|frameless|link=]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://www.linkedin.com/pub/james-barnett/11/8a4/323  James 'JBarnett' Barnett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109084 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Borderlands2Head.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109084]]&lt;br /&gt;
&lt;br /&gt;
== Bioshock Infinite (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mikesnight.com/  Mike 'Snight' Snight]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133695 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133695]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.gavimage.com/  Gavin 'Gav' Goulden]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122046 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:BioshockInfinite2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=122046]]&lt;br /&gt;
&lt;br /&gt;
== Bulletstorm (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Bulletstorm.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Call of Duty - Modern Warfare 3 ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102153 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:COD_Modern_Warfare_3_Pecheneg_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102153]]&lt;br /&gt;
&lt;br /&gt;
== Crasher (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php  Michael 'Orb' Vicente]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=83186 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:OrbCrasher_temple1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=83186]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://orbart.free.fr/index.php Allard 'Alloa' Julien]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88996 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crasher_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=88996]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 2 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.mvirks.com/index.html  Manuel 'katzeimsack' Virks]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93891 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93891]]&lt;br /&gt;
&lt;br /&gt;
== Crysis 3 (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://digitalwerk.blogspot.de/  Frank  'digitalwerk' Meinl]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_tower_interior.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117567]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://pavelpetrenko.com/  Pavel Petrenko]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117377 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Gauss.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117377]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://lonewolf3d.com/  Yaron 'Lonewolf' Levi]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117343 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Bolt_Lightning_CU.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117343]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.mvirks.com/  Manuel 'katzeimsack' Virks ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117484 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Crysis3_Psycho01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=117484]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.bobotheseal.com/ James Brian 'Bobo the seal' Jones]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=69205 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders_Straga.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=69205]]&lt;br /&gt;
&lt;br /&gt;
== Darksiders II (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor01.jpg|none|200px|frameless|link=http://www.zbrushcentral.com/showthread.php?170535-The-Character-Art-of-Darksiders-II]]&lt;br /&gt;
&lt;br /&gt;
Character and prop art by the [http://vigilgames.com/ Team at Vigil &amp;amp; Partners]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=103863 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_DeathArmor02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=103863]]&lt;br /&gt;
&lt;br /&gt;
Environment art by the [http://www.konradbeerbaum.com/ Konrad 'PredatorGSR' Beerbaum]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_CityoftheDead.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=104953]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://vigilgames.com/  Vigil Environment Team ]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105309 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Darksiders2_Skulls.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105309]]&lt;br /&gt;
&lt;br /&gt;
==  Day-Z Standalone (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.thesixtyeight.com/  Pavol 'theSixtyEight' Humaj]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=133677 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:dayz_chainsaw1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=133677]]&lt;br /&gt;
&lt;br /&gt;
== Defiance (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the [http://trionworlds.com/en/ Art Team at Trion Worlds] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119998 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Defiance_DarkmatterEnforcer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=119998]]&lt;br /&gt;
&lt;br /&gt;
== Dishonored (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by the team at [http://www.arkane-studios.com/uk/index.php Arkane Studio], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115372 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dishonored_Boyle_closeup.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115372]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Defenders 2 (2015) ==&lt;br /&gt;
&lt;br /&gt;
Concept, character, and environment art the team at [http://www.trendyent.com/ Trendy Entertainment], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=155424 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
[[image:DungeonDefenders2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=155424]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Hunter (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.hntrluc.cghub.com/ Hunter  'HntrLuc' Mortenson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102716 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Dungeon_Hunter_Rogue.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=102716]]&lt;br /&gt;
&lt;br /&gt;
== Far Cry 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Weapon and prop art by [http://snack.cghub.com/ Greg 'warxsnake' Rassam]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=114622 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Flame.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=114622]]&lt;br /&gt;
&lt;br /&gt;
Weapon art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=118398 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:FarCry3_Gun.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=118398]]&lt;br /&gt;
&lt;br /&gt;
== F.E.A.R. 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Weapon, character, vehicle and prop art by [http://www.exisinteractive.com/ Exis Interactive]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86270 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:F3AR_mech.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86270]]&lt;br /&gt;
&lt;br /&gt;
== Firefall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://boyluya.blogspot.ca/ Ralphie 'boyluya' Agenar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115361 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Firefall_Bake.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115361]]&lt;br /&gt;
&lt;br /&gt;
== Frontlines: Fuel of War (2008) ==&lt;br /&gt;
&lt;br /&gt;
Weapons, vehicles and props art by [http://www.marcusdublin.com/ Marcus Dublin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=52347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:MarcusDublin_FrontlinesFOW_WC_AssaultRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=52347]]&lt;br /&gt;
&lt;br /&gt;
== Galactic Bowling (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://jaco.carbonmade.com/ Jaco 'Jaco' Herbst]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56148 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GalacticBowling_Shaniqua.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=56148]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://iljakocken.blogspot.com/ Ilja 'Japhir' Kocken]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=56133 Polycount Forum thread]&lt;br /&gt;
&lt;br /&gt;
== Game of Thrones (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://matthieugueguen.blogspot.co.uk/ Matthieu Gueguen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=100501 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GameOfThrones_Raven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=100501]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War: Judgment (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=20108 Joshua 'kernersvillan' Marlow]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=124482 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Pueblo.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=124482]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=31387 'hydzior']&lt;br /&gt;
 &lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=120630 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWarJudgment_Haven.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=120630]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3: Raam's Shadow (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://paulsvoboda.net/ Paul Svoboda]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93485 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3RaamsShadow.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=93485]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90110 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Flood_Tower3.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90110]]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91157 Rigging reel] by [http://jeremyernst.com/home.html Jeremy 'animatr' Ernst]&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://www.maurymountain.com/ Maury 'moose' Mountain]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90208 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Csam.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90208]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.polycount.com/forum/member.php?u=47981 Wallaby Joe]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90220 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_Berserker.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90220]]&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pseudo-pod.com/ Mike 'rv_el' Kime]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90135 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_SavageLocust.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90135]]&lt;br /&gt;
&lt;br /&gt;
Collection of character art by many of [http://epicgames.com/ Epics'] character artists, credits inside the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90264 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_MarcusSummer.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90264]]&lt;br /&gt;
&lt;br /&gt;
Concept art by [http://hawkprey.blogspot.com/ James 'hawkprey' Hawkins II]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90087 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar3_epicimage02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90087]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=62114 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GearsofWar2_Hospital_Arch.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=62114]]&lt;br /&gt;
&lt;br /&gt;
== Gears of War &amp;amp; Unreal Tournament 3 (2008) ==&lt;br /&gt;
&lt;br /&gt;
Mostly highpoly environment art by [http://www.kevinjohnstone.com/ Kevin Johnstone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=54311 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:UnrealTournament3_TorlanWall.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=54311]]&lt;br /&gt;
&lt;br /&gt;
== Ghostbusters (2009) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adambromell.com/ Adam Bromell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=63663 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Ghostbusters_LostIsland_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=63663]]&lt;br /&gt;
&lt;br /&gt;
== Gigantic (2016) ==&lt;br /&gt;
&lt;br /&gt;
Concept, Character, and UI [https://www.motiga.com/ Motiga] specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://polycount.com/discussion/165695/gigantic-art-dump Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:gigantic_art_dump.jpg|none|200px|frameless|link=http://polycount.com/discussion/165695/gigantic-art-dump]]&lt;br /&gt;
&lt;br /&gt;
== Guild Wars 2 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character and prop art by [http://haikai.net/ Hai 'haikai' Phan]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89463 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_Orrian.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=89463]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://stokes.cghub.com/ Jason 'futurepoly' Stokes]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=105551 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:GuildWars2_CharrProcess07.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=105551]]&lt;br /&gt;
&lt;br /&gt;
== Halo: Reach (2010) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle and propr art by [http://www.jhall3d.com/ Jesse 'IronHawk' Hall]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=76873 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
Vehicle and weapon art by [http://artemstudios.com/ Artem 'X-Convict' Volchik]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86165 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_FocusRifle.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=86165]]&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://danp.us/ Daniel 'Danimal' Phillips]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77037 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_VulcanTurret.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77037]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://wireframeworlds.com/ Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=77028 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:HaloReach_Boardwalk.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=77028]]&lt;br /&gt;
&lt;br /&gt;
== Halo 4 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.chrisdurso.com/ Chris 'italian1x' Durso]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Causeway.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=108974]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://andrewseverson.blogspot.ca/ Andrew 'BeefWatson' Severson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109006 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_hq_01.png|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109006]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://shonmitchell.blogspot.com/ Shon 'Essynim' Mitchell]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=109507 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Halo4_Refineint01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=109507]]&lt;br /&gt;
&lt;br /&gt;
== The Haunted: Hells Reach (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.viktorlidang.se/ Viktor 'nightfrontier' Lidang] and &amp;quot;The Haunted&amp;quot; team&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90756 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:TheHauntedHellsReach_temple_2.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=90756]]&lt;br /&gt;
&lt;br /&gt;
== Hawken (2012) ==&lt;br /&gt;
&lt;br /&gt;
Mech art by [http://kerbywithane.com/Cameron/index.html Cameron 'HitmonInfinity' Kerby]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=115354 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:Hawken_Brass_LP_1.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=115354]]&lt;br /&gt;
&lt;br /&gt;
== inFamous 2 Festival of Blood (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art and concept art by [http://www.shermancg.com/ Isaiah 'Haiasi' Sherman]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91105 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_01.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.joshrife3d.com/ Josh 'Amadreaus' Rife]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=86946 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
[[image:inFamous2_02.jpg|none|200px|frameless|link=http://www.polycount.com/forum/showthread.php?t=91105]]&lt;br /&gt;
&lt;br /&gt;
== Joy Ride Turbo (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment and concept art by the team at Microsoft Big Park, Art direction by [http://www.malcolm341.com/ Malcolm 'malcolm' Andrieshyn]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=99652 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.malcolm341.com/jrt_dump/marketing_jrt_01.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Killzone 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.polycount.com/forum/member.php?u=46759 'kn0r']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92366 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.stevo-folio.nl/images_kz3/001_high.jpg&lt;br /&gt;
&lt;br /&gt;
== Killzone: Shadowfall (2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://bischoffart.com/ Efgeni 'blitz' Bischoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=126779 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/675001-676000/675639/799_max.jpg&lt;br /&gt;
&lt;br /&gt;
==  Kinect Starwars (2012) ==&lt;br /&gt;
&lt;br /&gt;
Various art by folks from [http://www.terminalreality.com/ Terminal Reality]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107173 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/10617759/portfolio/environment_props/rancor_rampage2.jpg&lt;br /&gt;
&lt;br /&gt;
== Last of Us (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122359 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/06/t_shot_31.jpg&lt;br /&gt;
&lt;br /&gt;
== League of Legends (2009) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://forgestd.com  CataFa]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=108109 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://forgestd.com/work/leagueoflegends/haunted_maokai.jpg&lt;br /&gt;
&lt;br /&gt;
== The Legend of Zelda: The Wind Waker (2002) ==&lt;br /&gt;
&lt;br /&gt;
Tech and Texture Analysis by [http://www.warby.de/ Soenke Christian &amp;quot;warby&amp;quot; Seidel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104415 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://warby.bitproll.de/misc/ww_shading.jpg&lt;br /&gt;
&lt;br /&gt;
== Mass Effect 3 (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.marc-antoine.ca/ Marc-Antoine 'Marcan' Hamelin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?p=1881035#post1881035 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/Hb5MpUd.jpg&lt;br /&gt;
&lt;br /&gt;
== Metro Last Night(2013) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://sandviper.cghub.com/ Pavel 'sandviper' Dorokhovsky]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=122069 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://s.cghub.com/files/Image/553001-554000/553531/825_max.jpg&lt;br /&gt;
&lt;br /&gt;
== Modern Combat 4(2012) ==&lt;br /&gt;
&lt;br /&gt;
Vehicle art by [http://www.racer445.com/ 'racer455']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=113519 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropbox.com/u/1725586/mc4/drone1.jpg&lt;br /&gt;
&lt;br /&gt;
== Nexuiz (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://chrisholden.net/ Chris 'cholden' Holden] and [http://konstruct3d.com/ Cole 'konstruct' Eggen]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=84277 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://konstruct3d.com/DUMP/:Posts/Nexuiz/Station1.jpg&lt;br /&gt;
&lt;br /&gt;
== Of Orcs and Men (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://boboyog.free.fr/  Mathieu 'Boyo' Gasperin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=111423 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://boboyog.free.fr/PolyCount/OOAM/def/OOAM4.jpg&lt;br /&gt;
&lt;br /&gt;
== Prince of Persia: The Forgotten Sands (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character and Environment Sculpting by [http://speve-o.cghub.com/  Steven 'Speve-O' Shmuely]&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?88780-Prince-of-Persia-sculpts-amp-other-stuff Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=199099&lt;br /&gt;
&lt;br /&gt;
== Rage (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.polycount.com/forum/member.php?u=31623 Phillip 'phillip.bailey' Bailey]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90081 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_02.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://zelenart.net/ Gene 'Zelenkov' Zelenkov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90378 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i714.photobucket.com/albums/ww147/tango5001/gv_001.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://jonathanfawcett.blogspot.com/  Jonathan 'JonathanF' Fawcett]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90347 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i18.photobucket.com/albums/b116/JonathanFawcett/Polycount/id%20software%20Portfolio%20work/rageBeforeAfter_1.jpg&lt;br /&gt;
&lt;br /&gt;
Environment/texture art by [http://www.raulaparicio.blogspot.com/  Raul 'Raul' Aparicio]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90356 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://raparicio.com/images/rage/before_after_mutantcave_010.jpg&lt;br /&gt;
&lt;br /&gt;
Vehicle/prop art by [http://struve.daportfolio.com/ Joey 'struve' Struve]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90049 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.polycount.com/wp-content/uploads/2011/10/rageart_01.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.t3h-v.com/ Vitaliy 'rawkstar' Naymushin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=89974 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://t3h-v.com/folio/rage/wingstick.jpg&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.peterboehme.com/ Peter 'peppi' Boehme]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=90559 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://peterboehme.com/webpics/polycount/11/rage/rage_heads_1600.jpg&lt;br /&gt;
&lt;br /&gt;
== Ratchet &amp;amp; Clank: All 4 One (2011) ==&lt;br /&gt;
&lt;br /&gt;
Cute Character art by [http://www.sandersart.net/ Justin 'Neolight' Sanders]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=96129 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/3225495/creaturespread.jpg&lt;br /&gt;
&lt;br /&gt;
== Remember Me (2013) ==&lt;br /&gt;
&lt;br /&gt;
Lighting art by [http://www.laurentharduin.fr/ Laurent 'ikblue' Harduin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125280 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://laurent.harduin.free.fr/RM/episode2_mainstreet_breakdown.jpg&lt;br /&gt;
&lt;br /&gt;
== Resistance 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.purepolygons.com/ Jacob 'jacob07777' Norris]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88520 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.purepolygons.com/images/artwork/Resistance%203/NY%20Terraformer/r3_nyt_012.jpg&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://octomann.com/ Erich 'ErichWK' Beckmann]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=88567 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/14880812/polycount/Turret2_Beckmann.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift (2011) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.kalescentstudios.com/troyfolio/Main.htm Jon-Troy 'Hazardous' Nickel]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=93792 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://fc08.deviantart.net/fs70/f/2012/019/4/a/rift__high_elf_female_head_by_hyperdivine-d4mul1h.jpg&lt;br /&gt;
&lt;br /&gt;
== Rift: Storm Legion (2012) ==&lt;br /&gt;
&lt;br /&gt;
Enormous collection of all kinds of art by the [http://trionworlds.com/en/ Art Team at Trion Worlds], specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=112686 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.cheefong.com/RIFT_screenshots/HeartRoom.jpg&lt;br /&gt;
&lt;br /&gt;
== Rotor (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment and vehicle art by [http://www.poopinmymouth.com/  Ben 'poopinmymouth' Mathis]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=117953 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.poopinmymouth.com/3d/rotor_allships.jpg&lt;br /&gt;
&lt;br /&gt;
== Ryse(2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.crytek.com/  Ryse Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=129228 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/or2W9G7.jpg&lt;br /&gt;
&lt;br /&gt;
== Singularity (2010) ==&lt;br /&gt;
&lt;br /&gt;
A collection of environment, prop and character art by a whole lot of polycounters. More specific credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=74680 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://michellelaumann.com/EnvPortfolio/Environments/Pages/Singularity_files/Media/0000/0000.jpg&lt;br /&gt;
&lt;br /&gt;
== Sins of a Solar Empire (2012) ==&lt;br /&gt;
&lt;br /&gt;
Ship art by [http://www.joelrdurham.com/Gallery.html Joel 'artquest' Durham]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97344 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.joelrdurham.com/Artwork/3D/SinsArt/PhaseRebelStill.jpg&lt;br /&gt;
&lt;br /&gt;
== Sorcery (2012) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.onelunglewis.com/  Jackson 'OneLungLewis' Robinson]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=102318 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.onelunglewis.com/SorceryArtDump/ApprenticeFront.jpg&lt;br /&gt;
&lt;br /&gt;
== Splinter Cell Blacklist (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://danjohncox.tumblr.com/  Dan 'danjohncox' John Cox]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://24.media.tumblr.com/3f84e7f1b251169b6d21d4f9c718bf85/tumblr_mt000kocb41soswnbo7_1280.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Character art by [http://tbelgrave.thecareergamer.com/  Tito 'lildragn' Belgrave]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125753&amp;amp;page=2 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://videogame-art.com/web/SC6/CharlieRealtime.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.matroskinworks.com/  Vlad 'Matroskin' Dergachov]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125780 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://imageshack.us/a/img827/4846/fy1j.jpg&lt;br /&gt;
&lt;br /&gt;
== Starhawk (2012) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://tottotart.blogspot.ca/  Jonathan 'tottot' Lindblom]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=107650 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v422/totorojonathan/forums/space03_zps77f94565.jpg&lt;br /&gt;
&lt;br /&gt;
==  Star Trek Online (2010) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://jnasconeart.blogspot.com/ Jonathan 'JnasconeArt' Nascone]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=97515 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://3.bp.blogspot.com/-TE66dPR6B-I/T14yaE9SWZI/AAAAAAAAAbI/Mnj2Azbd5y8/s1600/StarTrekOnline_EnvironmentalSuit.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://onlinewarriors.beyondunreal.com/ Rogelio 'rogelio' Olguin]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=119045 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://rogelioolguin.files.wordpress.com/2013/03/scavhub-011.jpg&lt;br /&gt;
&lt;br /&gt;
== Tomb Raider Underworld Wii (2008) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://www.pig-brain.com/ 'Ancient-Pig']&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=57900 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.pig-brain.com/gallery/tru/tru_lara01.jpg&lt;br /&gt;
&lt;br /&gt;
== Transformers: Fall of Cybertron (2012) ==&lt;br /&gt;
&lt;br /&gt;
Prop and Environment art by [http://btb3d.com/ Brad 'SouthpawSid' Boyels], [http://www.wesley3d.com/ Don Wesley 'wester' Griffith], [http://www.pacman3d.net/ David 'Nerf Bat Ninja' Pacanowsky], [http://www.erich3d.blogspot.ca/ Erich 'ErichWK' Beckmann] &lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=104274 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i656.photobucket.com/albums/uu287/justwesley0/Campaign_02.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted 2 (2009) ==&lt;br /&gt;
&lt;br /&gt;
A collection of character, environment and texture art by a lot of artists from [http://naughtydog.com/ Naughty Dog], credits in the thread.&lt;br /&gt;
&lt;br /&gt;
[http://www.zbrushcentral.com/showthread.php?79141-Uncharted-2-Among-Thieves-art-work Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://www.zbrushcentral.com/attachment.php?attachmentid=171924&lt;br /&gt;
&lt;br /&gt;
== Uncharted 3 (2011) ==&lt;br /&gt;
&lt;br /&gt;
Texture art by [http://jeremyhuxley.blogspot.com/  Jeremy 'RoachMXF' Huxley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=91717 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://1.bp.blogspot.com/-XZMqTcIZF0U/Ttb8UMz8K6I/AAAAAAAAAeE/ya8klo5cJHU/s1600/screenshot_02242009_002941.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Environment modeling by [http://www.wireframeworlds.com/  Anthony 'Autocon' Vaccaro]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=98332 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://wireframeworlds.com/images/vaccaroAnthony_uncharted3_01.jpg&lt;br /&gt;
&lt;br /&gt;
== Uncharted: Golden Abyss (2011) ==&lt;br /&gt;
&lt;br /&gt;
Prop art by [http://jbpape.com/  Brian 'bipolar' Pape]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=92476 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/bBGuu.jpg&lt;br /&gt;
&lt;br /&gt;
== Warweilder (2013) ==&lt;br /&gt;
&lt;br /&gt;
Environment/prop art by [http://pixelbutterfly.com/ Marie 'pixelb' Lazar]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=125175 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://pixelbutterfly.com/images/big/castle.jpg&lt;br /&gt;
&lt;br /&gt;
== Watchdogs (2014) ==&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://alexandrestroukoff.blogspot.com/ Alexandre 'Strkl' Stroukoff]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135224 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://4.bp.blogspot.com/-lEklNYlE_mU/U38ru6-tYyI/AAAAAAAAB5Q/tbG_Wlq6ELE/s1600/AlexStroukoff_Dragon003.jpg&lt;br /&gt;
&lt;br /&gt;
Environment art by [http://www.adamdudleyart.com/ Adam 'Neoncypher' Dudley]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135301 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://adamdudleyart.squarespace.com/s/LTrain_01-xau9.jpg&lt;br /&gt;
&lt;br /&gt;
== Wildstar (2014) ==&lt;br /&gt;
&lt;br /&gt;
Character art by [http://hcpunk.cgsociety.org/ Hong Chan 'hcpunk' Lim and the Carbine Team]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135619 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
https://dl.dropboxusercontent.com/u/57981938/HongLim_Works_to_post/Mordesh_F_Pose.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein: The New Order (2014) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly/prop/environment art by [http://panickclock.blogspot.se/ Nicholas 'PAnick' Cort]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=136279 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://abload.de/img/ph46_016ejfk.jpg&lt;br /&gt;
&lt;br /&gt;
Highpoly art by [http://www.torfrick.com/ Tor 'Snefer' Frick]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=135346 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://torfrick.com/images/WOLFENSTEIN/Guardrobot3.jpg&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein (2009) ==&lt;br /&gt;
&lt;br /&gt;
Highpoly environment/prop art by [http://www.geoff-hill.com/ Geoff Hill]&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=66876 Polycount Forum thread] &lt;br /&gt;
&lt;br /&gt;
http://geoff-hill.com/wolf/ghill2009_vweapon.jpg&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
All of the above artwork is property of their respective owners and is linked here purely for educational purposes. For all the artists mentioned here: Thank you very much for sharing your work with the community and inspiring knowledge and growth in game art as a whole. If you've changed the hosting of the images, but still don't mind their display here, please contact us, so we can fix the links.&lt;br /&gt;
&lt;br /&gt;
== Noticed Mistakes? ==&lt;br /&gt;
Please report them [http://www.polycount.com/forum/showthread.php?t=91326 here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/File:Gigantic_art_dump.jpg</id>
		<title>File:Gigantic art dump.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/File:Gigantic_art_dump.jpg"/>
				<updated>2017-02-17T13:19:25Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/Company_job_boards</id>
		<title>Company job boards</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/Company_job_boards"/>
				<updated>2016-12-09T13:20:42Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: /* Company List A-Z */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Websites that post game jobs. From the Polycount Forum thread [http://www.polycount.com/forum/showthread.php?t=149446 Company job boards].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Company List A-Z ==&lt;br /&gt;
&lt;br /&gt;
2K Games: https://ch.tbe.taleo.net/CH09/ats/careers/searchResults.jsp?org=GAMES2K&amp;amp;cws=1&lt;br /&gt;
&lt;br /&gt;
343 Industries: http://www.microsoft-careers.com/go/343-Industries/190537/&lt;br /&gt;
&lt;br /&gt;
5th Cell: http://www.5thcell.com/category/job/&lt;br /&gt;
&lt;br /&gt;
Activision: http://activision.jibeapply.com/jobs?page=1&lt;br /&gt;
&lt;br /&gt;
ArenaNet: http://www.arena.net/&lt;br /&gt;
&lt;br /&gt;
Atomhawk: http://www.atomhawk.com/working&lt;br /&gt;
&lt;br /&gt;
Avalanche Studios: http://www.avalanchestudios.se/eng/work-at-avalanche/&lt;br /&gt;
&lt;br /&gt;
Bioware: http://www.bioware.com/en/careers/#current-openings&lt;br /&gt;
&lt;br /&gt;
Blazing Griffin: http://www.blazinggriffin.com/jobs/&lt;br /&gt;
&lt;br /&gt;
Blizzard Entertainment: http://us.blizzard.com/en-us/company/careers/directory.html#region=Americas;sortby=JobType&lt;br /&gt;
&lt;br /&gt;
Bohemia Interactive: https://www.bistudio.com/english/company/careers?Name=Value&lt;br /&gt;
&lt;br /&gt;
Bungie: http://www.bungie.net/en/AboutUs#!page=careers&lt;br /&gt;
&lt;br /&gt;
CCP Games: http://www.ccpgames.com/en/jobs&lt;br /&gt;
&lt;br /&gt;
Codemasters: http://www.codemasters.com/uk/working-for-us/faq/29/&lt;br /&gt;
&lt;br /&gt;
Codeplay: https://www.codeplay.com/company/jobs/#.U16sDvmSzuw&lt;br /&gt;
&lt;br /&gt;
Creative Assembly: http://www.creative-assembly.com/jobs&lt;br /&gt;
&lt;br /&gt;
Cryptic Studios: http://crypticstudios.com/openings&lt;br /&gt;
&lt;br /&gt;
Crystal Dynamics (Square Enix): http://www.crystald.com/workwithus/apply-here&lt;br /&gt;
&lt;br /&gt;
Crytek: http://www.crytek.com/career/offers/overview/nottingham&lt;br /&gt;
&lt;br /&gt;
Dhruva: http://www.dhruva.com/openings.php&lt;br /&gt;
&lt;br /&gt;
Dice: http://dice.se/jobs/&lt;br /&gt;
&lt;br /&gt;
Double Fine: http://www.doublefine.com/jobs&lt;br /&gt;
&lt;br /&gt;
EA: http://careersearch.ea.com/&lt;br /&gt;
&lt;br /&gt;
Edge Case Games: http://www.edgecasegames.net/jobs/&lt;br /&gt;
&lt;br /&gt;
Epic Games: http://epicgames.com/careers/&lt;br /&gt;
&lt;br /&gt;
Escalation -  http://www.escalationstudios.com/escalation-careers&lt;br /&gt;
&lt;br /&gt;
Firaxis: http://www.firaxis.com/?/careers&lt;br /&gt;
&lt;br /&gt;
Firebrand Games: http://www.firebrandgames.com/#!careers/c23v9&lt;br /&gt;
&lt;br /&gt;
Frontier: http://www.frontier.co.uk/jobs/vacancies/cambridge_vacancies/&lt;br /&gt;
&lt;br /&gt;
Funcom: http://jobs.funcom.com/&lt;br /&gt;
&lt;br /&gt;
Gear Box Software: http://gearboxsoftware.com/jobs&lt;br /&gt;
&lt;br /&gt;
Glu: http://www.glu.com/careers&lt;br /&gt;
&lt;br /&gt;
Guerilla Games: http://www.guerrilla-games.com/jobs.html&lt;br /&gt;
&lt;br /&gt;
Halfbrick: http://halfbrick.com/jobs/&lt;br /&gt;
&lt;br /&gt;
Hello Games: http://www.hellogames.org/jobs/&lt;br /&gt;
&lt;br /&gt;
Infinity Ward: http://www.infinityward.com/careers&lt;br /&gt;
&lt;br /&gt;
Insomniac Games: https://www.insomniacgames.com/careers/job-openings/&lt;br /&gt;
&lt;br /&gt;
IO Interactive: http://www.ioi.dk/?page_id=20&lt;br /&gt;
&lt;br /&gt;
Jagex: http://www.jagex.com/careers/jobs/&lt;br /&gt;
&lt;br /&gt;
King: http://about.king.com/jobs/open-positions&lt;br /&gt;
&lt;br /&gt;
Konami: http://www.konami-digital-entertainment.com/jobs.php&lt;br /&gt;
&lt;br /&gt;
Lionhead Studios: http://www.microsoft-careers.com/go/lionhead-studios/343328/&lt;br /&gt;
&lt;br /&gt;
Media Molecule: http://www.mediamolecule.com/jobs/&lt;br /&gt;
&lt;br /&gt;
Mind Candy: http://mindcandy.com/careers/open-roles&lt;br /&gt;
&lt;br /&gt;
Naughty Dog: http://www.naughtydog.com/work/&lt;br /&gt;
&lt;br /&gt;
NCSoft: http://us.ncsoft.com/en/jobs/&lt;br /&gt;
&lt;br /&gt;
NetherRealm Studios: http://www.netherrealm.com/careers&lt;br /&gt;
&lt;br /&gt;
Neversoft: http://www.neversoft.com/careers&lt;br /&gt;
&lt;br /&gt;
Ninja Theory: http://www.ninjatheory.com/wp/?page_id=27&lt;br /&gt;
&lt;br /&gt;
Nintendo: https://www.nintendo.com/corp/jobs.jsp&lt;br /&gt;
&lt;br /&gt;
Obsidian Entertainment: http://www.obsidian.net/jobs&lt;br /&gt;
&lt;br /&gt;
One Thumb Mobile: http://onethumbmobile.com/?post_type=jobs&lt;br /&gt;
&lt;br /&gt;
Outplay: http://outplay.com/careers/&lt;br /&gt;
&lt;br /&gt;
Popcap: http://www.popcap.com/job-opportunities?ad=off&lt;br /&gt;
&lt;br /&gt;
Quantic Dream: http://www.quanticdream.com/en/recrutement&lt;br /&gt;
&lt;br /&gt;
Rare: http://rare.co.uk/careers&lt;br /&gt;
&lt;br /&gt;
Respawn Entertainment: http://www.respawn.com/careers/&lt;br /&gt;
&lt;br /&gt;
Riot Games: http://www.riotgames.com/careers&lt;br /&gt;
&lt;br /&gt;
Rockstar: http://www.rockstargames.com/jobs/openings&lt;br /&gt;
&lt;br /&gt;
Rocksteady: http://rocksteadyltd.com/wp/#jobs&lt;br /&gt;
&lt;br /&gt;
Relic Entertainment: http://hire.jobvite.com/CompanyJobs/Careers.aspx?c=qds9Vfwt&amp;amp;cs=9myaVfwJ&amp;amp;&lt;br /&gt;
&lt;br /&gt;
Rovio: http://www.rovio.com/en/careers&lt;br /&gt;
&lt;br /&gt;
Schell Games: http://www.schellgames.com/careers/&lt;br /&gt;
&lt;br /&gt;
Sony Playstation: https://playstation.taleo.net/careersection/sceaexternal1/jobsearch.ftl?lang=en&lt;br /&gt;
&lt;br /&gt;
Square Enix: http://eu.square-enix.com/en/jobs?all=&lt;br /&gt;
&lt;br /&gt;
Square Enix Montreal: http://www.square-enix-montreal.com/jobs&lt;br /&gt;
&lt;br /&gt;
Storm8: http://www.storm8.com/careers/current-openings&lt;br /&gt;
&lt;br /&gt;
Sumo Digital: http://www.sumo-digital.com/career/&lt;br /&gt;
&lt;br /&gt;
Supercell: http://www.supercell.net/jobs&lt;br /&gt;
&lt;br /&gt;
Telltale Games: http://www.telltalegames.com/company/jobs&lt;br /&gt;
&lt;br /&gt;
Tequila Works: http://www.tequilaworks.com/eng/jobs-for-you&lt;br /&gt;
&lt;br /&gt;
thatgamecompany: http://thatgamecompany.com/company/jobs/&lt;br /&gt;
&lt;br /&gt;
Tornbanner: http://www.tornbanner.com/careers/ &lt;br /&gt;
&lt;br /&gt;
Traveller’s Tales: http://www.ttgames.com/jobs/&lt;br /&gt;
&lt;br /&gt;
Ubisoft: https://www.ubisoftgroup.com/en-US/careers/index.aspx&lt;br /&gt;
&lt;br /&gt;
Ubisoft/Reflections:  http://reflections.ubisoft.com/jobs.html&lt;br /&gt;
&lt;br /&gt;
United Front Games: http://www.unitedfrontgames.com/careers/job-openings/&lt;br /&gt;
&lt;br /&gt;
Unity: https://unity3d.com/company/jobs&lt;br /&gt;
&lt;br /&gt;
Valve: http://www.valvesoftware.com/jobs/job_postings.html&lt;br /&gt;
&lt;br /&gt;
Virtuos: http://www.virtuosgames.com/en/career/list-open-positions&lt;br /&gt;
&lt;br /&gt;
Wooga: http://www.wooga.com/jobs/&lt;br /&gt;
&lt;br /&gt;
YoYo Games: http://www.yoyogames.com/company/jobs&lt;br /&gt;
&lt;br /&gt;
Zenimax (Bethesda, id Software): http://jobs.zenimax.com/search&lt;br /&gt;
&lt;br /&gt;
== Collated Job Boards ==&lt;br /&gt;
&lt;br /&gt;
Aardvark Swift  -  http://www.aswift.com/&lt;br /&gt;
&lt;br /&gt;
AFJV Emploi  -  http://emploi.afjv.com/emploi_offres.php&lt;br /&gt;
&lt;br /&gt;
Amiqus  -  http://www.amiqus.com/jobs/search.aspx&lt;br /&gt;
&lt;br /&gt;
Behance  -  	https://www.behance.net/joblist&lt;br /&gt;
&lt;br /&gt;
Business of Games jobs  -  http://www.businessofgames.com/jobs/&lt;br /&gt;
&lt;br /&gt;
Creative Heads  -  http://www.creativeheads.net/&lt;br /&gt;
&lt;br /&gt;
Creative Hotlist  -  http://www.creativehotlist.com/&lt;br /&gt;
&lt;br /&gt;
Creative job central (alert setup)  -  	http://www.creativejobscentral.com/seeker/job-alerts/create_unpaid.php?e=&lt;br /&gt;
&lt;br /&gt;
Creative Pool  -  http://creativepool.com/jobs/&lt;br /&gt;
&lt;br /&gt;
Creativeheads  -  http://www.creativeheads.net/&lt;br /&gt;
&lt;br /&gt;
Daybreak Games  -  https://www.daybreakgames.com/careers&lt;br /&gt;
&lt;br /&gt;
Develop  -  https://www.develop-online.net/jobs&lt;br /&gt;
&lt;br /&gt;
Edge Jobs  -  http://jobs.edge-online.com/&lt;br /&gt;
&lt;br /&gt;
Elance (freelance jobs)	https://www.elance.com/?r&lt;br /&gt;
&lt;br /&gt;
Gamasutra jobs	http://jobs.gamasutra.com/&lt;br /&gt;
&lt;br /&gt;
Game Job Hunter	http://www.gamejobhunter.com/&lt;br /&gt;
&lt;br /&gt;
GameDev Map 	- http://gamedevmap.com/&lt;br /&gt;
&lt;br /&gt;
Games Jobs Direct	http://www.gamesjobsdirect.com/&lt;br /&gt;
&lt;br /&gt;
Games-Career: 	http://www.games-career.com/de//&lt;br /&gt;
&lt;br /&gt;
Gamesindustry(.biz) jobs	http://www.gamesindustry.biz/jobs&lt;br /&gt;
&lt;br /&gt;
Glass Door	http://www.glassdoor.com/&lt;br /&gt;
&lt;br /&gt;
IGDA Scotland:	 http://jobs.igdascotland.org/&lt;br /&gt;
&lt;br /&gt;
Interactive Selection	http://www.interactiveselection.com/&lt;br /&gt;
&lt;br /&gt;
Jobs in games	http://www.jobsingames.net/&lt;br /&gt;
&lt;br /&gt;
Made in Creative UK: 	http://madeincreativeuk.com/studios/&lt;br /&gt;
&lt;br /&gt;
MCV	http://www.mcvuk.com/jobs&lt;br /&gt;
&lt;br /&gt;
Media Match (tv/movies)	http://www.media-match.com/usa/&lt;br /&gt;
&lt;br /&gt;
The Muse (varied)	https://www.themuse.com/jobs&lt;br /&gt;
&lt;br /&gt;
OPM	http://opmjobs.com/&lt;br /&gt;
&lt;br /&gt;
Playground-Games  -  http://www.playground-games.com/careers.php&lt;br /&gt;
&lt;br /&gt;
ScottishGamesNetwork: 	http://scottishgames.net/jobs/&lt;br /&gt;
&lt;br /&gt;
Spikudvikling: 	http://spiludvikling.dk/viewforum.php?f=8&amp;amp;sid=b8a5257985f29b3d98b9319efdf165d8&lt;br /&gt;
&lt;br /&gt;
Tech Artist forums (artists)	http://tech-artists.org/forum/forumdisplay.php?25-Employment&lt;br /&gt;
&lt;br /&gt;
Wales/UK games companies - http://gameswales.org/companies/&lt;br /&gt;
&lt;br /&gt;
We work Remotely (remote jobs)	https://weworkremotely.com/&lt;br /&gt;
&lt;br /&gt;
Yoh (VG section)  -  http://jobs.yoh.com/go/Interactive-Entertainment-and-Video-Game-Job-Opportunities/351091/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Information]] [[Category:GameIndustry]]&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/Tools</id>
		<title>Tools</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/Tools"/>
				<updated>2015-08-03T20:27:37Z</updated>
		
		<summary type="html">&lt;p&gt;Nyx702: /* Image Browsing Software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category describes software used by artists for game development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ## Editing Note: In general we should only add an app to a section if that section describes its primary function. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- ## For example, although Blender has 3D sculpting tools it is better to describe it as a Main 3D Software Package, since it doesn't specialize in sculpting. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Popularity ==&lt;br /&gt;
There are no accurate publicly-available data sources about which art software packages are the most popular for game development. There is only a loose consensus about which tools are used the most often (see [http://www.polycount.com/forum/showthread.php?t=129562 Maya = Modeling?] or [http://www.polycount.com/forum/showthread.php?t=99159 Chances of working with 3DS Max vs Maya in the industry?] on the Polycount forum). The choice of art software is usually very subjective, or is forced upon the artist by the studio pipeline. Professionals agree on one thing though... the best way to find out which is best is to give everything a try.&lt;br /&gt;
&lt;br /&gt;
Expense is usually not a concern for employed artists, due to the ratio of saved time and effort vs. cost. For hobbyists and students however, low-cost alternatives can be found in the forum thread [http://www.polycount.com/forum/showthread.php?t=34673 Free or low cost 3D and 2D apps].&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#Main_3D_Software_Packages|Main 3D Software Packages]] &lt;br /&gt;
| [[#3ds_Max|3ds Max]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#3D_Modeling_Software|3D Modeling Software]] &lt;br /&gt;
| Modo &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#3D_Animation_Software|3D Animation Software]] &lt;br /&gt;
| MotionBuilder &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#3D_Sculpting_Software|3D Sculpting Software]] &lt;br /&gt;
| [[#ZBrush|ZBrush]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#Decimation_Software|Decimation Software]] &lt;br /&gt;
| Meshlab &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#Re-Topology_Software|Re-Topology Software]] &lt;br /&gt;
| TopoGun &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#3D_Paint_Software|3D Paint Software]] &lt;br /&gt;
| BodyPaint 3D &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#3D_Normal_Map_Software|3D Normal Map Software]] &lt;br /&gt;
| Xnormal &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#3D_Texture_Coordinate_Software|3D Texture Coordinate Software]] &lt;br /&gt;
| UVLayout &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#Main_2D_Software|Main 2D Software]] &lt;br /&gt;
| Photoshop &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#2D_Normal_Map_Software|2D Normal Map Software]] &lt;br /&gt;
| Crazy Bump &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#Image_Browsing_Software|Image Browsing Software]] &lt;br /&gt;
| XnView &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#2D_Concepting_Software|2D Concepting Software]] &lt;br /&gt;
| Photoshop &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[#2D_Vector_Software|2D Vector Software]] &lt;br /&gt;
| Illustrator &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 3D Tools ==&lt;br /&gt;
&amp;lt;span id=&amp;quot;Animation_And_Modeling_Complete_Software&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Main 3D Software Packages ===&lt;br /&gt;
These are &amp;quot;complete&amp;quot; 3D packages with a wide variety of art tools. However external packages are often used in conjunction with the main package, since some of the included tools are often not quite as efficient or strong as external specialized packages. Please also note that the prices below may be different, if upgrading from already own package.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|'''Package''' &lt;br /&gt;
|'''Company''' &lt;br /&gt;
|'''Supported OS''' &lt;br /&gt;
|'''Price $'''&lt;br /&gt;
|'''Price £/€'''&lt;br /&gt;
|-&lt;br /&gt;
|[[#3ds_Max|3DSMax]] &lt;br /&gt;
| Autodesk &lt;br /&gt;
| Windows &lt;br /&gt;
| $3,675 &lt;br /&gt;
| -  &lt;br /&gt;
|-&lt;br /&gt;
|Animation:Master &lt;br /&gt;
| Hash Inc. &lt;br /&gt;
| Windows &lt;br /&gt;
| $299 &lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
|[[#Blender|Blender]] &lt;br /&gt;
| Blender Foundation &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| Free &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|Cinema 4D Studio &lt;br /&gt;
| MAXON &lt;br /&gt;
| Windows &lt;br /&gt;
| $3,695.00 &lt;br /&gt;
| £2600 + VAT &lt;br /&gt;
|-&lt;br /&gt;
|Houdini &lt;br /&gt;
| Side Effects Software &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| $1,995 &lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
|LightWave 3D &lt;br /&gt;
| NewTek &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $1,495 &lt;br /&gt;
| €1,304.24&lt;br /&gt;
|-&lt;br /&gt;
| [[#Maya|Maya]] &lt;br /&gt;
| Autodesk &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| $3,675 &lt;br /&gt;
| £3,100 + VAT&lt;br /&gt;
|-&lt;br /&gt;
|Modo &lt;br /&gt;
| Luxology &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $1,495 &lt;br /&gt;
| £999 &lt;br /&gt;
|-&lt;br /&gt;
|[[#Softimage_XSI|Softimage XSI]] &lt;br /&gt;
| Autodesk &lt;br /&gt;
| Windows &lt;br /&gt;
| Discontinued &lt;br /&gt;
| - &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 3D Modeling Software ===&lt;br /&gt;
Most modeling is done in the [[#Main_3D_Software_Packages|Main 3D Software Packages]]. Sometimes artists will use specific modeling tools, to speed up their workflow. These packages are used mostly for 3D modeling, but they often have additional features as well.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|'''Package''' &lt;br /&gt;
|'''Company''' &lt;br /&gt;
|'''Supported OS''' &lt;br /&gt;
|'''Price'''&lt;br /&gt;
|'''Website'''&lt;br /&gt;
|-&lt;br /&gt;
|Carrara &lt;br /&gt;
| Daz3D &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $149 &lt;br /&gt;
| http://www.daz3d.com/products/carrara/carrara-what-is-carrara&lt;br /&gt;
|-&lt;br /&gt;
|Hexagon &lt;br /&gt;
| Daz3D &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $20&lt;br /&gt;
| http://www.daz3d.com/hexagon-what-is-hexagon&lt;br /&gt;
|-&lt;br /&gt;
|Metasequoia &lt;br /&gt;
| Tetraface &lt;br /&gt;
| Windows &lt;br /&gt;
| $45/$150&lt;br /&gt;
| http://www.metaseq.net/en/index.html&lt;br /&gt;
|-&lt;br /&gt;
|Milkshape 3D &lt;br /&gt;
| ChumbaLumSoft &lt;br /&gt;
| Windows &lt;br /&gt;
| $35&lt;br /&gt;
| http://www.milkshape3d.com&lt;br /&gt;
|-&lt;br /&gt;
|Nvil&lt;br /&gt;
| DigitalFossils&lt;br /&gt;
| Windows &lt;br /&gt;
| $35&lt;br /&gt;
| http://digitalfossils.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Rhino3D &lt;br /&gt;
| McNeel &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $995 &lt;br /&gt;
| http://www.rhino3d.com&lt;br /&gt;
|-&lt;br /&gt;
|Silo &lt;br /&gt;
| Nevercenter &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $159&lt;br /&gt;
| http://nevercenter.com/silo/&lt;br /&gt;
|-&lt;br /&gt;
|SketchUp&lt;br /&gt;
| Google &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| Free/$590&lt;br /&gt;
| http://www.sketchup.com/products/sketchup-make&lt;br /&gt;
|-&lt;br /&gt;
|Wings3D &lt;br /&gt;
| IZWare &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| Free&lt;br /&gt;
| http://www.wings3d.com/&lt;br /&gt;
|-&lt;br /&gt;
|World Machine&lt;br /&gt;
| Stephen Schmitt &lt;br /&gt;
| Windows &lt;br /&gt;
| $99 &lt;br /&gt;
| http://www.world-machine.com/ [[#World_Machine]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 3D Animation Software ===&lt;br /&gt;
Most animation is done in the [[#Main_3D_Software_Packages|Main 3D Software Packages]], though here are some tools that specialize just in animation.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Anim8or &lt;br /&gt;
| R. Steven Glanville &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|CharacterFX &lt;br /&gt;
| Insane Software &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Messiah Studio &lt;br /&gt;
| pmG Worldwide &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $399 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|MotionBuilder &lt;br /&gt;
| Autodesk &lt;br /&gt;
| Windows &lt;br /&gt;
| $3,995 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 3D Sculpting Software ===&lt;br /&gt;
These tools are used to create a high-resolution 3D model with a series of painting strokes, using a pressure-sensitive tablet or screen. Usually the details from these models are [[Texture Baking|baked]] into [[Texturing|textures]] for a lower-resolution in-game model. Often these tools include 3D painting as well.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|'''Package''' &lt;br /&gt;
|'''Company''' &lt;br /&gt;
|'''Supported OS''' &lt;br /&gt;
|'''Price''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.3d-coat.com/ 3D-Coat] &lt;br /&gt;
| Pilgway &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| $379 Pro / $99 EDU-Indie&lt;br /&gt;
|-&lt;br /&gt;
| Amorphium &lt;br /&gt;
| EI Technology Group &lt;br /&gt;
| Windows &lt;br /&gt;
| $79 &lt;br /&gt;
|-&lt;br /&gt;
| Curvey3D &lt;br /&gt;
| Aartform &lt;br /&gt;
| Windows &lt;br /&gt;
| $99 &lt;br /&gt;
|-&lt;br /&gt;
| Mudbox &lt;br /&gt;
| Autodesk &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $745 &lt;br /&gt;
|-&lt;br /&gt;
| [[#Sculptris]] &lt;br /&gt;
| Pixologic &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|ZBrush &lt;br /&gt;
| Pixologic &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $795 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Decimation Software ===&lt;br /&gt;
Decimation means to reduce the triangle count of a highly-detailed model, often created via [[DigitalSculpting|digital sculpting]]. This makes the model easier to load, manipulate, and render in other applications. Decimation tools should preserve the model's essential form without degrading texture coordinates or material boundaries.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.3d-coat.com/ 3D-Coat] &lt;br /&gt;
| Pilgway &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| $379 Pro / $99 EDU-Indie&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Atangeo Balancer &lt;br /&gt;
| Atangeo &lt;br /&gt;
| Windows &lt;br /&gt;
| $52 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Decimate Modifier (Blender) &lt;br /&gt;
| Blender Foundation &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Decimation Master (ZBrush) &lt;br /&gt;
| Pixelogic &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
|  (included) &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Mesh Reduce (Maya) &lt;br /&gt;
| Autodesk &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
|  (included) &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Meshlab &lt;br /&gt;
| University of Pisa&lt;br /&gt;
| Linux(Source)/Mac/Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|MultiRes (3ds Max) &lt;br /&gt;
| Autodesk &lt;br /&gt;
| Windows &lt;br /&gt;
|  (included) &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Optimize (3ds Max) &lt;br /&gt;
| Autodesk &lt;br /&gt;
| Windows &lt;br /&gt;
|  (included) &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Polygon Cruncher &lt;br /&gt;
| Mootools &lt;br /&gt;
| Windows &lt;br /&gt;
| $129 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Polygon Reduction (Softimage XSI) &lt;br /&gt;
| Autodesk &lt;br /&gt;
| Windows &lt;br /&gt;
|  (included) &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|ProOptimizer (3ds Max) &lt;br /&gt;
| Autodesk &lt;br /&gt;
| Windows &lt;br /&gt;
|  (included) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Re-Topology Software ===&lt;br /&gt;
Re-topology means creating a new mesh surface from scratch, that conforms to an existing &amp;quot;messy&amp;quot; mesh, often created via [[DigitalSculpting|digital sculpting]]. Messy meaning that it either has too much detail or has a [[:Category:Topology|topology]] that's not the best for texturing, shading, or animation. The details from the &amp;quot;messy&amp;quot; mesh are transferred to the new re-topologized mesh by baking a [[DisplacementMap]] or [[NormalMap]]. The new mesh can either be used directly in-game, or it can be used as the control cage for a [[Subdivision Surface Modeling|subdivision surface]]. For opinions/reviews of re-topo software, see [http://www.polycount.com/forum/showthread.php?t=78387 retopo tools for Max?] on the Polycount forum.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.3d-coat.com/ 3D-Coat] &lt;br /&gt;
| Pilgway &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| $379 Pro / $99 EDU-Indie&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.froyok.fr/blog/2013-06-maya-froretopo-3-4-a-fast-and-easy-retopology-script froRetopo] for Maya&lt;br /&gt;
| Piquet &amp;quot;Froyok&amp;quot; Fabrice&lt;br /&gt;
| Maya 2011-2014 &lt;br /&gt;
| Free&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Max_Retopo (for 3ds Max) &lt;br /&gt;
| cyfer &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|TopoGun &lt;br /&gt;
| PixelMachine Srl. &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| $100 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Wrapit (for 3ds Max) &lt;br /&gt;
| Matt Clarke &lt;br /&gt;
| Windows &lt;br /&gt;
| TBA &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conform Software ====&lt;br /&gt;
These tools are for conforming an existing mesh to another mesh. Two finished models can be shrink-wrapped to one another, for example to fit a new mesh layout to the size/shape of an existing model. If the models have a different vertex count and order, a conform-style tool must be used instead of a morph tool.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Conform Wrap (for 3ds Max) &lt;br /&gt;
| Paul Hormis &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|polyShrinkWrap (for Maya) &lt;br /&gt;
|  &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|xyShrinkWrap (for Maya) &lt;br /&gt;
|  &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| Free &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 3D Paint Software ===&lt;br /&gt;
Many of the main packages include bare-bones 3D paint tools, and most [[#3D Sculpting Software|sculpting software]] also has 3D paint. The Blender site has a [http://wiki.blender.org/index.php/Dev:Ref/Competitor_Analysis/Texturing list of 3D paint programs here]. The following tools are dedicated to 3D paint:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.blacksmith3d.com/ Blacksmith3D Paint]&lt;br /&gt;
| BlackSmith3D &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $80 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.maxon.net/products/bodypaint-3d/why-this-package.html BodyPaint 3D]&lt;br /&gt;
| MAXON &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $995 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://crackart.org/ CrackArt]&lt;br /&gt;
| Diego Castano&lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.thefoundry.co.uk/products/mari/ Mari]&lt;br /&gt;
| The Foundry &lt;br /&gt;
| Linux/Mac/Windows&lt;br /&gt;
| €1463 / €430/quarter&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://forums.tigsource.com/index.php?topic=14495.0 P-XCEL]&lt;br /&gt;
| &amp;quot;__stdcall&amp;quot;&lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[https://www.allegorithmic.com/products/substance-painter Substance Painter]&lt;br /&gt;
| Allegorithmic&lt;br /&gt;
| Mac/Windows&lt;br /&gt;
| $149 Indie / $549 Pro / $20/month Indie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
See also [[PaintingAcrossSeams]].&lt;br /&gt;
&lt;br /&gt;
=== 3D Normal Map Software ===&lt;br /&gt;
These packages are used specifically for creating [[NormalMap|normal maps]] from 3D meshes. See also [[#A2D_Normal_Map_Software|2D Normal Map Software]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ## ||&amp;lt;#000000&amp;gt;(app name?) ||(author?) ||(OS?) ||(cost?) ||(type?) || --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.3d-coat.com/ 3D-Coat]&lt;br /&gt;
| Pilgway &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| $379 Pro / $99 EDU-Indie&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://doc.crymod.com/AssetCreation/frames.html?frmname=topic&amp;amp;frmfile=PolybumpStandAloneTutorial.html PolyBump2] &lt;br /&gt;
| [http://www.crytek.com/ Crytek] &lt;br /&gt;
| (OS?) &lt;br /&gt;
| Included with a license of CryEngine 2  &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.iddevnet.com/doom3/bumpmaps.php Renderbump] &lt;br /&gt;
| [http://www.idsoftware.com/ id software] &lt;br /&gt;
| (OS?) &lt;br /&gt;
| Included with a license of Doom 3 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[https://udn.epicgames.com/Three/SHToolsReference SHTools] &lt;br /&gt;
| Epic Games &lt;br /&gt;
| (OS?) &lt;br /&gt;
| Included with a license of Unreal Engine 3 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.illuminatelabs.com/turtle/technical-specifications Turtle] &lt;br /&gt;
| [http://www.illuminatelabs.com/ Illuminate Labs] &lt;br /&gt;
| (OS?) &lt;br /&gt;
| (cost?) &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.xnormal.net/ Xnormal] &lt;br /&gt;
| Santiago 'jogshy' Orgaz &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [http://www.mankua.com/kaldera.htm Kaldera] by [http://www.mankua.com/ Mankua] is a commercial baking plugin for 3ds Max, but it hasn't been updated since 2005.&lt;br /&gt;
* [http://developer.nvidia.com/object/melody_home.html Melody] by [http://developer.nvidia.com/ NVIDIA] is a free baking application, but it hasn't been updated since 2005.&lt;br /&gt;
* [http://developer.amd.com/gpu/normalmapper/Pages/default.aspx NormalMapper] by [http://developer.amd.com/ ATI/AMD] is a free baking application, but it hasn't been updated since 2004.&lt;br /&gt;
* [http://engineering.soclab.bth.se/tools/177.aspx ORB (Open Render Bump)] by [http://engineering.soclab.bth.se/personnel/296.aspx Martin Fredriksson] and C. Seger is a free baking application, but it hasn't been updated since 2003.&lt;br /&gt;
&lt;br /&gt;
Also, the [[#Main_3D_Software_Packages|Main 3D Software Packages]] and the dedicated [[#A3D_Sculpting_Software|3D Sculpting Software]] each usually have their own integrated normal map creation tools.&lt;br /&gt;
&lt;br /&gt;
=== 3D Texture Coordinate Software ===&lt;br /&gt;
These packages are specifically for creating [[Texture_Coordinates|UV texture coordinates]] for a 3D mesh.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[http://www.3d-coat.com/ 3D-Coat] &lt;br /&gt;
| Pilgway &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| $379 Pro / $99 EDU-Indie&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Cas Auto UV &lt;br /&gt;
| Castor Lee &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Headus UVLayout &lt;br /&gt;
| Headus Ltd. &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| $200 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[http://www.polytools3d.com/polyunwrapper/index.html PolyUnwrapper]] &lt;br /&gt;
| Jorge Rodríguez &lt;br /&gt;
| Windows (requires 3ds Max) &lt;br /&gt;
| $25 (free for non-commercial)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Roadkill UV &lt;br /&gt;
| Pullin Shapes &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|[[http://boards.polycount.net/showthread.php?t=69736 TexTools]] &lt;br /&gt;
| renderhjs &lt;br /&gt;
| Windows (requires 3ds Max) &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Unfold 3D &lt;br /&gt;
| Polygonal Design &lt;br /&gt;
| Windows &lt;br /&gt;
| 299.00€ &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Effects Software ===&lt;br /&gt;
* [http://www.indievision.org/?p=204 Indie Tools &amp;amp; Utilities – 2010 Update] An extensive, ever growing list of free, cheap or simply &amp;quot;so good they need a mention&amp;quot; tools &amp;amp; utilities for typical development jobs.&lt;br /&gt;
&lt;br /&gt;
== 2D Tools ==&lt;br /&gt;
&lt;br /&gt;
=== Main 2D Software ===&lt;br /&gt;
These are &amp;quot;complete&amp;quot; 2D packages with a wide variety of art tools for photo manipulation, texturing, concepting, etc.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|GIMP &lt;br /&gt;
| GNOME Foundation &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Krita&lt;br /&gt;
| KDE &lt;br /&gt;
| Linux/Mac(beta)/Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Paint.NET &lt;br /&gt;
| dotPDN LLC &lt;br /&gt;
| Windows(XP+) &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|PaintShop Pro &lt;br /&gt;
| Corel &lt;br /&gt;
| Windows(XP+) &lt;br /&gt;
| $50 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Photoshop [[PhotoshopTools]] &lt;br /&gt;
| Adobe &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $20 per-month, subscription only &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[http://www.polycount.com/forum/showthread.php?t=132207 Texturing workflow - software] Polycount Forum thread has discussion about the texturing tools game artists are using.&lt;br /&gt;
&lt;br /&gt;
[http://en.wikipedia.org/wiki/Comparison_of_raster_graphics_editors#Features Wikipedia has a nice table] comparing the features of multiple 2D editing packages.&lt;br /&gt;
&lt;br /&gt;
=== 2D Concepting Software ===&lt;br /&gt;
These packages are most often used for painting concepts and illustrations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Alchemy [[#Alchemy]] &lt;br /&gt;
| N/A &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Art Rage &lt;br /&gt;
| Ambient Design Ltd. &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $50 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Illust Studio [[#Illust_Studio]] &lt;br /&gt;
| CEL SYS &lt;br /&gt;
| Windows &lt;br /&gt;
| ??? &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Krita&lt;br /&gt;
| KDE &lt;br /&gt;
| Linux/Mac(beta)/Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Open Canvas [[#Open_Canvas]] &lt;br /&gt;
| PortalGraphics &lt;br /&gt;
| Windows &lt;br /&gt;
| $50 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Paint Tool Sai &lt;br /&gt;
| Systemax &lt;br /&gt;
| Windows &lt;br /&gt;
| 5250 JPY &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Painter &lt;br /&gt;
| Corel &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $429 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|SketchBook Pro &lt;br /&gt;
| Autodesk &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $60 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2D Normal Map Software ===&lt;br /&gt;
These packages are used specifically for creating [[NormalMap|normal maps]] from 2D images. See also [[#A3D_Normal_Map_Software|3D Normal Map Software]].&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Website''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|!Bitmap2Material &lt;br /&gt;
| Allegorithmic &lt;br /&gt;
|  Windows/Mac &lt;br /&gt;
|  $149 &lt;br /&gt;
|  http://www.allegorithmic.com/products/b2m/overview &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|CrazyBump &lt;br /&gt;
| N/A &lt;br /&gt;
| Windows &lt;br /&gt;
| $299 &lt;br /&gt;
| http://www.crazybump.com/ &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;| Knald &lt;br /&gt;
| KnaldTech &lt;br /&gt;
|  Windows &lt;br /&gt;
|  Free &lt;br /&gt;
|  https://www.knaldtech.com/ &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|MindTex &lt;br /&gt;
| FrozenFlame Software &lt;br /&gt;
|  Windows &lt;br /&gt;
|  $15 &lt;br /&gt;
|  [[www.mindtex.frozenflamecorp.com/]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;| NJob &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  Free &lt;br /&gt;
|  http://boards.polycount.net/showthread.php?t=68860 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|PhotoSculpt &lt;br /&gt;
|  Hippolyte Mounier &lt;br /&gt;
|  Windows &lt;br /&gt;
|  139 Euros &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|PixPlant &lt;br /&gt;
| N/A &lt;br /&gt;
|  Mac/Windows &lt;br /&gt;
| $195 &lt;br /&gt;
|  http://www.pixplant.com/ &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|ShaderMap Pro &lt;br /&gt;
|  Rendering Sytems Inc. &lt;br /&gt;
|  Windows &lt;br /&gt;
| $29.95 (command-line version is free) &lt;br /&gt;
|  http://shadermap.com/ &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;| Smart Normal &lt;br /&gt;
|  &lt;br /&gt;
|  Web &lt;br /&gt;
|  Free &lt;br /&gt;
|  http://www.smart-page.net/smartnormal/ &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [http://quixel.se/ndo/ Photoshop nDo Normal Creation Toolkit] is a plugin that costs $99. Windows only.&lt;br /&gt;
* [http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop Photoshop NVIDIA Normal Map Filter] is a free plugin. &lt;br /&gt;
** Convert a grayscale image into a [[NormalMap]] or [[DuDvMap]], many options available. Windows 32bit only. &lt;br /&gt;
* [http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop Photoshop NVIDIA DDS texture compression plugin] is free. &lt;br /&gt;
** Same as the NVIDIA normal map filter, but lets you create the best-quality [[Mip Map]]s for a normal map, by filtering each mip independently from the original source image, rather than simply scaling down the normal map. Windows 32bit only.&lt;br /&gt;
* [http://www.xnormal.net Photoshop Xnormal filters] is a free plugin by [http://santyhammer.blogspot.com/ Santiago 'jogshy' Orgaz]. &lt;br /&gt;
** Five filters for Photoshop: Dilation (see [[EdgePadding]]), !Height2Normals (see [[NormalMap]]), !Height2Occlusion (see [[AmbientOcclusionMap]]), Normalize normal map, !Normals2Cavity.&lt;br /&gt;
* [http://nifelheim.dyndns.org/~cocidius/normalmap/ GIMP normalmap plugin] is a free plugin by [http://nifelheim.dyndns.org/~cocidius/ Shawn Kirst].&lt;br /&gt;
* [http://diogo.codingcorner.net/uploads/NSpacePack.zip NSpace] is a free converter from [http://diogo.codingcorner.net Diogo Teixeira] that can convert Object Space normal maps into Tangent Space normal maps. The tool is discussed in this [http://boards.polycount.net/showthread.php?p=1072599#post1072599 thread] and [http://gameartist.nl/ Osman &amp;quot;osman&amp;quot; Tsjardiwal] has created [http://boards.polycount.net/showthread.php?p=1075143#post1075143a GUI for it] as well. &lt;br /&gt;
* [http://www.sinistergfx.com/data/ps/sgfx_normal_map_actions.zip Normal Map Actions for Photoshop] by [http://www.sinistergfx.com Will &amp;quot;sinistergfx&amp;quot; Fuller]&lt;br /&gt;
** Overlay: Levels blue channel of current layer to 128 and sets the blend mode to overlay. Used for overlaying additional normal map detail.&lt;br /&gt;
** Normalize: Just does a nVidia normal map filter normalize on the current layer.&lt;br /&gt;
** Normalize (flatten): Flattens the image and does a nVidia normal map filter normalize.&lt;br /&gt;
** Rotate 90 CW: Rotates current normal map layer 90 degrees clockwise and fixes your red and green channels so that it doesn't break your normal map.&lt;br /&gt;
** Rotate 90 CW (inverted Y): Rotates current normal map layer 90 degrees clockwise and fixes your red and green channels so that it doesn't break your normal map. For normal maps that use the inverted Y convention.&lt;br /&gt;
** Rotate 90 CCW: Rotates current normal map layer 90 degrees counter-clockwise and fixes your red and green channels so that it doesn't break your normal map.&lt;br /&gt;
** Rotate 90 CCW (inverted Y): Rotates current normal map layer 90 degrees counter-clockwise and fixes your red and green channels so that it doesn't break your normal map. For normal maps that use the inverted Y convention.&lt;br /&gt;
** Rotate 180: Rotates current normal map layer 180 degrees and fixes your red and green channels so that it doesn't break your normal map.&lt;br /&gt;
&lt;br /&gt;
=== 2D Vector Software ===&lt;br /&gt;
These packages are used for creating vector graphics, commonly used for [[:Category:UserInterface|user interfaces]] or print media.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Flash &lt;br /&gt;
| Adobe &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $20 per-month, subscription only &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Inkscape &lt;br /&gt;
| N/A &lt;br /&gt;
| Linux/Mac/Windows &lt;br /&gt;
| Free &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Illustrator &lt;br /&gt;
| Adobe &lt;br /&gt;
| Mac/Windows &lt;br /&gt;
| $20 per-month, subscription only &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Krita&lt;br /&gt;
| KDE &lt;br /&gt;
| Linux/Mac(beta)/Windows &lt;br /&gt;
| Free &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2D Image Overlay Software ===&lt;br /&gt;
These tools are helpful for overlaying reference images, drawing quick review comments on artwork, remote collaboration, marking animation reference points, etc.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Website''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Floaty &lt;br /&gt;
| [http://www.polycount.com/forum/member.php?u=54449 'StrangeDave'] &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
| http://www.polycount.com/forum/showthread.php?t=99709 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;| Foreground Reference Utility &lt;br /&gt;
| [http://vimeo.com/user5572311 Mark Grice] &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
| [http://adiboo.cba.pl/sculptris/DAG_foregroundUtility.rar download], [https://vimeo.com/19583976 video tutorial]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Ghost-It! &lt;br /&gt;
| [https://plus.google.com/112449749826562830126/about Matthew T. Pandina] &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
| http://download.cnet.com/Ghost-It/3000-2072_4-10077652.html &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|ozToolOverlay &lt;br /&gt;
| [http://www.polycount.com/forum/member.php?u=15407 Osman Tsjardiwal] &lt;br /&gt;
| Windows&lt;br /&gt;
| Free &lt;br /&gt;
| http://www.polycount.com/forum/showthread.php?p=1040899 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|PureRef &lt;br /&gt;
| Natascha 'Arookh' Schirmuli&lt;br /&gt;
|  Mac, Windows &lt;br /&gt;
| Donationware &lt;br /&gt;
| [http://www.polycount.com/forum/showthread.php?t=134708 Reference image viewer - PureRef] Polycount Forum thread &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|refBoard &lt;br /&gt;
| Jonathan 'Equanim' Richards &lt;br /&gt;
|  OSX, Windows &lt;br /&gt;
| Free &lt;br /&gt;
| [http://www.polycount.com/forum/showthread.php?t=134131 refBoard! Nifty little reference viewer] Polycount Forum thread &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|ScreenMarker &lt;br /&gt;
| [[BeamYourScreen]] GmbH &lt;br /&gt;
|  &lt;br /&gt;
| Free &lt;br /&gt;
| http://www.screenmarker.com/ &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Snippet tool &lt;br /&gt;
| Microsoft &lt;br /&gt;
| Windows Vista, Windows 7 &lt;br /&gt;
| (included) &lt;br /&gt;
| [http://windows.microsoft.com/en-US/windows-vista/Use-Snipping-Tool-to-capture-screen-shots windows.microsoft.com] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Image Browsing Software ===&lt;br /&gt;
These packages are used for browsing image collections and for displaying reference imagery while an artist is working.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Price''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Website''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|ACDSee &lt;br /&gt;
| ACD Systems International &lt;br /&gt;
| Windows(XP+) &lt;br /&gt;
| $60 &lt;br /&gt;
| http://www.acdsee.com/ &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|DeskPins &lt;br /&gt;
| Elias Fotinis &lt;br /&gt;
| Windows(95+) &lt;br /&gt;
| Free &lt;br /&gt;
| http://users.forthnet.gr/pat/efotinis/programs/deskpins.html &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|FastStone Image Viewer &lt;br /&gt;
| FastStone Soft &lt;br /&gt;
| Windows &lt;br /&gt;
| $35&lt;br /&gt;
(free for personal use) &lt;br /&gt;
| http://www.faststone.org/FSViewerDetail.htm &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|First Impression &lt;br /&gt;
| Utilhaven.com &lt;br /&gt;
| Windows(XP+) &lt;br /&gt;
| Free &lt;br /&gt;
| http://www.utilhaven.com/fi/index.htm &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Foreground Reference &lt;br /&gt;
| Mark Grice &lt;br /&gt;
| Windows &lt;br /&gt;
| Free &lt;br /&gt;
| http://www.silo3d.com/forum/showthread.php?t=16966 &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|IrfanView &lt;br /&gt;
| Irfan Skiljan &lt;br /&gt;
| Windows(95+) &lt;br /&gt;
| $12&lt;br /&gt;
(free for personal use) &lt;br /&gt;
| http://www.irfanview.com/ &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|XnView &lt;br /&gt;
| Pierre Gougelet &lt;br /&gt;
| Linux/Mac/Windows/etc. &lt;br /&gt;
| $34&lt;br /&gt;
(free for personal use) &lt;br /&gt;
| http://www.xnview.com/ &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;|Textur.us&lt;br /&gt;
| Textur.us&lt;br /&gt;
| Windows/Mac&lt;br /&gt;
Photoshop CC 2014+ &lt;br /&gt;
| $5/$10/$15 a month&lt;br /&gt;
| http://textur.us/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tiled Texture Tools ===&lt;br /&gt;
* [http://www.filterforge.com/ Filter Forge] ($) procedural tiled-texture editor.&lt;br /&gt;
* [http://www.pixplant.com/ PixPlant] ($) texture tiling tool.&lt;br /&gt;
* [http://www.seamlesstexturegenerator.com/ Seamless Texture Generator] ($) texture tiling tool.&lt;br /&gt;
* [http://www.redfieldplugins.com/filterSeamlessWorkshop.htm Seamless Workshop] free Photoshop filter that fixes tiling errors by blending edges. &lt;br /&gt;
* [http://www.stefandavid.com/sdvtile/ sdvTile] free Photoshop script that expands the canvas 3x and repeats your texture across it.&lt;br /&gt;
* [http://www.frankdebresser.net/index2.php?id=2026 Texture Frank] free 3d tile previewer. Great for viewing tiled textures while painting. EXE shows textures on meshes, drag-n-drop, auto refresh, diffuse/normal/specular/displacement maps, multi-layer PSDs, etc. Many options!&lt;br /&gt;
* [http://www.spiralgraphics.biz/ww_overview.htm Wood Workshop] free procedural-wood tiled-texture editor.&lt;br /&gt;
&lt;br /&gt;
=== Sprite Tools ===&lt;br /&gt;
* [https://www.codeandweb.com/texturepacker TexturePacker] by CodeAndWeb - Sprite sheet packer supporting many game and web frameworks&lt;br /&gt;
* [http://renderhjs.net/shoebox/ ShoeBox] by [http://renderhjs.net Hendrik-Jan &amp;quot;renderhjs&amp;quot; Schoenmaker] tools for working with transparencies and sprites. &lt;br /&gt;
* [http://kleber-swf.blogspot.com.br/p/spritesheet-preview.html SpriteSheet Preview] free tool for viewing multi-frame sprite sheets.&lt;br /&gt;
&lt;br /&gt;
=== Tablet Utilities ===&lt;br /&gt;
These are tools that help with using a tablet or Cintiq.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Package''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Company''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Supported OS''' &lt;br /&gt;
|&amp;lt;#383838&amp;gt;|'''Description''' &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;| [http://www.conceptart.org/forums/showthread.php?t=154862 How To Easily Make Your Cintiq/Tablet Better]&lt;br /&gt;
|  ConceptArt.org forum &lt;br /&gt;
|  Windows/Mac &lt;br /&gt;
|  How to manually tweak your Wacom sensitivity, and links to some tablet tweaker apps &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;| [http://www.polycount.com/forum/showthread.php?t=71170 Tablets - Tips, Tricks and Resources]&lt;br /&gt;
|  Polycount forum &lt;br /&gt;
|  Windows &lt;br /&gt;
|  Tips and links to tablet tweaker apps &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;| [http://www.polycount.com/forum/showthread.php?t=78303 Tablet PC annoyances BEGONE!] &lt;br /&gt;
|  Polycount forum &lt;br /&gt;
|  Windows &lt;br /&gt;
|  Removing the annoying UI gizmos on tablet PCs. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;| [http://forum.tabletpcreview.com/software/35990-found-tablet-pressure-curve-editor-witha-gui.html Tablet Pressure Curve Editor with a GUI]&lt;br /&gt;
|  TabletPCReview.com forum &lt;br /&gt;
|  Windows &lt;br /&gt;
|  Note: might not be supported with latest Wacom drivers. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;| [http://lazynezumi.com Lazy Nezumi Pro]&lt;br /&gt;
|  [http://lazynezumi.com/contact Guillaume Stordeur] &lt;br /&gt;
|  Windows &lt;br /&gt;
|  Smooths out cursor motion in a similar way to ZBrush's [http://www.pixologic.com/docs/index.php/Lazy_Mouse Lazy Mouse] feature, and adds other useful line processing features. See the Polycount thread [http://www.polycount.com/forum/showthread.php?t=125699 Lazy Nezumi Pro - mouse and pen smoothing in PhotoShop and other apps! ] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;#000000&amp;gt;| [http://wacomswitch.illusoft.com/ Illusoft's Wacom Monitor Switch Utility] &lt;br /&gt;
|  [http://illusoft.com/ Illusoft] &lt;br /&gt;
|  Windows &lt;br /&gt;
|  Use a hotkey to switch the tablet from one monitor to another, on a multi-monitor setup. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 3D Tool Information ==&lt;br /&gt;
=== 3D-Coat ===&lt;br /&gt;
Best known for: Voxel sculpting for topology-less sculpting, texture painting and advanced retopology capabilities including auto-retopology which can generate all-quad meshes using nothing more then a few basic guide splines drawn by the user. It also has polygonal sculpting with dynamic tessellation, PBR Shading/Material painting, advanced curves based painting/sculpting tools and a unique UV unwrapping algorithm called &amp;quot;Globally Uniform&amp;quot; that unwraps even some complex meshes with near perfect uniform polygons across the UV map.&lt;br /&gt;
&lt;br /&gt;
* [http://3d-coat.com/manual/ 3D-Coat Online Documentation]&lt;br /&gt;
* [https://vimeo.com/113644838 PBR Materials in 3D-Coat] - by Javis Jones&lt;br /&gt;
* [https://vimeo.com/114071169 Construct a PBR Material in 3D-Coat] - by Javis Jones&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 3ds Max ===&lt;br /&gt;
Best known for: the power of its modifier stack for modeling. Features powerful viewport shaders such as Xoliul's Shader and the 3Point Shader. [[:Category:Shaders]] lists some popular shaders and has articles about how to make new ones.&lt;br /&gt;
&lt;br /&gt;
* [http://vimeo.com/20992135 3dsmax Basics - Solving the Preferences] - by Sascha Henrichs&lt;br /&gt;
* [http://www.paulneale.com/tutorials/MaxMaya/maxMaya.htm Max and Maya: Similarities and Differences] - by Paul Neale&lt;br /&gt;
* [http://www.scriptspot.com/bobo/mel2mxs/mel2mxs.htm MAXScript for MEL users] - by Borislav Petrov&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=63739 3DS clean] - 3ds Max 2009 customized for speed&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=104082 &amp;lt;3 3ds Max 2009] - more tips for customizing 3ds Max.&lt;br /&gt;
&lt;br /&gt;
==== Plugins and Scripts ====&lt;br /&gt;
* [http://www.scriptspot.com/ ScriptSpot] Your community resource for 3ds MAXScript or SketchUp Rubyscript.&lt;br /&gt;
* [http://www.maxplugins.de/ MAX Plugins.de] The database for freeware and commercial 3ds Max plugins.&lt;br /&gt;
* [http://www.creativecrash.com/3dsmax/downloads/scripts-plugins/c/ Creative Crash] List of 3ds Max plugins &amp;amp; scripts.&lt;br /&gt;
* [https://area.autodesk.com/downloads/index/plugins/1/recent/0/ Autodesk AREA Plugins] List of 3ds Max plugins.&lt;br /&gt;
* [https://area.autodesk.com/downloads/index/scripts/1/recent/0 Autodesk AREA Scripts] List of 3ds Max scripts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [http://mariussilaghi.com/products/quad-chamfer-modifier Quad Chamfer Modifier] {$} - better chamfer for [[SubdivisionSurfaceModeling]].&lt;br /&gt;
* [http://www.polytools3d.com/polyunwrapper/index.html PolyUnwrapper] - many maxscripts for UVW Unwrap.&lt;br /&gt;
* [http://www.polytools3d.com/normalizer/ Advanced UV Normalizer] - use custom Texel Density to normalize the UV Shells across different models.&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=69736 TexTools] - many maxscripts for UVW Unwrap.&lt;br /&gt;
* [http://illusioncatalyst.com/ic_scripts.php IllusionCatalyst - Scripts] - maxscripts for edgeloop modeling.&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=70464 select every other edge on collapsed subdivided mesh - 3dsmax] - maxscript to revert subdivided meshes &lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=92642 EdgeSmooth - Free, open source smoothing plugin] - maxscript for defining hard edges like Maya does, instead of assigning Smoothing Groups manually.&lt;br /&gt;
* [http://leslievdb.com/grabviewport.htm Grabviewport 2.5] - capture high-resolution screenshots with passes (alpha, wire, ssao, etc.).&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=34439 Max plugins] archive Polycount thread&lt;br /&gt;
&lt;br /&gt;
=== Blender ===&lt;br /&gt;
Best known for: being a free alternative to more expensive packages, and as a very inclusive package with it's own compositor, sequencer, sculpting system, and game engine.&lt;br /&gt;
&lt;br /&gt;
* [http://www.blender.org Download]&lt;br /&gt;
* [http://www.blender.org/development/release-logs/ Release notes for the latest releases]&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=70687 Blender 2.5 Crash Course (Not For Retards)] Polycount forum thread&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=75924 How to set 3ds max default viewport controls in Blender] Polycount forum thread&lt;br /&gt;
&lt;br /&gt;
=== Mari ===&lt;br /&gt;
Best known for: being used in the production of Avatar film, and can handle multiple 32k resolution textures.&lt;br /&gt;
&lt;br /&gt;
Mari is a 3D painting app best known for it's high res texture painting capabilities. It uses the hard drive heavily as a swap disk, and thus requires a significant amount of free space (250gb free recommended).&lt;br /&gt;
&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=120763 Mari - does anyone actually use it?] thread on Polycount (the answer is, yes!)&lt;br /&gt;
* Mari release thread on Polycount: http://www.polycount.com/forum/showthread.php?t=75224&lt;br /&gt;
* Mari video: http://media.fxguide.com/fxguidetv/fxguidetv-ep078.mov&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
Best known for: the speed of its marking menus while modeling, and ease of animation due to the versatility of attributes.&lt;br /&gt;
&lt;br /&gt;
* [http://usa.autodesk.com/adsk/servlet/item?siteID=123112&amp;amp;id=11876683&amp;amp;linkID=9242258 Guides for Transitioning to Maya] - by Autodesk. Four guides to transitioning to Maya from: 3ds Max, Cinema 4D, Lightwave, or Softimage XSI.&lt;br /&gt;
* How to switch UI styles in Maya 2011: [http://www.toxik.sk/?p=56 Autodesk Maya 2011 Qt style switch]&lt;br /&gt;
* How to Inset faces like in 3DS Max: http://www.polycount.com/forum/showpost.php?p=1168816&amp;amp;postcount=14&lt;br /&gt;
* How to Push like the 3DS Max modifier: http://www.polycount.com/forum/showthread.php?t=74491&lt;br /&gt;
* How to fix corrupted files: http://www.polycount.com/forum/showthread.php?t=66262&lt;br /&gt;
&lt;br /&gt;
=== Sculptris ===&lt;br /&gt;
Best known for: adding geometry to a mesh dynamically, avoiding worries about topology while sculpting. Sculptris is a powerful, easy to use, and lightweight sculpting app. Because you don't have to worry about geometry or using a base mesh, it is quickly becoming popular for roughing out and concepting ideas. Afterwords artists will retopologize their concept sculpt and take it into ZBrush or Mudbox for refinement. There are also painting tools for color and bump, but as of v1.02 their is no way to preserve the paint if one decides to go back into sculpt mode.&lt;br /&gt;
&lt;br /&gt;
As of July 23 2010 Sculptris has been purchased by Pixologic, and its Developer (Tomas Petersson) hired by them (whom now works for The Foundry). What this means for the future of Sculptris, its technology, and its 'free' status has yet to be determined.&lt;br /&gt;
&lt;br /&gt;
For v1.01 :&lt;br /&gt;
&lt;br /&gt;
* Unofficial Mac port: http://drpetter.proboards.com/index.cgi?board=sculptris&amp;amp;action=display&amp;amp;thread=661&lt;br /&gt;
* French translation: http://drpetter.proboards.com/index.cgi?board=tech&amp;amp;action=display&amp;amp;thread=316&lt;br /&gt;
&lt;br /&gt;
=== Softimage XSI ===&lt;br /&gt;
Best known for: the modeling toolset, and ICE (used for creating effects) is considered very powerful, plus tight Mental Ray integration. Even though Softimage XSI isn't as commonly used as in the games industry, there are big studios that use it as their primary 3D software. Some notable examples are Ubisoft (Assassins Creed), Lionhead (Fable series), Konami (Metal Gear Solid 4), Valve (Half life 2).&lt;br /&gt;
&lt;br /&gt;
* [http://www.stefandidak.com/pub/xsi1.php 3ds Max to Softimage XSI Transition Tips] - by Stefan Didak&lt;br /&gt;
* [http://www.xsibase.com/users/max2xsi/MAX2XSI.htm Max to XSI Jumpstart] - by 'Vmpre'&lt;br /&gt;
&lt;br /&gt;
=== World Machine ===&lt;br /&gt;
Best known for: Widely used in the game industry for creating terrains using natural erosion techniques. Great for creating height maps, textures, and texture masks.&lt;br /&gt;
&lt;br /&gt;
* [[:Category:EnvironmentTerrain]] has tutorials for World Machine.&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?p=1726544 World machine, advanced coloring macro ] - by [http://www.polycount.com/forum/member.php?u=64893 'Buzzcore']&lt;br /&gt;
&lt;br /&gt;
=== Zbrush ===&lt;br /&gt;
Best known for: being well a supported and innovative sculpting package. Zbrush's Ztool system allows for minimal use of a traditional 3D package, while it's tools attempt to bring digital media as close to traditional, physical media as possible.&lt;br /&gt;
&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=90444 ZBrush Custom UI Showcase] Polycount forum thread, people sharing their UIs and tools.&lt;br /&gt;
* [http://vimeo.com/26399689 Custom Brushes using Zbrush and Max] video tutorial by [http://orbart.free.fr/index.php  Michael 'Orb' Vicente]&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=96425 Free Custom Zbrush Brushes] by [http://www.michaeldunnam.com/ Michael Dunnam]&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=97168 Nick's Tools - Zbrush Plugins] by [http://www.artofnickmiller.com Nick 'nyx702' Miller]&lt;br /&gt;
* [http://www.zbrushcentral.com/ ZBrushCentral] user forums, galleries, etc.&lt;br /&gt;
* [http://www.pixologic.com/zclassroom/homeroom/ Pixologic ZClassroom] video training&lt;br /&gt;
&lt;br /&gt;
== 2D Tool Information ==&lt;br /&gt;
=== Alchemy ===&lt;br /&gt;
* [http://boards.polycount.net/showthread.php?t=52370 Alchemy thread] on Polycount&lt;br /&gt;
&lt;br /&gt;
=== Illust Studio ===&lt;br /&gt;
* [http://denkikoiji.deviantart.com/art/Illust-Studio-1-0-9-eng-patch-141766399 English language patch (unofficial)]&lt;br /&gt;
&lt;br /&gt;
=== Open Canvas ===&lt;br /&gt;
Best known for: The 'Network Canvas' feature that was present in its free pre-commercial version, which allowed multiple users to paint on a single canvas over the net or LAN (This feature was removed once Open Canvas became commercial software, but the free version despite its limitations and age remains popular to this day because of it).&lt;br /&gt;
&lt;br /&gt;
* Download the free version [http://wistinga.online.fr/opencanvas/ here].&lt;br /&gt;
&lt;br /&gt;
=== Photoshop ===&lt;br /&gt;
See [[PhotoshopTools]].&lt;br /&gt;
&lt;br /&gt;
/!\ Note: prices are accurate as of June 27, 2010&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>Nyx702</name></author>	</entry>

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