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Category: Primer
These pages define the terms used by game artists, and offer general tips and tricks about making game assets.
CategoryAnimation outlines animation issues.
CategoryEnvironment has environment creation topics.
CategoryModeling has modeling tips and tricks.
CategoryShaders describes what shaders are.
CategoryTexturing lists texture types and how to make them.
CategoryTextureCoordinates links to UV mapping articles and tips.
For tutorials about specific games, see the Game Specific section.
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